Add UseMoreStates and UpdateMoreStates that should only be called from eachother

graph-rework-2
noah metz 2023-06-28 21:49:23 -06:00
parent 2c0fced413
commit e862f9e49c
8 changed files with 455 additions and 234 deletions

@ -2,30 +2,33 @@ module github.com/mekkanized/graphvent
go 1.20
require (
github.com/dgraph-io/badger/v3 v3.2103.5
github.com/gobwas/ws v1.2.1
github.com/google/uuid v1.3.0
github.com/graphql-go/graphql v0.8.1
github.com/rs/zerolog v1.29.1
)
require (
github.com/cespare/xxhash v1.1.0 // indirect
github.com/cespare/xxhash/v2 v2.1.2 // indirect
github.com/dgraph-io/badger/v3 v3.2103.5 // indirect
github.com/dgraph-io/badger/v4 v4.1.0 // indirect
github.com/dgraph-io/ristretto v0.1.1 // indirect
github.com/dustin/go-humanize v1.0.0 // indirect
github.com/gobwas/httphead v0.1.0 // indirect
github.com/gobwas/pool v0.2.1 // indirect
github.com/gobwas/ws v1.2.1 // indirect
github.com/gogo/protobuf v1.3.2 // indirect
github.com/golang/glog v0.0.0-20160126235308-23def4e6c14b // indirect
github.com/golang/groupcache v0.0.0-20190702054246-869f871628b6 // indirect
github.com/golang/protobuf v1.3.1 // indirect
github.com/golang/snappy v0.0.3 // indirect
github.com/google/flatbuffers v1.12.1 // indirect
github.com/google/uuid v1.3.0 // indirect
github.com/graphql-go/graphql v0.8.1 // indirect
github.com/graphql-go/handler v0.2.3 // indirect
github.com/klauspost/compress v1.12.3 // indirect
github.com/mattn/go-colorable v0.1.12 // indirect
github.com/mattn/go-isatty v0.0.14 // indirect
github.com/pkg/errors v0.9.1 // indirect
github.com/rs/zerolog v1.29.1 // indirect
go.opencensus.io v0.22.5 // indirect
golang.org/x/net v0.7.0 // indirect
golang.org/x/sys v0.6.0 // indirect

@ -350,7 +350,7 @@ type GQLThreadState struct {
func NewGQLThreadState(listen string) GQLThreadState {
state := GQLThreadState{
BaseThreadState: NewBaseThreadState("GQL Server"),
BaseThreadState: NewBaseThreadState("GQL Server", "gql_thread"),
Listen: listen,
}
state.InfoType = reflect.TypeOf((*GQLThreadInfo)(nil))
@ -370,8 +370,8 @@ var gql_actions ThreadActions = ThreadActions{
fs := http.FileServer(http.Dir("./site"))
mux.Handle("/site/", http.StripPrefix("/site", fs))
UseStates(ctx, []GraphNode{server}, func(states []NodeState)(error){
server_state := states[0].(*GQLThreadState)
UseStates(ctx, []GraphNode{server}, func(states NodeStateMap)(error){
server_state := states[server.ID()].(*GQLThreadState)
server.http_server = &http.Server{
Addr: server_state.Listen,
Handler: mux,
@ -395,8 +395,8 @@ var gql_actions ThreadActions = ThreadActions{
var gql_handlers ThreadHandlers = ThreadHandlers{
"child_added": func(ctx * GraphContext, thread Thread, signal GraphSignal) (string, error) {
ctx.Log.Logf("gql", "GQL_THREAD_CHILD_ADDED: %+v", signal)
UseStates(ctx, []GraphNode{thread}, func(states []NodeState)(error) {
server_state := states[0].(*GQLThreadState)
UseStates(ctx, []GraphNode{thread}, func(states NodeStateMap)(error) {
server_state := states[thread.ID()].(*GQLThreadState)
should_run, exists := server_state.child_info[signal.Source()].(*GQLThreadInfo)
if exists == false {
ctx.Log.Logf("gql", "GQL_THREAD_CHILD_ADDED: tried to start %s whis is not a child")

@ -237,8 +237,8 @@ func GQLNodeName(p graphql.ResolveParams) (interface{}, error) {
}
name := ""
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
name = states[0].Name()
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
name = states[node.ID()].Name()
return nil
})
@ -261,8 +261,8 @@ func GQLThreadListen(p graphql.ResolveParams) (interface{}, error) {
}
listen := ""
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
