Merge remote-tracking branch 'myk002/quickfort_docs' into develop

develop
lethosor 2020-10-12 23:47:03 -04:00
commit 5487c00e2c
No known key found for this signature in database
GPG Key ID: 76A269552F4F58C1
2 changed files with 11 additions and 5 deletions

@ -22,12 +22,12 @@
# #
# For example, say you have the following build and place blueprints: # For example, say you have the following build and place blueprints:
# #
# #build start(4;1;upper left corner of stockpile) build masonry workshop # #build masonry workshop
# ~, ~,~,`,`,` # ~, ~,~,`,`,`
# ~,wm,~,`,`,` # ~,wm,~,`,`,`
# ~, ~,~,`,`,` # ~, ~,~,`,`,`
# #
# #place start(4;1;upper left corner of stockpile) place stockpile for mason # #place stockpile for mason
# ~,~,~,s,s,s # ~,~,~,s,s,s
# ~,~,~,s,s,s # ~,~,~,s,s,s
# ~,~,~,s,s,s # ~,~,~,s,s,s
@ -63,9 +63,7 @@
# keycode from the DF interface definition file (data/init/interface.txt), # keycode from the DF interface definition file (data/init/interface.txt),
# enclosed in curly brackets like an alias, like: "{Right}" or "{Enter}". In # enclosed in curly brackets like an alias, like: "{Right}" or "{Enter}". In
# order to avoid naming conflicts between aliases and keycodes, the convention # order to avoid naming conflicts between aliases and keycodes, the convention
# is to start aliases with a lowercase letter. You can add spaces in between # is to start aliases with a lowercase letter.
# keystrokes to make them easier to read. Spaces in keystroke sequences will be
# ignored. To insert a literal space, use "{Space}"
# #
# Anything enclosed within curly brackets can also have a number after it, # Anything enclosed within curly brackets can also have a number after it,
# indicating how many times that alias or keycode should be repeated. For # indicating how many times that alias or keycode should be repeated. For

@ -22,6 +22,14 @@ buildings_use_blocks=true
# be designated in marker mode. # be designated in marker mode.
force_marker_mode=false force_marker_mode=false
# Skip query blueprint sanity checks that detect common blueprint errors and
# halt or skip keycode playback. Checks include ensuring a configurable building
# exists at the designated cursor position and verifying the active UI screen is
# the same before and after sending keys for the cursor position. Temporarily
# enable this if you are running a query blueprint that sends a key sequence
# that is *not* related to stockpile or building configuration.
query_unsafe=false
# Set to the maximum number of resources you want assigned to stockpiles of the # Set to the maximum number of resources you want assigned to stockpiles of the
# relevant types. Set to -1 for DF defaults (number of stockpile tiles for # relevant types. Set to -1 for DF defaults (number of stockpile tiles for
# stockpiles that take barrels and bins, 1 wheelbarrow for stone stockpiles). # stockpiles that take barrels and bins, 1 wheelbarrow for stone stockpiles).