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@ -1,4 +1,3 @@
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use log::warn;
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use rumqttc::{MqttOptions, Client, QoS, LastWill};
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use bytes::Bytes;
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use std::time::Duration;
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@ -58,12 +57,14 @@ struct MatchScore {
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#[derive(Serialize, Deserialize, Debug, Clone)]
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enum GameState {
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Scheduled,
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Stopped,
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Timeout,
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Driver,
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DriverDone,
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Autonomous,
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AutonomousDone,
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Abandoned,
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Scored,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, Copy, Eq, PartialEq)]
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@ -112,6 +113,12 @@ struct MatchTuple {
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session: i32,
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}
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impl MatchTuple {
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fn topic(self: &MatchTuple, suffix: &str) -> String {
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format!("division/{}/{:?}/{}{}", &self.division, &self.round, &self.match_num, suffix)
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}
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}
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#[derive(Debug)]
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struct MQTTMessage {
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topic: String,
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@ -132,17 +139,22 @@ struct Event {
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rankings: Vec<Rank>,
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}
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impl Event {
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fn new() -> Event {
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Event{
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rankings: Vec::new(),
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divisions: HashMap::new(),
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field_sets: HashMap::new(),
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fn get_field(sets: &mut HashMap<i32, FieldSet>, tuple: FieldTuple) -> Option<&mut Field> {
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match sets.get_mut(&tuple.set) {
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None => {},
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Some(set) => {
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for (_, field) in &mut set.fields {
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if field.tuple == tuple {
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return Some(field);
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}
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}
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},
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};
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None
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}
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fn get_match(self: &mut Event, tuple: MatchTuple) -> Option<&mut Match> {
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match self.divisions.get_mut(&tuple.division) {
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fn get_match(divisions: &mut HashMap<i32, Division>, tuple: MatchTuple) -> Option<&mut Match> {
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match divisions.get_mut(&tuple.division) {
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None => {},
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Some(division) => {
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for m in &mut division.matches {
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@ -153,6 +165,15 @@ impl Event {
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},
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};
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None
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}
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impl Event {
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fn new() -> Event {
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Event{
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rankings: Vec::new(),
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divisions: HashMap::new(),
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field_sets: HashMap::new(),
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}
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}
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// TODO: remove extra entries instead of just adding new ones
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@ -161,6 +182,10 @@ impl Event {
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let mut fields = HashMap::new();
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for field in &set.fields {
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fields.insert(field.id(), Field{
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tuple: FieldTuple{
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set: set.id(),
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id: field.id(),
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},
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name: String::from(field.name()),
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last_known_match: None,
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});
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@ -242,6 +267,7 @@ struct FieldSet {
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#[derive(Serialize, Deserialize, Debug, Clone)]
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struct Field {
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name: String,
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tuple: FieldTuple,
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last_known_match: Option<MatchTuple>,
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}
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@ -255,6 +281,7 @@ struct MatchState {
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struct MatchInfo {
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red_teams: [String; 2],
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blue_teams: [String; 2],
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field: FieldTuple,
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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@ -625,6 +652,12 @@ struct FieldTuple {
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id: i32,
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}
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impl FieldTuple {
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fn topic(self: &FieldTuple, suffix: &str) -> String {
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format!("field/{}/{}{}", &self.set, &self.id, suffix)
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}
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}
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struct TMConnection {
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work_queuer: mpsc::Sender<Work>,
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work_queue: mpsc::Receiver<Work>,
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@ -644,11 +677,11 @@ impl TMConnection {
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let (cancel_tx, cancel_rx) = mpsc::channel();
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thread::spawn(move || {
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match cancel_rx.recv_timeout(wait) {
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Ok(_) => match work_queuer.send(Work::State(state_change)) {
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Ok(_) => log::debug!("state change cancelled"),
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Err(_) => match work_queuer.send(Work::State(state_change)) {
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Ok(_) => {},
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Err(error) => log::error!("State change send error: {:?}", error),