gql_thread, ok := states[0].(*GQLThreadState)
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
gql_thread, ok := states[node.ID()].(*GQLThreadState)
if ok == false {
return fmt.Errorf("Failed to cast state to GQLThreadState")
}
@ -289,8 +289,8 @@ func GQLThreadParent(p graphql.ResolveParams) (interface{}, error) {
}
var parent Thread = nil
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
gql_thread, ok := states[0].(ThreadState)
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
gql_thread, ok := states[node.ID()].(ThreadState)
if ok == false {
return fmt.Errorf("Failed to cast state to ThreadState")
}
@ -317,8 +317,8 @@ func GQLThreadChildren(p graphql.ResolveParams) (interface{}, error) {
}
var children []Thread = nil
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
gql_thread, ok := states[0].(ThreadState)
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
gql_thread, ok := states[node.ID()].(ThreadState)
if ok == false {
return fmt.Errorf("Failed to cast state to ThreadState")
}
@ -345,8 +345,8 @@ func GQLLockableRequirements(p graphql.ResolveParams) (interface{}, error) {
}
var requirements []Lockable = nil
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
gql_thread, ok := states[0].(LockableState)
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
gql_thread, ok := states[node.ID()].(LockableState)
if ok == false {
return fmt.Errorf("Failed to cast state to LockableState")
}
@ -373,8 +373,8 @@ func GQLLockableDependencies(p graphql.ResolveParams) (interface{}, error) {
}
var dependencies []Lockable = nil
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
gql_thread, ok := states[0].(LockableState)
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
gql_thread, ok := states[node.ID()].(LockableState)
if ok == false {
return fmt.Errorf("Failed to cast state to LockableState")
}
@ -401,8 +401,8 @@ func GQLLockableOwner(p graphql.ResolveParams) (interface{}, error) {
}
var owner GraphNode = nil
err := UseStates(ctx, []GraphNode{node}, func(states []NodeState) (error) {
gql_thread, ok := states[0].(LockableState)
err := UseStates(ctx, []GraphNode{node}, func(states NodeStateMap) (error) {
gql_thread, ok := states[node.ID()].(LockableState)
if ok == false {
return fmt.Errorf("Failed to cast state to LockableState")
}
@ -841,8 +841,8 @@ func GQLMutationSendUpdate() *graphql.Field {
}
var node GraphNode = nil
err := UseStates(ctx, []GraphNode{server}, func(states []NodeState) (error){
server_state := states[0].(*GQLThreadState)
err := UseStates(ctx, []GraphNode{server}, func(states NodeStateMap) (error){
server_state := states[server.ID()].(*GQLThreadState)
node = FindChild(ctx, server, server_state, NodeID(id))
if node == nil {
return fmt.Errorf("Failed to find ID: %s as child of server thread", id)

@ -2,7 +2,6 @@ package graphvent
import (
"sync"
"reflect"
"github.com/google/uuid"
"os"
"github.com/rs/zerolog"
@ -11,13 +10,32 @@ import (
"encoding/json"
)
type StateLoadFunc func(*GraphContext, NodeID, []byte, map[NodeID]GraphNode)(NodeState, error)
type StateLoadMap map[string]StateLoadFunc
type NodeLoadFunc func(*GraphContext, NodeID)(GraphNode, error)
type NodeLoadMap map[string]NodeLoadFunc
type GraphContext struct {
DB * badger.DB
Log Logger
NodeLoadFuncs NodeLoadMap
StateLoadFuncs StateLoadMap
}
func NewGraphContext(db * badger.DB, log Logger) * GraphContext {
return &GraphContext{DB: db, Log: log}
ctx := GraphContext{
DB: db,
Log: log,
NodeLoadFuncs: NodeLoadMap{
"base_lockable": LoadBaseLockable,
},
StateLoadFuncs: StateLoadMap{
"base_lockable": LoadBaseLockableState,
},
}
return &ctx
}
// A Logger is passed around to record events happening to components enabled by SetComponents
