noah metz noah
  • Joined on 2023-11-08
Loading Heatmap…

noah pushed to main at MetzNet/spacegame

  • 78977dd7ab Switched to using push constants for model matrices

2024-01-12 22:07:48 -07:00

noah pushed to main at MetzNet/spacegame

  • 8dea83ca37 Switch to using push constants for scene data

2024-01-12 21:12:36 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-12 20:17:46 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-12 20:07:10 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-12 19:40:26 -07:00

noah pushed to main at MetzNet/spacegame

  • 82166a8181 Moved to homebrew clang, added gpu memory management functions\n

2024-01-12 19:00:25 -07:00

noah pushed to main at MetzNet/spacegame

  • 8bba0f1c26 Changed mesh loading to use passed memories instead of allocating\n

2024-01-11 23:29:04 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 22:49:58 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 21:45:34 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 21:13:34 -07:00

noah pushed to main at MetzNet/spacegame

  • 4b6405934b Fixed sync issue by transitioning depth image before render loop\n

2024-01-11 18:31:18 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 18:06:24 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 17:32:14 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 16:16:14 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 12:20:03 -07:00

noah pushed to main at MetzNet/spacegame

  • 50859b8d1e Moved variable initialization out of header file

2024-01-11 12:18:56 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 12:14:56 -07:00

noah pushed to main at MetzNet/spacegame

2024-01-11 12:12:11 -07:00

noah pushed to main at MetzNet/spacegame

  • 77be219c37 Added code to parse PLY file into attribute/property arrays

2024-01-11 12:09:59 -07:00

noah pushed to main at MetzNet/spacegame

  • 36f4947c6c Playing with cgltf(not much success though)

2024-01-10 23:55:16 -07:00