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@ -1,3 +1,4 @@
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use log::warn;
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use rumqttc::{MqttOptions, Client, QoS, LastWill};
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use bytes::Bytes;
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use std::time::Duration;
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@ -19,23 +20,23 @@ use std::sync::mpsc;
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// MQTT Topics:
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// - division/{division_id}/{round}/{match}/score
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// - division/{division_id}/ranking
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// - arena/{arena_id}/score
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// - arena/{arena_id}/state
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// - arena/{arena_id}
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// - field/{fieldset_id}/{field_id}/score
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// - field/{fieldset_id}/{field_id}/state
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// - field/{fieldset_id}/{field_id}
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// - team/{team_string}
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pub mod tm {
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include!(concat!(env!("OUT_DIR"), "/tm.rs"));
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}
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#[derive(Serialize, Deserialize, Debug)]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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enum GameSide {
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Red,
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Blue,
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Tie,
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}
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#[derive(Serialize, Deserialize, Debug)]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct AllianceScore {
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auton_wp: bool,
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team_goal: i32,
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@ -45,8 +46,8 @@ struct AllianceScore {
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elevation_tiers: [i32; 2],
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}
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#[derive(Serialize, Deserialize, Debug)]
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struct GameScore {
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct MatchScore {
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autonomous_winner: Option<GameSide>,
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red_score: AllianceScore,
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red_total: i32,
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@ -157,11 +158,10 @@ impl Event {
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// TODO: remove extra entries instead of just adding new ones
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fn parse_field_sets(self: &mut Event, sets: tm::FieldSetList) {
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for set in sets.field_sets {
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let mut fields = Vec::new();
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let mut fields = HashMap::new();
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for field in &set.fields {
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fields.push(Field{
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fields.insert(field.id(), Field{
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name: String::from(field.name()),
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id: field.id(),
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last_known_match: None,
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});
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}
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@ -196,6 +196,7 @@ impl Event {
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match_list.push(Match{
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state: None,
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info: None,
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score: None,
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tuple: tuple.clone(),
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})
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},
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@ -204,6 +205,7 @@ impl Event {
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new_match_list.push(Match{
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state: None,
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info: None,
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score: None,
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tuple: tuple.clone(),
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});