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},
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Err(error) => log::error!("state change queue error: {:?}", error),
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}
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});
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return cancel_tx;
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@ -672,6 +705,75 @@ fn get_affected_match(notice: &tm::Notice) -> Option<MatchTuple> {
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}
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}
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fn get_field_tuple(field: &Option<tm::Field>) -> Option<FieldTuple> {
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match field {
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None => None,
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Some(field) => {
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Some(FieldTuple{
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set: field.field_set_id(),
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id: field.id(),
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})
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},
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}
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}
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fn tm_tuple_to_struct(tuple: tm::MatchTuple) -> MatchTuple {
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return MatchTuple{
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division: tuple.division(),
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round: int_to_round(tuple.round() as i32),
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instance: tuple.instance(),
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match_num: tuple.r#match(),
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session: tuple.session(),
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};
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}
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fn struct_tuple_to_tm(tuple: MatchTuple) -> tm::MatchTuple {
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let mut out = tm::MatchTuple::default();
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out.division = Some(tuple.division);
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out.session = Some(tuple.session);
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out.round = Some(tuple.round as i32);
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out.r#match = Some(tuple.match_num);
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out.instance = Some(tuple.instance);
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return out;
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}
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fn get_match_info(connection: &TMConnection, filter: tm::MatchTuple) -> Option<MatchInfo> {
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let mut req = tm::BackendMessageData::default();
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req.match_tuple = Some(filter);
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let resp = connection.request(1004, req);
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let Some(schedule) = resp.data.match_schedule else { return None; };
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if schedule.matches.len() != 1 {
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return None;
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}
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let Some(field) = &schedule.matches[0].assigned_field else { return None; };
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let red_1 = schedule.matches[0].alliances[0].teams[0].number();
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let red_2 = schedule.matches[0].alliances[0].teams[1].number();
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let blue_1 = schedule.matches[0].alliances[1].teams[0].number();
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let blue_2 = schedule.matches[0].alliances[1].teams[1].number();
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return Some(MatchInfo{
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red_teams: [String::from(red_1), String::from(red_2)],
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blue_teams: [String::from(blue_1), String::from(blue_2)],
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field: FieldTuple{
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set: field.field_set_id(),
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id: field.id(),
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},
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});
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}
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fn get_match_score(connection: &TMConnection, filter: tm::MatchTuple) -> Option<MatchScore> {
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let mut req = tm::BackendMessageData::default();
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req.match_tuple = Some(filter);
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let resp = connection.request(1000, req);
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match resp.data.match_score {
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None => None,
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Some(scores) => get_game_score(&scores),
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}
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}
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fn get_game_score(scores: &tm::MatchScore) -> Option<MatchScore> {
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if scores.alliances.len() != 2 {
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return None;
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@ -790,6 +892,58 @@ fn get_game_score(scores: &tm::MatchScore) -> Option<MatchScore> {
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return Some(out);
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}
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fn on_score_set(notice: tm::Notice, event: &mut Event, _connection: &mut TMConnection) -> Vec<MQTTMessage> {
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let Some(tuple) = get_affected_match(¬ice) else { return Vec::new() };
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let Some(scores) = notice.match_score else { return Vec::new() };
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let Some(score) = get_game_score(&scores) else { return Vec::new() };
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let Some(division) = &mut event.divisions.get_mut(&tuple.division) else { return Vec::new() };
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let Some(m) = &mut division.matches.iter_mut().find(|a| a.tuple == tuple) else { return Vec::new() };
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m.score = Some(score.clone());
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m.state = Some(MatchState{
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state: GameState::Scored,
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start: get_float_time(),
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});
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let score_serialized = serde_json::to_string_pretty(&m.score).unwrap();
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let state_serialized = serde_json::to_string_pretty(&m.state).unwrap();
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let game_score_topic = format!("division/{}/{:?}/{}/score", tuple.division, tuple.round, tuple.match_num);
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let game_state_topic = format!("division/{}/{:?}/{}/state", tuple.division, tuple.round, tuple.match_num);
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let mut out = Vec::new();
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out.push(MQTTMessage{
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topic: game_score_topic,
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payload: score_serialized.clone(),
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});
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out.push(MQTTMessage{
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topic: game_state_topic,
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payload: state_serialized.clone(),
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});
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for (field_set_id, field_set) in &event.field_sets {
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for (field_id, field) in &field_set.fields {
