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@ -941,7 +941,7 @@ VkRenderPass create_render_pass(VkDevice device, VkSurfaceFormatKHR format, VkFo
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.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
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.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
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.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
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},
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};
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@ -1621,7 +1621,7 @@ int create_depth_image(VulkanContext* context) {
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context->depth_image_view = depth_image_view;
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}
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result = command_transition_image_layout(context->device, context->extra_graphics_pool, context->queues.graphics, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL, context->depth_image, 0, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, VK_IMAGE_ASPECT_DEPTH_BIT);
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result = command_transition_image_layout(context->device, context->extra_graphics_pool, context->queues.graphics, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL, context->depth_image, 0, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT, VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, VK_IMAGE_ASPECT_DEPTH_BIT);
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if(result != VK_SUCCESS) {
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fprintf(stderr, "failed to transition depth image\n");
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return 5;
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