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f8be40ac70
spacegame
/
shader_src
History
noah metz
11c135d696
Added QueueStruct for holding VkQueue + family + index
2024-01-16 15:09:33 -07:00
..
basic.frag
First triangle
2024-01-07 22:27:53 -07:00
basic.vert
Bindless textures
2024-01-13 16:37:29 -07:00
g_pos.frag
Made pipelines create a second pipeline for offscreen rener of g_buffers
2024-01-13 23:50:39 -07:00
g_pos.vert
Made pipelines create a second pipeline for offscreen rener of g_buffers
2024-01-13 23:50:39 -07:00
texture.frag
Added QueueStruct for holding VkQueue + family + index
2024-01-16 15:09:33 -07:00
texture.vert
Bindless textures
2024-01-13 16:37:29 -07:00
triangle.vert
Updated to use vertex buffer for color/position of 2d vertices
2024-01-08 09:44:47 -07:00