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@ -209,6 +209,7 @@ void map_destroy(Map map) {
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#define ATTRIBUTE_ID_MESH 0x00000001
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#define ATTRIBUTE_ID_MATERIAL 0x00000002
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#define ATTRIBUTE_ID_DESCRIPTOR 0x00000003
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typedef struct ObjectStruct {
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Map attributes;
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@ -1695,7 +1696,7 @@ VkResult recreate_swap_chain(VulkanContext* context, VkExtent2D new_extent) {
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return VK_SUCCESS;
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}
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void command_draw_mesh(Object object, VkCommandBuffer command_buffer) {
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void command_draw_object(Material material, Object object, uint32_t frame_num, VkCommandBuffer command_buffer) {
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MaybeValue maybe_mesh = map_lookup(object.attributes, ATTRIBUTE_ID_MESH);
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if(maybe_mesh.has_value == false) {
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return;
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@ -1709,6 +1710,17 @@ void command_draw_mesh(Object object, VkCommandBuffer command_buffer) {
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vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, offsets);
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vkCmdBindIndexBuffer(command_buffer, mesh->index_buffer.buffer, 0, VK_INDEX_TYPE_UINT16);
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if(material.mesh_set_layout != VK_NULL_HANDLE) {
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MaybeValue maybe_descriptors = map_lookup(object.attributes, ATTRIBUTE_ID_DESCRIPTOR);
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if(maybe_descriptors.has_value == false) {
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return;
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}
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VkDescriptorSet* descriptor_sets = maybe_descriptors.value;
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vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, material.layout, 2, 1, &descriptor_sets[frame_num], 0, 0);
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}
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vkCmdDrawIndexed(command_buffer, mesh->index_count, 1, 0, 0, 0);
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}
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@ -1719,7 +1731,7 @@ void command_draw_material(Material material, uint32_t mesh_count, Object* objec
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vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, material.layout, 1, 1, &material.material_descriptors[frame_num], 0, 0);
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}
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for(uint32_t i = 0; i < mesh_count; i++) {
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command_draw_mesh(objects[i], command_buffer);
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command_draw_object(material, objects[i], frame_num, command_buffer);
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}
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}
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@ -2198,7 +2210,7 @@ Material create_texture_mesh_material(VkDevice device, VkExtent2D extent, VkRend
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VkDescriptorSetLayoutBinding mesh_set_bindings[] = {
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{
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.binding = 1,
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.binding = 0,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.pImmutableSamplers = 0,
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@ -2566,6 +2578,62 @@ VulkanContext* init_vulkan(GLFWwindow* window, uint32_t max_frames_in_flight) {
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context->triangle_object_textured = triangle_object_textured;
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}
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VkDescriptorPoolSize TODO_sizes[] = {
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{
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = max_frames_in_flight,
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},
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};
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VkDescriptorPoolCreateInfo TODO_info = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.poolSizeCount = 1,
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.maxSets = max_frames_in_flight,
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.pPoolSizes = TODO_sizes,
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};
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VkDescriptorPool TODO_pool;
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result = vkCreateDescriptorPool(context->device, &TODO_info, 0, &TODO_pool);
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if(result != VK_SUCCESS) {
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fprintf(stderr, "failed to create temporary descriptor pool\n");
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return 0;
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}
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VkDescriptorSetLayout* TODO_layouts = malloc(sizeof(VkDescriptorSetLayout)*max_frames_in_flight);
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if(TODO_layouts == 0) {
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fprintf(stderr, "failed to allocate temp buffer\n");
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return 0;
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}
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for(uint32_t i = 0; i < max_frames_in_flight; i++) {
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TODO_layouts[i] = texture_mesh_material.mesh_set_layout;
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}
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VkDescriptorSetAllocateInfo TODO_alloc = {
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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.descriptorPool = TODO_pool,
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.descriptorSetCount = max_frames_in_flight,
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.pSetLayouts = TODO_layouts,
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};
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VkDescriptorSet* TODO_sets = malloc(sizeof(VkDescriptorSet)*max_frames_in_flight);
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if(TODO_sets == 0) {
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fprintf(stderr, "failed to allocate temp buffer\n");
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return 0;
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}
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result = vkAllocateDescriptorSets(device, &TODO_alloc, TODO_sets);
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if(result != VK_SUCCESS) {
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fprintf(stderr, "failed to allocate TODO descriptors\n");
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return 0;
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}
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bool add_result = map_add(&context->triangle_object_textured.attributes, ATTRIBUTE_ID_DESCRIPTOR, TODO_sets);
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if(add_result == false) {
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fprintf(stderr, "failed to add texture to renderable triangle object\n");
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}
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return context;
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}
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