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match field.last_known_match {
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None => {},
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Some(last_known_match) => {
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if last_known_match == tuple {
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let field_score_topic = format!("field/{}/{}/score", field_set_id, field_id);
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let field_state_topic = format!("field/{}/{}/state", field_set_id, field_id);
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out.push(MQTTMessage{
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topic: field_score_topic,
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payload: score_serialized.clone(),
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});
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out.push(MQTTMessage{
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topic: field_state_topic,
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payload: state_serialized.clone(),
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});
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}
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},
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}
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}
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}
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return out;
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}
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fn on_score_change(notice: tm::Notice, event: &mut Event, _connection: &mut TMConnection) -> Vec<MQTTMessage> {
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let Some(tuple) = get_affected_match(¬ice) else { return Vec::new() };
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let Some(scores) = notice.match_score else { return Vec::new() };
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@ -849,13 +1003,12 @@ fn get_float_time() -> f64 {
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return (millis.as_millis() as f64)/1000.0;
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}
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fn on_field_assigned(notice: tm::Notice, event: &mut Event, connection: &mut TMConnection) -> Vec<MQTTMessage> {
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let Some(field_info) = ¬ice.field else { return Vec::new() };
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fn on_field_assigned(notice: tm::Notice, event: &mut Event, _connection: &mut TMConnection) -> Vec<MQTTMessage> {
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let Some(field_info) = get_field_tuple(¬ice.field) else { return Vec::new() };
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let Some(tuple) = get_affected_match(¬ice) else { return Vec::new() };
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let Some(field_set) = &mut event.field_sets.get_mut(&field_info.field_set_id()) else { return Vec::new() };
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let Some(field) = &mut field_set.fields.get_mut(&field_info.id()) else { return Vec::new() };
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let Some(division) = &mut event.divisions.get_mut(&tuple.division) else { return Vec::new() };
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let Some(m) = &mut division.matches.iter_mut().find(|a| a.tuple == tuple) else { return Vec::new() };
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let Some(field) = get_field(&mut event.field_sets, field_info) else { return Vec::new() };
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let Some(m) = get_match(&mut event.divisions, tuple) else { return Vec::new() };
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m.state = Some(MatchState{
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state: GameState::Scheduled,
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start: get_float_time(),
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@ -866,8 +1019,8 @@ fn on_field_assigned(notice: tm::Notice, event: &mut Event, connection: &mut TMC
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if let Some(state) = &m.state {
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let serialized = serde_json::to_string_pretty(&state).unwrap();
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let field_topic = format!("field/{}/{}/state", &field_info.field_set_id(), &field_info.id());
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let match_topic = format!("division/{}/{:?}/{}/state", &m.tuple.division, &m.tuple.round, &m.tuple.match_num);
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let field_topic = field_info.topic("/state");
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let match_topic = tuple.topic("/state");
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messages.push(MQTTMessage{
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topic: field_topic,
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payload: serialized.clone(),
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@ -881,7 +1034,7 @@ fn on_field_assigned(notice: tm::Notice, event: &mut Event, connection: &mut TMC
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if let Some(score) = &m.score {
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let serialized = serde_json::to_string_pretty(&score).unwrap();
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let topic = format!("field/{}/{}/score", &field_info.field_set_id(), &field_info.id());
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let topic = tuple.topic("/score");
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messages.push(MQTTMessage{
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topic,
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payload: serialized,
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@ -891,45 +1044,107 @@ fn on_field_assigned(notice: tm::Notice, event: &mut Event, connection: &mut TMC
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return messages;
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}
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fn on_timer_stop(notice: tm::Notice, event: &mut Event, _connection: &mut TMConnection) -> Vec<MQTTMessage> {
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let mut messages = Vec::new();
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let Some(field_time) = ¬ice.field_time else { return Vec::new() };
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let Some(field_info) = get_field_tuple(&field_time.field) else { return Vec::new() };
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let Some(field) = get_field(&mut event.field_sets, field_info) else { return Vec::new() };
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let Some(current_match) = field.last_known_match else { return Vec::new() };
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let Some(m) = get_match(&mut event.divisions, current_match) else { return Vec::new() };
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m.state = Some(MatchState{
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state: GameState::Stopped,
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start: get_float_time(),
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});
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let match_state_topic = current_match.topic("/state");
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let field_state_topic = field_info.topic("/state");
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let serialized = serde_json::to_string_pretty(&m.state).unwrap();
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messages.push(MQTTMessage{
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topic: match_state_topic,
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payload: serialized.clone(),
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});
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messages.push(MQTTMessage{
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topic: field_state_topic,
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payload: serialized,
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});
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return messages;
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}
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fn on_timer_start(notice: tm::Notice, event: &mut Event, connection: &mut TMConnection) -> Vec<MQTTMessage> {
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// 1) Find the state associated with the current block(driver or auton)
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// 2) get the match tuple from the field
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// 3) add the mqtt messages for match & field states