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matches.insert(tuple.division, new_match_list);
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@ -221,7 +223,7 @@ impl Event {
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct DivisionState {
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current_arena: u32,
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current_field: FieldTuple,
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current_match: MatchTuple,
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}
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@ -234,21 +236,19 @@ struct Division {
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct FieldSet {
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fields: Vec<Field>,
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fields: HashMap<i32, Field>,
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct Field {
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name: String,
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id: i32,
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last_known_match: Option<MatchTuple>,
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct MatchState {
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state: Option<GameState>,
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start_s: Option<u32>,
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start_ns: Option<u32>,
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state: GameState,
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start: f64,
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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@ -261,6 +261,7 @@ struct MatchInfo {
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struct Match {
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state: Option<MatchState>,
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info: Option<MatchInfo>,
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score: Option<MatchScore>,
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tuple: MatchTuple,
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}
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@ -620,6 +621,7 @@ struct StateChange {
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field: FieldTuple,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, Copy, Eq, PartialEq, Hash)]
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struct FieldTuple {
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set: i32,
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id: i32,
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@ -672,165 +674,157 @@ fn get_affected_match(notice: &tm::Notice) -> Option<MatchTuple> {
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}
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}
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fn get_game_score(notice: &tm::Notice) -> Option<GameScore> {
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match ¬ice.match_score {
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None => None,
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Some(scores) => {
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if scores.alliances.len() != 2 {
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return None;
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}
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let ref red_score = scores.alliances[0];
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let ref blue_score = scores.alliances[1];
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let mut out = GameScore{
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autonomous_winner: None,
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red_total: 0,
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blue_total: 0,
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blue_score: AllianceScore{
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auton_wp: false,
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team_goal: 0,
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team_zone: 0,
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green_goal: 0,
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green_zone: 0,
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elevation_tiers: [0, 0],
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},
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red_score : AllianceScore{
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auton_wp: false,
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team_goal: 0,
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team_zone: 0,
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green_goal: 0,
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green_zone: 0,
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elevation_tiers: [0, 0],
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},
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};
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fn get_game_score(scores: &tm::MatchScore) -> Option<MatchScore> {
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if scores.alliances.len() != 2 {