@ -193,7 +211,10 @@ func CancelSignal(source GraphNode) BaseSignal {
}
type NodeState interface {
// Human-readable name of the node, not guaranteed to be unique
Name() string
// Type of the node this state is attached to. Used to deserialize the state to a node from the database
Type() string
}
// GraphNode is the interface common to both DAG nodes and Event tree nodes
@ -221,12 +242,25 @@ type GraphNode interface {
SignalChannel() chan GraphSignal
}
const NODE_SIGNAL_BUFFER = 256
func RestoreNode(ctx * GraphContext, id NodeID) BaseNode {
node := BaseNode{
id: id,
signal: make(chan GraphSignal, NODE_SIGNAL_BUFFER),
listeners: map[chan GraphSignal]chan GraphSignal{},
state: nil,
}
ctx.Log.Logf("graph", "RESTORE_NODE: %s", node.id)
return node
}
// Create a new base node with a new ID
func NewNode(ctx * GraphContext, state NodeState) (BaseNode, error) {
node := BaseNode{
id: RandID(),
signal: make(chan GraphSignal, 512),
signal: make(chan GraphSignal, NODE_SIGNAL_BUFFER),
listeners: map[chan GraphSignal]chan GraphSignal{},
state: state,
}
@ -289,6 +323,30 @@ func ReadDBStateCopy(ctx * GraphContext, id NodeID) ([]byte, error) {
return val, nil
}
func ReadDBState(ctx * GraphContext, id NodeID) ([]byte, error) {
var bytes []byte
err := ctx.DB.View(func(txn *badger.Txn) error {
item, err := txn.Get([]byte(id))
if err != nil {
return err
}
return item.Value(func(val []byte) error {
bytes = append([]byte{}, val...)
return nil
})
})
if err != nil {
ctx.Log.Logf("db", "DB_READ_ERR: %s - %e", id, err)
return nil, err
}
ctx.Log.Logf("db", "DB_READ: %s - %s", id, string(bytes))
return bytes, nil
}
func WriteDBState(ctx * GraphContext, id NodeID, state NodeState) error {
ctx.Log.Logf("db", "DB_WRITE: %s - %+v", id, state)
@ -331,72 +389,70 @@ func checkForDuplicate(nodes []GraphNode) error {
return nil
}
func UseStates(ctx * GraphContext, nodes []GraphNode, states_fn func(states []NodeState)(error)) error {
type NodeStateMap map[NodeID]NodeState
type StatesFn func(states NodeStateMap)(error)
func UseStates(ctx * GraphContext, nodes []GraphNode, states_fn StatesFn) error {
states := NodeStateMap{}
return UseMoreStates(ctx, nodes, states, states_fn)
}
func UseMoreStates(ctx * GraphContext, nodes []GraphNode, states NodeStateMap, states_fn StatesFn) error {
err := checkForDuplicate(nodes)
if err != nil {
return err
}
locked_nodes := []GraphNode{}
for _, node := range(nodes) {
node.StateLock().RLock()
}
states := make([]NodeState, len(nodes))
for i, node := range(nodes) {
states[i] = node.State()
_, locked := states[node.ID()]
if locked == false {
node.StateLock().RLock()
states[node.ID()] = node.State()
locked_nodes = append(locked_nodes, node)
}
}
err = states_fn(states)
for _, node := range(nodes) {
for _, node := range(locked_nodes) {
delete(states, node.ID())
node.StateLock().RUnlock()
}
return err
}
func UpdateStates(ctx * GraphContext, nodes []GraphNode, states_fn func(states []NodeState)([]NodeState, error)) error {
func UpdateStates(ctx * GraphContext, nodes []GraphNode, states_fn StatesFn) error {
states := NodeStateMap{}
return UpdateMoreStates(ctx, nodes, states, states_fn)
}
func UpdateMoreStates(ctx * GraphContext, nodes []GraphNode, states NodeStateMap, states_fn StatesFn) error {
err := checkForDuplicate(nodes)
if err != nil {
return err
}
locked_nodes := []GraphNode{}
for _, node := range(nodes) {
node.StateLock().Lock()
}
states := make([]NodeState, len(nodes))
for i, node := range(nodes) {
states[i] = node.State()
}
new_states, err := states_fn(states)
if new_states != nil {
if len(new_states) != len(nodes) {
