spacegame/shader_src
noah metz 82ece9e038 Changed to push scene data in UBO instead of push constant 2024-01-16 17:28:10 -07:00
..
basic.frag First triangle 2024-01-07 22:27:53 -07:00
basic.vert Changed to push scene data in UBO instead of push constant 2024-01-16 17:28:10 -07:00
g_pos.frag Made pipelines create a second pipeline for offscreen rener of g_buffers 2024-01-13 23:50:39 -07:00
g_pos.vert Made pipelines create a second pipeline for offscreen rener of g_buffers 2024-01-13 23:50:39 -07:00
texture.frag Added texture_set_add to load an image from CPU memory to a TextureSet 2024-01-16 15:36:00 -07:00
texture.vert Changed to push scene data in UBO instead of push constant 2024-01-16 17:28:10 -07:00
triangle.vert Updated to use vertex buffer for color/position of 2d vertices 2024-01-08 09:44:47 -07:00