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return None;
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}
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for symbol in red_score.score_types.iter() {
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match symbol.name.as_str() {
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"auto" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Red)},
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"auto_tie" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Tie)},
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"auto_wp" => out.red_score.auton_wp = symbol.val != 0,
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"zone_alliance_triballs" => out.red_score.team_zone = symbol.val,
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"goal_alliance_triballs" => out.red_score.team_goal = symbol.val,
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"goal_triballs" => out.red_score.green_goal = symbol.val,
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"zone_triballs" => out.red_score.green_zone = symbol.val,
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"elevation_tier_1" => out.red_score.elevation_tiers[0] = symbol.val,
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"elevation_tier_2" => out.red_score.elevation_tiers[1] = symbol.val,
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_ => {},
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}
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}
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let ref red_score = scores.alliances[0];
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let ref blue_score = scores.alliances[1];
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let mut out = MatchScore{
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autonomous_winner: None,
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red_total: 0,
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blue_total: 0,
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blue_score: AllianceScore{
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auton_wp: false,
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team_goal: 0,
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team_zone: 0,
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green_goal: 0,
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green_zone: 0,
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elevation_tiers: [0, 0],
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},
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red_score : AllianceScore{
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auton_wp: false,
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team_goal: 0,
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team_zone: 0,
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green_goal: 0,
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green_zone: 0,
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elevation_tiers: [0, 0],
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},
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};
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for symbol in red_score.score_types.iter() {
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match symbol.name.as_str() {
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"auto" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Red)},
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"auto_tie" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Tie)},
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"auto_wp" => out.red_score.auton_wp = symbol.val != 0,
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"zone_alliance_triballs" => out.red_score.team_zone = symbol.val,
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"goal_alliance_triballs" => out.red_score.team_goal = symbol.val,
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"goal_triballs" => out.red_score.green_goal = symbol.val,
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"zone_triballs" => out.red_score.green_zone = symbol.val,
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"elevation_tier_1" => out.red_score.elevation_tiers[0] = symbol.val,
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"elevation_tier_2" => out.red_score.elevation_tiers[1] = symbol.val,
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_ => {},
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}
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}
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for symbol in blue_score.score_types.iter() {
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match symbol.name.as_str() {
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"auto" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Blue)},
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"auto_tie" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Tie)},
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"auto_wp" => out.blue_score.auton_wp = symbol.val != 0,
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"zone_alliance_triballs" => out.blue_score.team_zone = symbol.val,