panic(fmt.Sprintf("NODE_NEW_STATE_LEN_MISMATCH: %d/%d", len(new_states), len(nodes)))
_, locked := states[node.ID()]
if locked == false {
node.StateLock().Lock()
states[node.ID()] = node.State()
locked_nodes = append(locked_nodes, node)
}
}
for i, new_state := range(new_states) {
if new_state != nil {
old_state_type := reflect.TypeOf(states[i])
new_state_type := reflect.TypeOf(new_state)
if old_state_type != new_state_type {
panic(fmt.Sprintf("NODE_STATE_MISMATCH: old - %+v, new - %+v", old_state_type, new_state_type))
}
err := WriteDBState(ctx, nodes[i].ID(), new_state)
if err != nil {
panic(fmt.Sprintf("DB_WRITE_ERROR: %s", err))
}
nodes[i].SetState(new_state)
err = states_fn(states)
if err == nil {
for _, node := range(nodes) {
err := WriteDBState(ctx, node.ID(), node.State())
if err != nil {
panic(fmt.Sprintf("DB_WRITE_ERROR: %s", err))
}
}
}
for _, node := range(nodes) {
for _, node := range(locked_nodes) {
delete(states, node.ID())
node.StateLock().Unlock()
}

@ -30,6 +30,7 @@ type LockableState interface {
// BaseLockableStates are a minimum collection of variables for a basic implementation of a LockHolder
// Include in any state structs that should be lockable
type BaseLockableState struct {
_type string
name string
owner Lockable
requirements []Lockable
@ -38,6 +39,7 @@ type BaseLockableState struct {
}
type BaseLockableStateJSON struct {
Type string `json:"type"`
Name string `json:"name"`
Owner *NodeID `json:"owner"`
Dependencies []NodeID `json:"dependencies"`
@ -45,6 +47,10 @@ type BaseLockableStateJSON struct {
LocksHeld map[NodeID]*NodeID `json:"locks_held"`
}
func (state * BaseLockableState) Type() string {
return state._type
}
func (state * BaseLockableState) MarshalJSON() ([]byte, error) {
requirement_ids := make([]NodeID, len(state.requirements))
for i, requirement := range(state.requirements) {
@ -73,6 +79,7 @@ func (state * BaseLockableState) MarshalJSON() ([]byte, error) {
}
return json.Marshal(&BaseLockableStateJSON{
Type: state._type,
Name: state.name,
Owner: owner_id,
Dependencies: dependency_ids,
@ -150,6 +157,10 @@ func LinkLockables(ctx * GraphContext, lockable Lockable, requirements []Lockabl
return fmt.Errorf("LOCKABLE_LINK_ERR: Will not link Lockables to nil as requirements")
}
if len(requirements) == 0 {
return nil
}
for _, requirement := range(requirements) {
if requirement == nil {
return fmt.Errorf("LOCKABLE_LINK_ERR: Will not link nil to a Lockable as a requirement")
@ -165,48 +176,59 @@ func LinkLockables(ctx * GraphContext, lockable Lockable, requirements []Lockabl
for i, node := range(requirements) {
nodes[i+1] = node
}
err := UpdateStates(ctx, nodes, func(states []NodeState) ([]NodeState, error) {
err := UpdateStates(ctx, nodes, func(states NodeStateMap) error {
// Check that all the requirements can be added
lockable_state := states[0].(LockableState)
lockable_state := states[lockable.ID()].(LockableState)
// If the lockable is already locked, need to lock this resource as well before we can add it
for i, requirement := range(requirements) {
requirement_state := states[i+1].(LockableState)
if checkIfRequirement(ctx, lockable.ID(), requirement_state, requirement.ID()) == true {
return nil, fmt.Errorf("LOCKABLE_LINK_ERR: %s is a dependency of %s so cannot link as requirement", requirement.ID(), lockable.ID())
for _, requirement := range(requirements) {
requirement_state := states[requirement.ID()].(LockableState)
for _, req := range(requirements) {
if req.ID() == requirement.ID() {
continue
}
if checkIfRequirement(ctx, req.ID(), requirement_state, requirement.ID(), states) == true {
return fmt.Errorf("LOCKABLE_LINK_ERR: %s is a dependenyc of %s so cannot add the same dependency", req.ID(), requirement.ID())