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// 4) queue the state change to ${state}_done
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// 5) add the cancel_send to the tmconnections map of timeout_sends
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let Some(field_time) = notice.field_time else { return Vec::new() };
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let Some(field_info) = &field_time.field else { return Vec::new() };
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let Some(field_time) = ¬ice.field_time else { return Vec::new() };
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let Some(field_info) = get_field_tuple(&field_time.field) else { return Vec::new() };
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let Some(field) = get_field(&mut event.field_sets, field_info) else { return Vec::new() };
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let Some(tuple) = field.last_known_match else { return Vec::new() };
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let Some(m) = get_match(&mut event.divisions, tuple) else { return Vec::new() };
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let Some(block_list) = &field_time.block_list else { return Vec::new() };
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let Some(current_block_idx) = &field_time.current_block else { return Vec::new() };
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let Some(current_block_start) = &field_time.current_block_start else { return Vec::new() };
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let Some(current_block_end) = &field_time.current_block_end else { return Vec::new() };
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let Some(field_set) = &event.field_sets.get(&field_info.field_set_id()) else { return Vec::new() };
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let Some(field) = &field_set.fields.get(&field_info.id()) else { return Vec::new() };
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let Some(tuple) = &field.last_known_match else { return Vec::new() };
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let Some(division) = &mut event.divisions.get_mut(&tuple.division) else { return Vec::new() };
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let Some(m) = &mut division.matches.iter_mut().find(|a| a.tuple == *tuple) else { return Vec::new() };
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let current_block = &block_list.entries[*current_block_idx as usize];
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let messages = Vec::new();
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let mut messages = Vec::new();
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if current_block.r#type == Some(2) { //Auto
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m.state = Some(MatchState{
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state: GameState::Autonomous,
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start: *current_block_start,
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});
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let field_state_topic = field_info.topic("/state");
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let match_state_topic = tuple.topic("/state");
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let payload = serde_json::to_string_pretty(&m.state).unwrap();
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messages.push(MQTTMessage{
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topic: field_state_topic,
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payload: payload.clone(),
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});
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messages.push(MQTTMessage{
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topic: match_state_topic,
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payload,
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});
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let field_tuple = FieldTuple{
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set: field_info.set,
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id: field_info.id,
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};
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let cancel_state = connection.queue_state_change(Duration::from_secs(current_block.seconds() as u64), StateChange{
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next_state: MatchState{
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state: GameState::AutonomousDone,
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start: *current_block_end,
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},
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tuple,
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field: field_tuple.clone(),
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});
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connection.state_cancels.insert(field_tuple, cancel_state);
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} else if current_block.r#type == Some(3) { //Driver
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m.state = Some(MatchState{
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state: GameState::Driver,
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start: *current_block_start,
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});
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let field_state_topic = field_info.topic("/state");
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let match_state_topic = tuple.topic("/state");
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let payload = serde_json::to_string_pretty(&m.state).unwrap();
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messages.push(MQTTMessage{
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topic: field_state_topic,
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payload: payload.clone(),
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});
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messages.push(MQTTMessage{
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topic: match_state_topic,
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payload,
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});
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let field_tuple = FieldTuple{
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set: field_info.field_set_id(),
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id: field_info.id(),
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set: field_info.set,
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id: field_info.id,
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};
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let cancel_state = connection.queue_state_change(Duration::from_secs(current_block.seconds() as u64), StateChange{
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next_state: MatchState{
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state: GameState::DriverDone,
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start: *current_block_end,
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},
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tuple: *tuple,
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tuple,
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field: field_tuple.clone(),
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});
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connection.state_cancels.insert(field_tuple, cancel_state);
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@ -948,10 +1163,11 @@ fn main() {
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let mut callbacks: HashMap<tm::NoticeId, NoticeCallback> = HashMap::new();
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callbacks.insert(tm::NoticeId::NoticeRealtimeScoreChanged, on_score_change);
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callbacks.insert(tm::NoticeId::NoticeMatchScoreUpdated, on_score_change);
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callbacks.insert(tm::NoticeId::NoticeMatchScoreUpdated, on_score_set);
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callbacks.insert(tm::NoticeId::NoticeMatchListUpdated, on_match_list_update);
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callbacks.insert(tm::NoticeId::NoticeFieldTimerStarted, on_timer_start);
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callbacks.insert(tm::NoticeId::NoticeFieldMatchAssigned, on_field_assigned);
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callbacks.insert(tm::NoticeId::NoticeFieldTimerStopped, on_timer_stop);
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let mut mqttoptions = MqttOptions::new("vex-bridge", "localhost", 1883);