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"goal_alliance_triballs" => out.blue_score.team_goal = symbol.val,
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"goal_triballs" => out.blue_score.green_goal = symbol.val,
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"zone_triballs" => out.blue_score.green_zone = symbol.val,
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"elevation_tier_1" => out.blue_score.elevation_tiers[0] = symbol.val,
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"elevation_tier_2" => out.blue_score.elevation_tiers[1] = symbol.val,
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_ => {},
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}
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}
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for symbol in blue_score.score_types.iter() {
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match symbol.name.as_str() {
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"auto" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Blue)},
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"auto_tie" => if symbol.val != 0 {out.autonomous_winner = Some(GameSide::Tie)},
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"auto_wp" => out.blue_score.auton_wp = symbol.val != 0,
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"zone_alliance_triballs" => out.blue_score.team_zone = symbol.val,
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"goal_alliance_triballs" => out.blue_score.team_goal = symbol.val,
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"goal_triballs" => out.blue_score.green_goal = symbol.val,
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"zone_triballs" => out.blue_score.green_zone = symbol.val,
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"elevation_tier_1" => out.blue_score.elevation_tiers[0] = symbol.val,
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"elevation_tier_2" => out.blue_score.elevation_tiers[1] = symbol.val,
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_ => {},
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}
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}
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match &out.autonomous_winner {
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None => {},
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Some(winner) => match winner {
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GameSide::Red => {out.red_total = 8; out.blue_total = 0;},
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GameSide::Blue => {out.red_total = 0; out.blue_total = 8;},
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GameSide::Tie => {out.red_total = 4; out.blue_total = 4;},
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},
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}
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match &out.autonomous_winner {
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None => {},
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Some(winner) => match winner {
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GameSide::Red => {out.red_total = 8; out.blue_total = 0;},
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GameSide::Blue => {out.red_total = 0; out.blue_total = 8;},
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GameSide::Tie => {out.red_total = 4; out.blue_total = 4;},
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},
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}
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out.red_total += 5 * (out.red_score.green_goal + out.red_score.team_goal);
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out.red_total += 2 * (out.red_score.green_zone + out.red_score.team_zone);
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out.red_total += 5 * (out.red_score.green_goal + out.red_score.team_goal);
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out.red_total += 2 * (out.red_score.green_zone + out.red_score.team_zone);
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out.blue_total += 5 * (out.blue_score.green_goal + out.blue_score.team_goal);
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out.blue_total += 2 * (out.blue_score.green_zone + out.blue_score.team_zone);
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out.blue_total += 5 * (out.blue_score.green_goal + out.blue_score.team_goal);
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out.blue_total += 2 * (out.blue_score.green_zone + out.blue_score.team_zone);
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let mut elevations = [(0, out.red_score.elevation_tiers[0]), (1, out.red_score.elevation_tiers[1]), (2, out.blue_score.elevation_tiers[0]), (3, out.blue_score.elevation_tiers[1])];
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elevations.sort_by(|a, b| b.1.cmp(&a.1));
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let mut elev_list = Vec::new();
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let mut elev_map: HashMap<i32, Vec::<i32>> = HashMap::new();