}
}
if checkIfRequirement(ctx, lockable.ID(), requirement_state, requirement.ID(), states) == true {
return fmt.Errorf("LOCKABLE_LINK_ERR: %s is a dependency of %s so cannot link as requirement", requirement.ID(), lockable.ID())
}
if checkIfRequirement(ctx, requirement.ID(), lockable_state, lockable.ID()) == true {
return nil, fmt.Errorf("LOCKABLE_LINK_ERR: %s is a dependency of %s so cannot link as dependency again", lockable.ID(), requirement.ID())
if checkIfRequirement(ctx, requirement.ID(), lockable_state, lockable.ID(), states) == true {
return fmt.Errorf("LOCKABLE_LINK_ERR: %s is a dependency of %s so cannot link as dependency again", lockable.ID(), requirement.ID())
}
if lockable_state.Owner() == nil {
// If the new owner isn't locked, we can add the requirement
} else if requirement_state.Owner() == nil {
// if the new requirement isn't already locked but the owner is, the requirement needs to be locked first
return nil, fmt.Errorf("LOCKABLE_LINK_ERR: %s is locked, %s must be locked to add", lockable.ID(), requirement.ID())
return fmt.Errorf("LOCKABLE_LINK_ERR: %s is locked, %s must be locked to add", lockable.ID(), requirement.ID())
} else {
// If the new requirement is already locked and the owner is already locked, their owners need to match
if requirement_state.Owner().ID() != lockable_state.Owner().ID() {
return nil, fmt.Errorf("LOCKABLE_LINK_ERR: %s is not locked by the same owner as %s, can't link as requirement", requirement.ID(), lockable.ID())
return fmt.Errorf("LOCKABLE_LINK_ERR: %s is not locked by the same owner as %s, can't link as requirement", requirement.ID(), lockable.ID())
}
}
}
// Update the states of the requirements
for i, requirement := range(requirements) {
requirement_state := states[i+1].(LockableState)
for _, requirement := range(requirements) {
requirement_state := states[requirement.ID()].(LockableState)
requirement_state.AddDependency(lockable)
lockable_state.AddRequirement(requirement)
ctx.Log.Logf("lockable", "LOCKABLE_LINK: linked %s to %s as a requirement", requirement.ID(), lockable.ID())
}
// Return no error
return states, nil
return nil
})
return err
}
func NewBaseLockableState(name string) BaseLockableState {
func NewBaseLockableState(name string, _type string) BaseLockableState {
state := BaseLockableState{
locks_held: map[NodeID]Lockable{},
_type: _type,
name: name,
owner: nil,
requirements: []Lockable{},
@ -229,8 +251,8 @@ type Lockable interface {
}
func (lockable * BaseLockable) PropagateUpdate(ctx * GraphContext, signal GraphSignal) {
UseStates(ctx, []GraphNode{lockable}, func(states []NodeState) (error){
lockable_state := states[0].(LockableState)
UseStates(ctx, []GraphNode{lockable}, func(states NodeStateMap) error {
lockable_state := states[lockable.ID()].(LockableState)
if signal.Direction() == Up {
// Child->Parent, lockable updates dependency lockables
owner_sent := false
@ -259,15 +281,15 @@ func (lockable * BaseLockable) PropagateUpdate(ctx * GraphContext, signal GraphS
})
}
func checkIfRequirement(ctx * GraphContext, r_id NodeID, cur LockableState, cur_id NodeID) bool {
func checkIfRequirement(ctx * GraphContext, r_id NodeID, cur LockableState, cur_id NodeID, states NodeStateMap) bool {
for _, c := range(cur.Requirements()) {
if c.ID() == r_id {
return true
}
is_requirement := false
UseStates(ctx, []GraphNode{c}, func(states []NodeState) (error) {
requirement_state := states[0].(LockableState)
is_requirement = checkIfRequirement(ctx, cur_id, requirement_state, c.ID())
UpdateMoreStates(ctx, []GraphNode{c}, states, func(states NodeStateMap) (error) {