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mqttoptions.set_keep_alive(Duration::from_secs(5));
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@ -971,7 +1187,7 @@ fn main() {
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}
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);
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let mut running = true;
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let running = true;
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let mut uuid = [0u8; 16];
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rand::thread_rng().fill_bytes(&mut uuid);
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let mut client_name = [0u8;32];
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@ -985,53 +1201,69 @@ fn main() {
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);
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let mut event = Event::new();
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// Get the division list
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let division_list_resp = tm_connection.request(200, tm::BackendMessageData::default());
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event.parse_division_list(division_list_resp.data.division_list.unwrap());
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// Get the field list
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let field_set_resp = tm_connection.request(300, tm::BackendMessageData::default());
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event.parse_field_sets(field_set_resp.data.field_set_list.unwrap());
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// Get the match list
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let match_list_resp = tm_connection.request(1002, tm::BackendMessageData::default());
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event.parse_match_list(match_list_resp.data.match_list.unwrap());
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// For each match, get the score and info(field & teams)
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for (_, division) in &mut event.divisions {
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for m in &mut division.matches {
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let mut req = tm::BackendMessageData::default();
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let mut filter = tm::MatchTuple::default();
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filter.division = Some(m.tuple.division);
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filter.r#match = Some(m.tuple.match_num);
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filter.instance = Some(m.tuple.instance);
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filter.session = Some(m.tuple.session);
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filter.round = Some(m.tuple.round as i32);
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req.match_tuple = Some(filter);
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let resp = tm_connection.request(1000, req);
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match resp.data.match_score {
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None => {},
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Some(scores) => {
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let score = get_game_score(&scores);
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m.score = score.clone();
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client.publish(format!("division/{}/{:?}/{}", m.tuple.division, m.tuple.round, m.tuple.match_num), QoS::AtLeastOnce, true, serde_json::to_string_pretty(&score).unwrap()).expect("MQTT publish fail");
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},
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m.score = get_match_score(&tm_connection, struct_tuple_to_tm(m.tuple));
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if let Some(score) = &m.score {
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let serialized = serde_json::to_string_pretty(score).unwrap();
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client.publish(m.tuple.topic("/score"), QoS::AtLeastOnce, true, serialized).expect("MQTT publish fail");
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}
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m.info = get_match_info(&tm_connection, struct_tuple_to_tm(m.tuple));
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if let Some(info) = &m.info {
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let serialized = serde_json::to_string_pretty(info).unwrap();
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client.publish(m.tuple.topic(""), QoS::AtLeastOnce, true, serialized).expect("MQTT publish fail");
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}
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}
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}
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for (field_set_id, field_set) in &event.field_sets {
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for (field_id, field) in &field_set.fields {
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// For each field set, get the active match and assign it to the scheduled field
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for (field_set_id, field_set) in &mut event.field_sets {
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let mut field_req = tm::BackendMessageData::default();
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let mut field_data = tm::OnFieldMatch::default();
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let mut f = tm::Field::default();
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f.id = Some(*field_id);
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f.field_set_id = Some(*field_set_id);
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field_data.field = Some(f);
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field_req.on_field_match = Some(field_data);
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let field_resp = tm_connection.request(309, field_req);
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match field_resp.data.on_field_match {
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None => {},
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Some(ofm) => match ofm.match_tuple {
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None => {},
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Some(match_tuple) => {
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let tuple = tm_tuple_to_struct(match_tuple);
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match get_match(&mut event.divisions, tuple) {
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None => {},
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Some(m) => match &m.info {
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None => {},
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Some(info) => match field_set.fields.get_mut(&info.field.id) {
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None => {},
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Some(field) => field.last_known_match = Some(tuple),
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},
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},
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}
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},
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},
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}
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}
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println!("Event: {:#?}", event);
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log::info!("EVENT: {:#?}", &event);
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// Callback loop
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while running {
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match tm_connection.work_queue.recv() {
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Ok(work) => match work {
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@ -1057,7 +1289,7 @@ fn main() {
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}
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},
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Work::State(state_change) => {
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match event.get_match(state_change.tuple) {
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match get_match(&mut event.divisions, state_change.tuple) {
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None => log::warn!("Received state change for unknown match {:#?}", state_change.tuple),
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Some(m) => {
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m.state = Some(state_change.next_state.clone());
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