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let mut elevations = [(0, out.red_score.elevation_tiers[0]), (1, out.red_score.elevation_tiers[1]), (2, out.blue_score.elevation_tiers[0]), (3, out.blue_score.elevation_tiers[1])];
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elevations.sort_by(|a, b| b.1.cmp(&a.1));
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let mut elev_list = Vec::new();
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let mut elev_map: HashMap<i32, Vec::<i32>> = HashMap::new();
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for elevation in elevations {
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match elev_list.last() {
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None => elev_list.push(elevation.1),
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Some(last) => if *last != elevation.1 {elev_list.push(elevation.1)},
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}
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for elevation in elevations {
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match elev_list.last() {
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None => elev_list.push(elevation.1),
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Some(last) => if *last != elevation.1 {elev_list.push(elevation.1)},
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}
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match elev_map.get_mut(&elevation.1) {
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None => {
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let mut holders = Vec::new();
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|
|
|
holders.push(elevation.0);
|
|
|
|
|
elev_map.insert(elevation.1, holders);
|
|
|
|
|
},
|
|
|
|
|
Some(cur) => cur.push(elevation.0),
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
match elev_map.get_mut(&elevation.1) {
|
|
|
|
|
None => {
|
|
|
|
|
let mut holders = Vec::new();
|
|
|
|
|
holders.push(elevation.0);
|
|
|
|
|
elev_map.insert(elevation.1, holders);
|
|
|
|
|
},
|
|
|
|
|
Some(cur) => cur.push(elevation.0),
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (idx, elevation) in elev_list.iter().enumerate() {
|
|
|
|
|
if *elevation == 0i32 {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
match elev_map.get(&elevation) {
|
|
|
|
|
None => {},
|
|
|
|
|
Some(holders) => {
|
|
|
|
|
for holder in holders {
|
|
|
|
|
match holder {
|
|
|
|
|
0 => out.red_total += 20 - (5*idx as i32),
|
|
|
|
|
1 => out.red_total += 20 - (5*idx as i32),
|
|
|
|
|
2 => out.blue_total += 20 - (5*idx as i32),
|
|
|
|
|
3 => out.blue_total += 20 - (5*idx as i32),
|
|
|
|
|
_ => {},
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for (idx, elevation) in elev_list.iter().enumerate() {
|
|
|
|
|
if *elevation == 0i32 {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
match elev_map.get(&elevation) {
|
|
|
|
|
None => {},
|
|
|
|
|
Some(holders) => {
|
|
|
|
|
for holder in holders {
|
|
|
|
|
match holder {
|
|
|
|
|
0 => out.red_total += 20 - (5*idx as i32),
|
|
|
|
|
1 => out.red_total += 20 - (5*idx as i32),
|
|
|
|
|
2 => out.blue_total += 20 - (5*idx as i32),
|
|
|
|
|
3 => out.blue_total += 20 - (5*idx as i32),
|
|
|
|
|
_ => {},
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return Some(out);
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return Some(out);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_score_change(notice: tm::Notice, event: &mut Event, _connection: &mut TMConnection) -> Vec<MQTTMessage> {
|
|
|
|
|
match get_affected_match(¬ice) {
|
|
|
|
|
None => Vec::new(),
|
|
|
|
|
Some(tuple) => {
|
|
|
|
|
match get_game_score(¬ice) {
|
|
|
|
|
None => Vec::new(),
|
|
|
|
|
Some(score) => {
|
|
|
|
|
let serialized = serde_json::to_string(&score).unwrap();
|
|
|
|
|
let game_topic = format!("division/{}/{:?}/{}/score", tuple.division, tuple.round, tuple.match_num);
|
|
|
|
|
let mut out = Vec::new();
|
|
|
|
|
out.push(MQTTMessage{
|
|
|
|
|
topic: game_topic,
|
|
|
|
|
payload: serialized.clone(),
|
|
|
|
|
});
|
|
|
|
|
for (_, field_set) in &event.field_sets {
|
|
|
|
|
for field in &field_set.fields {
|
|
|
|
|
match field.last_known_match {
|
|
|
|
|
None => {},
|
|
|
|
|
Some(last_known_match) => {
|
|
|
|
|
if last_known_match == tuple {
|
|
|
|
|
let field_topic = format!("field/{}/score", field.id);
|
|
|
|
|
out.push(MQTTMessage{
|
|
|
|
|
topic: field_topic,
|
|
|
|
|
payload: serialized.clone(),
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
let Some(tuple) = get_affected_match(¬ice) else { return Vec::new() };
|
|
|
|
|
let Some(scores) = notice.match_score else { return Vec::new() };
|
|
|
|
|
let Some(score) = get_game_score(&scores) else { return Vec::new() };
|
|
|
|
|
let Some(division) = &mut event.divisions.get_mut(&tuple.division) else { return Vec::new() };
|
|
|
|
|
let Some(m) = &mut division.matches.iter_mut().find(|a| a.tuple == tuple) else { return Vec::new() };
|
|
|
|
|
|
|
|
|
|
m.score = Some(score.clone());
|
|
|
|
|
|
|
|
|
|
let serialized = serde_json::to_string_pretty(&score).unwrap();
|
|
|
|
|
let game_topic = format!("division/{}/{:?}/{}/score", tuple.division, tuple.round, tuple.match_num);
|
|
|
|
|
let mut out = Vec::new();
