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@ -2,6 +2,7 @@ use rumqttc::{MqttOptions, Client, QoS, LastWill};
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use bytes::Bytes;
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use std::time::Duration;
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use std::thread;
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use std::sync::mpsc;
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use std::collections::hash_map::HashMap;
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use prost::Message;
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use std::io::Cursor;
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@ -130,6 +131,61 @@ struct MQTTMessage {
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payload: String,
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}
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struct Event {
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name: String,
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divisions: Vec<Division>,
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}
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struct Division {
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name: String,
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matches: Vec<Match>,
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field_set: FieldSet,
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}
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struct FieldSet {
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fields: Vec<Field>,
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}
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struct Field {
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name: String,
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current_match: u32,
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}
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struct Match {
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name: String,
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}
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struct TMClient {
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notices: mpsc::Sender<tm::Notice>,
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}
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struct BackendMessage {
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}
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impl TMClient {
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fn new() -> (TMClient, mpsc::Receiver<tm::Notice>) {
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let (tx, rx) = mpsc::channel();
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(TMClient {
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notices: tx,
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}, rx)
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}
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fn process(self: &TMClient) {
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match self.notices.send(tm::Notice::default()) {
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Ok(_) => println!("Received notice"),
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Err(error) => println!("Recv error {}", error),
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}
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}
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// TODO: make send functionality
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fn send(request: BackendMessage) -> BackendMessage {
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request
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}
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}
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type NoticeCallback = fn(tm::Notice, Event, ) -> (Vec<MQTTMessage>, Event);
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fn get_game_score(scores: tm::MatchScore) -> Option<GameScore> {
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if scores.alliances.len() != 2 {
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return None;
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@ -142,7 +198,6 @@ fn get_game_score(scores: tm::MatchScore) -> Option<GameScore> {
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// 2) Get score object and fill AllianceScore struct
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// 3) Compute total scores
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let out = GameScore{
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autonomous_winner: None,
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red_total: 0,
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@ -187,35 +242,49 @@ fn on_score_change(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event
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}
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}
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fn get_next_notice() -> tm::Notice {
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thread::sleep(Duration::from_millis(1000));
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return tm::Notice::default();
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fn on_match_start(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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struct Event<'a> {
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name: String,
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divisions: Vec<Division<'a>>,
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fn on_match_cancel(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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type NoticeCallback = fn(tm::Notice, Event) -> (Vec<MQTTMessage>, Event);
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fn on_match_reset(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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struct Division<'a> {
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name: String,
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matches: Vec<Match>,
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field_set: FieldSet<'a>,
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fn on_match_assigned(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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struct FieldSet<'a> {
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fields: Vec<Field<'a>>,
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fn on_active_field_changed(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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struct Field<'a> {
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name: String,
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current_match: &'a Match,
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fn on_rankings_updated(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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struct Match {
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name: String,
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fn on_event_status_updated(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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fn on_elim_alliance_update(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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fn on_elim_unavail_teams_update(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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fn on_match_list_update(notice: tm::Notice, event: Event) -> (Vec<MQTTMessage>, Event) {
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return (Vec::new(), event);
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}
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fn get_next_notice() -> tm::Notice {
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thread::sleep(Duration::from_millis(1000));
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return tm::Notice::default();
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}
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fn main() {
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@ -226,6 +295,16 @@ fn main() {
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let mut callbacks: HashMap<tm::NoticeId, NoticeCallback> = HashMap::new();
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callbacks.insert(tm::NoticeId::NoticeRealtimeScoreChanged, on_score_change);
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callbacks.insert(tm::NoticeId::NoticeFieldTimerStarted, on_match_start);
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callbacks.insert(tm::NoticeId::NoticeFieldTimerStopped, on_match_cancel);
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callbacks.insert(tm::NoticeId::NoticeFieldResetTimer, on_match_reset);
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callbacks.insert(tm::NoticeId::NoticeFieldMatchAssigned, on_match_assigned);
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callbacks.insert(tm::NoticeId::NoticeActiveFieldChanged, on_active_field_changed);
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callbacks.insert(tm::NoticeId::NoticeRankingsUpdated, on_rankings_updated);
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callbacks.insert(tm::NoticeId::NoticeEventStatusUpdated, on_event_status_updated);
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callbacks.insert(tm::NoticeId::NoticeElimAllianceUpdated, on_elim_alliance_update);
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callbacks.insert(tm::NoticeId::NoticeElimUnavailTeamsUpdated, on_elim_unavail_teams_update);
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callbacks.insert(tm::NoticeId::NoticeMatchListUpdated, on_match_list_update);
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let mut mqttoptions = MqttOptions::new("vex-bridge", "localhost", 1883);
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mqttoptions.set_keep_alive(Duration::from_secs(5));
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@ -240,15 +319,23 @@ fn main() {
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client.subscribe("bridge", QoS::AtLeastOnce).unwrap();
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client.publish("bridge/status", QoS::AtLeastOnce, true, "{\"online\": true}").unwrap();
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let mqtt_thread = thread::spawn(move ||
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let mqtt_recv_thread = thread::spawn(move ||
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for message in connection.iter() {
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println!("Message = {:?}", message);
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}
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);
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let running = true;
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let (tm_client, tm_notices) = TMClient::new();
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let tm_thread = thread::spawn(move ||
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while running {
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let notice = get_next_notice();
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tm_client.process();
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}
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);
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while running {
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match tm_notices.recv() {
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Ok(notice) => {
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let callback = callbacks.get(¬ice.id());
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match callback {
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None => {
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@ -269,7 +356,12 @@ fn main() {
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}
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},
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}
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},
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Err(error) => println!("Notice recv error: {}", error),
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}
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}
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mqtt_thread.join().expect("Failed to join mqtt thread");
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mqtt_recv_thread.join().expect("Failed to join mqtt thread");
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tm_thread.join().expect("Failed to join tm connection thread");
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}
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