requirement_state := states[c.ID()].(LockableState)
is_requirement = checkIfRequirement(ctx, cur_id, requirement_state, c.ID(), states)
return nil
})
@ -279,7 +301,7 @@ func checkIfRequirement(ctx * GraphContext, r_id NodeID, cur LockableState, cur_
return false
}
func LockLockables(ctx * GraphContext, to_lock []Lockable, holder Lockable, holder_state LockableState, owner_states map[NodeID]LockableState) error {
func LockLockables(ctx * GraphContext, to_lock []Lockable, holder Lockable, holder_state LockableState, states NodeStateMap) error {
if to_lock == nil {
return fmt.Errorf("LOCKABLE_LOCK_ERR: no list provided")
}
@ -311,20 +333,20 @@ func LockLockables(ctx * GraphContext, to_lock []Lockable, holder Lockable, hold
node_list[i] = l
}
err := UpdateStates(ctx, node_list, func(states []NodeState) ([]NodeState, error) {
err := UpdateMoreStates(ctx, node_list, states, func(states NodeStateMap) error {
// First loop is to check that the states can be locked, and locks all requirements
for i, state := range(states) {
req := to_lock[i]
for _, req := range(to_lock) {
state := states[req.ID()]
req_state, ok := state.(LockableState)
ctx.Log.Logf("lockable", "LOCKABLE_LOCKING: %s from %s", req.ID(), holder.ID())
if ok == false {
return nil, fmt.Errorf("LOCKABLE_LOCK_ERR: %s(requirement of %s) does not have a LockableState", req.ID(), holder.ID())
return fmt.Errorf("LOCKABLE_LOCK_ERR: %s(requirement of %s) does not have a LockableState", req.ID(), holder.ID())
}
// Check custom lock conditions
err := req.CanLock(holder, req_state)
if err != nil {
return nil, err
return err
}
// If req is alreay locked, check that we can pass the lock
@ -338,58 +360,45 @@ func LockLockables(ctx * GraphContext, to_lock []Lockable, holder Lockable, hold
// So if the owner is the same node we don't need a new state, but if the owner is a different node then we need to grab it's state and add it to the list
if owner.ID() == req.ID() {
if req_state.AllowedToTakeLock(holder.ID(), req.ID()) == false {
return nil, fmt.Errorf("LOCKABLE_LOCK_ERR: %s is not allowed to take %s's lock from %s", holder.ID(), req.ID(), owner.ID())
return fmt.Errorf("LOCKABLE_LOCK_ERR: %s is not allowed to take %s's lock from %s", holder.ID(), req.ID(), owner.ID())
}
// RECURSE: At this point either:
// 1) req has no children and the next LockLockables will return instantly
// a) in this case, we're holding every state mutex up to the resource being locked
// and all the owners passing a lock, so we can start to change state
// 2) req has children, and we will recurse(checking that locking is allowed) until we reach a leaf and can release the locks as we change state. The call will either return nil if state has changed, on an error if no state has changed
err := LockLockables(ctx, req_state.Requirements(), req, req_state, owner_states)
err := LockLockables(ctx, req_state.Requirements(), req, req_state, states)
if err != nil {
return nil, err
return err
}
} else {
owner_state, exists := owner_states[owner.ID()]
if exists == false {
err := UseStates(ctx, []GraphNode{req_state.Owner()}, func(states []NodeState)(error){
owner_state, ok := states[0].(LockableState)
if ok == false {
return fmt.Errorf("LOCKABLE_LOCK_ERR: %s does not have a LockableState", owner.ID())
}
if owner_state.AllowedToTakeLock(holder.ID(), req.ID()) == false {
return fmt.Errorf("LOCKABLE_LOCK_ERR: %s is not allowed to take %s's lock from %s", holder.ID(), req.ID(), owner.ID())
}
owner_states[owner.ID()] = owner_state
err := LockLockables(ctx, req_state.Requirements(), req, req_state, owner_states)
return err
})
if err != nil {
return nil, err
err := UpdateMoreStates(ctx, []GraphNode{owner}, states, func(states NodeStateMap)(error){