|
|
|
|
|
out.push(MQTTMessage{
|
|
|
|
|
topic: game_topic,
|
|
|
|
|
payload: serialized.clone(),
|
|
|
|
|
});
|
|
|
|
|
for (field_set_id, field_set) in &event.field_sets {
|
|
|
|
|
for (field_id, field) in &field_set.fields {
|
|
|
|
|
match field.last_known_match {
|
|
|
|
|
None => {},
|
|
|
|
|
Some(last_known_match) => {
|
|
|
|
|
if last_known_match == tuple {
|
|
|
|
|
let field_topic = format!("field/{}/{}/score", field_set_id, field_id);
|
|
|
|
|
out.push(MQTTMessage{
|
|
|
|
|
topic: field_topic,
|
|
|
|
|
payload: serialized.clone(),
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
return out;
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_match_list_update(_notice: tm::Notice, event: &mut Event, connection: &mut TMConnection) -> Vec<MQTTMessage> {
|
|
|
|
@ -843,7 +837,7 @@ fn on_match_list_update(_notice: tm::Notice, event: &mut Event, connection: &mut
|
|
|
|
|
for (division_id, division) in &event.divisions {
|
|
|
|
|
messages.push(MQTTMessage{
|
|
|
|
|
topic: format!("division/{}/schedule", division_id),
|
|
|
|
|
payload: serde_json::to_string(&division.matches).unwrap(),
|
|
|
|
|
payload: serde_json::to_string_pretty(&division.matches).unwrap(),
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
@ -851,18 +845,84 @@ fn on_match_list_update(_notice: tm::Notice, event: &mut Event, connection: &mut
|
|
|
|
|
return messages;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_timer_start(notice: tm::Notice, _event: &mut Event, _connection: &mut TMConnection) -> Vec<MQTTMessage> {
|
|
|
|
|
println!("State: {:#?}", notice.field_time.unwrap());
|
|
|
|
|
fn on_field_assigned(notice: tm::Notice, event: &mut Event, connection: &mut TMConnection) -> Vec<MQTTMessage> {
|
|
|
|
|
let Some(field_info) = ¬ice.field else { return Vec::new() };
|
|
|
|
|
let Some(tuple) = get_affected_match(¬ice) else { return Vec::new() };
|
|
|
|
|
let Some(field_set) = &mut event.field_sets.get_mut(&field_info.field_set_id()) else { return Vec::new() };
|
|
|
|
|
let Some(field) = &mut field_set.fields.get_mut(&field_info.id()) else { return Vec::new() };
|
|
|
|
|
let Some(division) = &event.divisions.get(&tuple.division) else { return Vec::new() };
|
|
|
|
|
let Some(m) = &division.matches.iter().find(|a| a.tuple == tuple) else { return Vec::new() };
|
|
|
|
|
|
|
|
|
|
field.last_known_match = Some(tuple);
|
|
|
|
|
let mut messages = Vec::new();
|
|
|
|
|
if let Some(score) = &m.score {
|
|
|
|
|
let serialized = serde_json::to_string_pretty(&score).unwrap();
|
|
|
|
|
let topic = format!("field/{}/{}/score", &field_info.field_set_id(), &field_info.id());
|
|
|
|
|
messages.push(MQTTMessage{
|
|
|
|
|
topic,
|
|
|
|
|
payload: serialized,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if let Some(state) = &m.state {
|
|
|
|
|
let serialized = serde_json::to_string_pretty(&state).unwrap();
|
|
|
|
|
let topic = format!("field/{}/{}/state", &field_info.field_set_id(), &field_info.id());
|
|
|
|
|
messages.push(MQTTMessage{
|
|
|
|
|
topic,
|
|
|
|
|
payload: serialized,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
return messages;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_timer_start(notice: tm::Notice, event: &mut Event, connection: &mut TMConnection) -> Vec<MQTTMessage> {
|
|
|
|
|
// 1) Find the state associated with the current block(driver or auton)
|
|
|
|
|
// 2) get the match tuple from the arena
|
|
|
|
|
// 3) add the mqtt messages for match & arena states
|
|
|
|
|
// 2) get the match tuple from the field
|
|
|
|
|
// 3) add the mqtt messages for match & field states
|
|
|
|
|
// 4) queue the state change to ${state}_done
|
|
|
|
|
// 5) add the cancel_send to the tmconnections map of timeout_sends
|
|
|
|
|
return Vec::new();
|
|
|
|
|
let Some(field_time) = notice.field_time else { return Vec::new() };
|
|
|
|
|
let Some(field_info) = &field_time.field else { return Vec::new() };
|
|
|
|
|
let Some(block_list) = &field_time.block_list else { return Vec::new() };
|
|
|
|
|
let Some(current_block_idx) = &field_time.current_block else { return Vec::new() };
|
|
|
|
|
let Some(current_block_start) = &field_time.current_block_start else { return Vec::new() };
|
|
|
|
|
let Some(current_block_end) = &field_time.current_block_end else { return Vec::new() };
|
|
|
|
|
let Some(field_set) = &event.field_sets.get(&field_info.field_set_id()) else { return Vec::new() };
|
|
|
|
|
let Some(field) = &field_set.fields.get(&field_info.id()) else { return Vec::new() };
|
|
|
|
|
let Some(tuple) = &field.last_known_match else { return Vec::new() };
|
|
|
|
|
let Some(division) = &mut event.divisions.get_mut(&tuple.division) else { return Vec::new() };
|
|
|
|
|
let Some(m) = &mut division.matches.iter_mut().find(|a| a.tuple == *tuple) else { return Vec::new() };
|
|
|
|
|
|
|
|
|
|
let current_block = &block_list.entries[*current_block_idx as usize];
|
|
|
|
|
|
|
|
|
|
let messages = Vec::new();
|
|
|
|
|
|
|
|
|
|
if current_block.r#type == Some(2) { //Auto
|
|
|
|
|
|
|
|
|
|
} else if current_block.r#type == Some(3) { //Driver
|
|
|
|
|
m.state = Some(MatchState{
|
|
|
|
|
state: GameState::Driver,
|
|
|
|
|
start: *current_block_start,
|
|
|
|
|
});
|
|
|
|
|
let field_tuple = FieldTuple{
|
|
|
|
|
set: field_info.field_set_id(),
|
|
|
|
|
id: field_info.id(),
|
|
|
|
|
};
|
|
|
|
|
let cancel_state = connection.queue_state_change(Duration::from_secs(current_block.seconds() as u64), StateChange{
|
|
|
|
|
next_state: MatchState{
|
|
|
|
|
state: GameState::DriverDone,
|
|
|
|
|
start: *current_block_end,
|
|
|
|
|
},
|
|
|
|
|
tuple: *tuple,
|
|
|
|
|
field: field_tuple.clone(),
|
|
|
|
|
});
|
|
|
|
|
connection.state_cancels.insert(field_tuple, cancel_state);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return messages;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
enum Work {
|
|
|
|
|
Exit,
|
|
|
|
|
Notice(Box<tm::Notice>),
|
|
|
|
|
State(StateChange),
|
|
|
|
|
}
|
|
|
|
@ -875,6 +935,7 @@ fn main() {
|
|
|
|
|
callbacks.insert(tm::NoticeId::NoticeMatchScoreUpdated, on_score_change);
|
|
|
|
|
callbacks.insert(tm::NoticeId::NoticeMatchListUpdated, on_match_list_update);
|
|
|
|
|
callbacks.insert(tm::NoticeId::NoticeFieldTimerStarted, on_timer_start);
|
|
|
|
|
callbacks.insert(tm::NoticeId::NoticeFieldMatchAssigned, on_field_assigned);
|
|
|
|
|
|
|
|
|
|
let mut mqttoptions = MqttOptions::new("vex-bridge", "localhost", 1883);
|
|
|
|
|
mqttoptions.set_keep_alive(Duration::from_secs(5));
|
|
|
|
@ -917,12 +978,34 @@ fn main() {
|
|
|
|
|
let match_list_resp = tm_connection.request(1002, tm::BackendMessageData::default());
|
|
|
|
|
event.parse_match_list(match_list_resp.data.match_list.unwrap());
|
|
|
|
|
|
|
|
|
|
for (_, division) in &mut event.divisions {
|
|
|
|
|
for m in &mut division.matches {
|
|
|
|
|
let mut req = tm::BackendMessageData::default();
|
|
|
|
|
let mut filter = tm::MatchTuple::default();
|
|
|
|
|
filter.division = Some(m.tuple.division);
|
|
|
|
|
filter.r#match = Some(m.tuple.match_num);
|
|
|
|
|
filter.instance = Some(m.tuple.instance);
|
|
|
|
|
filter.session = Some(m.tuple.session);
|
|
|
|
|
filter.round = Some(m.tuple.round as i32);
|
|
|
|
|
req.match_tuple = Some(filter);
|
|
|
|
|
let resp = tm_connection.request(1000, req);
|
|
|
|
|
match resp.data.match_score {
|
|
|
|
|
None => {},
|
|
|
|
|
Some(scores) => {
|
|
|
|
|
let score = get_game_score(&scores);
|
|
|
|
|
m.score = score.clone();
|
|
|
|
|
client.publish(format!("division/{}/{:?}/{}", m.tuple.division, m.tuple.round, m.tuple.match_num), QoS::AtLeastOnce, true, serde_json::to_string_pretty(&score).unwrap()).expect("MQTT publish fail");
|
|
|
|
|
},
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (field_set_id, field_set) in &event.field_sets {
|
|
|
|
|
for field in &field_set.fields {
|
|
|
|
|
for (field_id, field) in &field_set.fields {
|
|
|
|
|
let mut field_req = tm::BackendMessageData::default();
|
|
|
|
|
let mut field_data = tm::OnFieldMatch::default();
|
|
|
|
|
let mut f = tm::Field::default();
|
|
|
|
|
f.id = Some(field.id);
|
|
|
|
|
f.id = Some(*field_id);
|
|
|
|
|
f.field_set_id = Some(*field_set_id);
|
|
|
|
|
field_data.field = Some(f);
|
|
|
|
|
field_req.on_field_match = Some(field_data);
|
|
|
|
@ -931,10 +1014,11 @@ fn main() {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
println!("Event: {:#?}", event);
|
|
|
|
|
|
|
|
|
|
while running {
|
|
|
|
|
match tm_connection.work_queue.recv() {
|
|
|
|
|
Ok(work) => match work {
|
|
|
|
|
Work::Exit => running = false,
|
|
|
|
|
Work::Notice(notice) => {
|
|
|
|
|
let callback = callbacks.get(¬ice.id());
|
|
|
|
|
match callback {
|
|
|
|
@ -947,7 +1031,7 @@ fn main() {
|
|
|
|
|
Some(callback) => {
|
|
|
|
|
let messages = callback(*notice, &mut event, &mut tm_connection);
|
|
|
|
|
for message in messages {
|
|
|
|
|
let result = client.publish(message.topic, QoS::AtMostOnce, true, message.payload);
|
|
|
|
|
let result = client.publish(message.topic, QoS::AtLeastOnce, true, message.payload);
|
|
|
|
|
match result {
|
|
|
|
|
Ok(_) => {},
|
|
|
|
|
Err(error) => log::error!("Publish error: {}", error),
|
|
|
|
@ -960,7 +1044,12 @@ fn main() {
|
|
|
|
|
match event.get_match(state_change.tuple) {
|
|
|
|
|
None => log::warn!("Received state change for unknown match {:#?}", state_change.tuple),
|
|
|
|
|
Some(m) => {
|
|
|
|
|
m.state = Some(state_change.next_state);
|
|
|
|
|
m.state = Some(state_change.next_state.clone());
|
|
|
|
|
let field_state_topic = format!("field/{}/{}/state", state_change.field.set, state_change.field.id);
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let match_state_topic = format!("division/{}/{:?}/{}/score", state_change.tuple.division, state_change.tuple.round, state_change.tuple.match_num);
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let payload = serde_json::to_vec_pretty(&state_change.next_state).unwrap();
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client.publish(field_state_topic, QoS::AtLeastOnce, true, payload.clone()).expect("Failed MQTT publish");
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client.publish(match_state_topic, QoS::AtLeastOnce, true, payload).expect("Failed MQTT publish");
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},
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}
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},
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