owner_state, ok := states[owner.ID()].(LockableState)
if ok == false {
return fmt.Errorf("LOCKABLE_LOCK_ERR: %s does not have a LockableState", owner.ID())
}
} else {
if owner_state.AllowedToTakeLock(holder.ID(), req.ID()) == false {
return nil, fmt.Errorf("LOCKABLE_LOCK_ERR: %s is not allowed to take %s's lock from %s", holder.ID(), req.ID(), owner.ID())
}
err := LockLockables(ctx, req_state.Requirements(), req, req_state, owner_states)
if err != nil {
return nil, err
return fmt.Errorf("LOCKABLE_LOCK_ERR: %s is not allowed to take %s's lock from %s", holder.ID(), req.ID(), owner.ID())
}
err := LockLockables(ctx, req_state.Requirements(), req, req_state, states)
return err
})
if err != nil {
return err
}
}
} else {
err := LockLockables(ctx, req_state.Requirements(), req, req_state, owner_states)
err := LockLockables(ctx, req_state.Requirements(), req, req_state, states)
if err != nil {
return nil, err
return err
}
}
}
// At this point state modification will be started, so no errors can be returned
for i, state := range(states) {
req := to_lock[i]
req_state := state.(LockableState)
for _, req := range(to_lock) {
req_state := states[req.ID()].(LockableState)
old_owner := req_state.Owner()
req_state.SetOwner(holder)
if req.ID() == holder.ID() {
@ -404,12 +413,12 @@ func LockLockables(ctx * GraphContext, to_lock []Lockable, holder Lockable, hold
ctx.Log.Logf("lockable", "LOCKABLE_LOCK: %s took lock of %s from %s", holder.ID(), req.ID(), old_owner.ID())
}
}
return states, nil
return nil
})
return err
}
func UnlockLockables(ctx * GraphContext, to_unlock []Lockable, holder Lockable, holder_state LockableState, owner_states map[NodeID]LockableState) error {
func UnlockLockables(ctx * GraphContext, to_unlock []Lockable, holder Lockable, holder_state LockableState, states NodeStateMap) error {
if to_unlock == nil {
return fmt.Errorf("LOCKABLE_UNLOCK_ERR: no list provided")
}
@ -440,41 +449,39 @@ func UnlockLockables(ctx * GraphContext, to_unlock []Lockable, holder Lockable,
node_list[i] = l
}
err := UpdateStates(ctx, node_list, func(states []NodeState) ([]NodeState, error) {
err := UpdateMoreStates(ctx, node_list, states, func(states NodeStateMap) error {
// First loop is to check that the states can be locked, and locks all requirements
for i, state := range(states) {
req := to_unlock[i]
req_state, ok := state.(LockableState)
for _, req := range(to_unlock) {
req_state, ok := states[req.ID()].(LockableState)
ctx.Log.Logf("lockable", "LOCKABLE_UNLOCKING: %s from %s", req.ID(), holder.ID())
if ok == false {
return nil, fmt.Errorf("LOCKABLE_UNLOCK_ERR: %s(requirement of %s) does not have a LockableState", req.ID(), holder.ID())
return fmt.Errorf("LOCKABLE_UNLOCK_ERR: %s(requirement of %s) does not have a LockableState", req.ID(), holder.ID())
}
// Check if the owner is correct
if req_state.Owner() != nil {
if req_state.Owner().ID() != holder.ID() {
return nil, fmt.Errorf("LOCKABLE_UNLOCK_ERR: %s is not locked by %s", req.ID(), holder.ID())
return fmt.Errorf("LOCKABLE_UNLOCK_ERR: %s is not locked by %s", req.ID(), holder.ID())
}
} else {
return nil, fmt.Errorf("LOCKABLE_UNLOCK_ERR: %s is not locked", req.ID())
return fmt.Errorf("LOCKABLE_UNLOCK_ERR: %s is not locked", req.ID())
}
// Check custom unlock conditions
err := req.CanUnlock(holder, req_state)
if err != nil {
return nil, err
return err
}
err = UnlockLockables(ctx, req_state.Requirements(), req, req_state, owner_states)
err = UnlockLockables(ctx, req_state.Requirements(), req, req_state, states)
if err != nil {
return nil, err
return err
}
}
// At this point state modification will be started, so no errors can be returned
for i, state := range(states) {
req := to_unlock[i]
req_state := state.(LockableState)
for _, req := range(to_unlock) {
req_state := states[req.ID()].(LockableState)
var new_owner Lockable = nil
if holder_state == nil {
new_owner = req_state.ReturnLock(req.ID())
@ -489,7 +496,7 @@ func UnlockLockables(ctx * GraphContext, to_unlock []Lockable, holder Lockable,
ctx.Log.Logf("lockable", "LOCKABLE_UNLOCK: %s passed lock of %s back to %s", holder.ID(), req.ID(), new_owner.ID())
}
}
return states, nil
return nil
})
return err
}
@ -530,8 +537,148 @@ func NewBaseLockable(ctx * GraphContext, state LockableState) (BaseLockable, err
return lockable, nil
}
func LoadBaseLockable(ctx * GraphContext, id NodeID) (GraphNode, error) {
// call LoadNodeRecurse on any connected nodes to ensure they're loaded and return the id
base_node := RestoreNode(ctx, id)
lockable := BaseLockable{
BaseNode: base_node,
}
return &lockable, nil
}
func LoadBaseLockableState(ctx * GraphContext, id NodeID, data []byte, loaded_nodes map[NodeID]GraphNode)(NodeState, error){
var j BaseLockableStateJSON
err := json.Unmarshal(data, &j)
if err != nil {
return nil, err
}
var owner Lockable = nil
if j.Owner != nil {
o, err := LoadNodeRecurse(ctx, *j.Owner, loaded_nodes)
if err != nil {
return nil, err
}
o_l, ok := o.(Lockable)
if ok == false {
return nil, err
}
owner = o_l
}
state := BaseLockableState{
_type: "base_lockable",
name: j.Name,
owner: owner,
dependencies: make([]Lockable, len(j.Dependencies)),
requirements: make([]Lockable, len(j.Requirements)),
locks_held: map[NodeID]Lockable{},
}
for i, dep := range(j.Dependencies) {
dep_node, err := LoadNodeRecurse(ctx, dep, loaded_nodes)
if err != nil {
return nil, err
}
dep_l, ok := dep_node.(Lockable)
if ok == false {
return nil, fmt.Errorf("%+v is not a Lockable as expected", dep_node)
}
state.dependencies[i] = dep_l
}
for i, req := range(j.Requirements) {
req_node, err := LoadNodeRecurse(ctx, req, loaded_nodes)
if err != nil {
return nil, err
}
req_l, ok := req_node.(Lockable)
if ok == false {
return nil, fmt.Errorf("%+v is not a Lockable as expected", req_node)
}
state.requirements[i] = req_l
}
for l_id, h_id := range(j.LocksHeld) {
_, err := LoadNodeRecurse(ctx, l_id, loaded_nodes)
if err != nil {
return nil, err
}
var h_l Lockable = nil
if h_id != nil {
h_node, err := LoadNodeRecurse(ctx, *h_id, loaded_nodes)
if err != nil {
return nil, err
}
h, ok := h_node.(Lockable)
if ok == false {
return nil, err
}
h_l = h
}
state.locks_held[l_id] = h_l
}
return &state, nil
}
func LoadNode(ctx * GraphContext, id NodeID) (GraphNode, error) {
// Initialize an empty list of loaded nodes, then start loading them from id
loaded_nodes := map[NodeID]GraphNode{}
return LoadNodeRecurse(ctx, id, loaded_nodes)
}
type DBJSONBase struct {
Type string `json:"type"`
}
// Check if a node is already loaded, load it's state bytes from the DB and parse the type if it's not already loaded
// Call the node load function related to the type, which will call this parse function recusively as needed
func LoadNodeRecurse(ctx * GraphContext, id NodeID, loaded_nodes map[NodeID]GraphNode) (GraphNode, error) {
node, exists := loaded_nodes[id]
if exists == false {
state_bytes, err := ReadDBState(ctx, id)
if err != nil {
return nil, err
}
var base DBJSONBase
err = json.Unmarshal(state_bytes, &base)
if err != nil {
return nil, err
}
ctx.Log.Logf("graph", "GRAPH_DB_LOAD: %s(%s)", base.Type, id)
node_fn, exists := ctx.NodeLoadFuncs[base.Type]
if exists == false {
return nil, fmt.Errorf("%s is not a known node type", base.Type)
}
node, err = node_fn(ctx, id)
if err != nil {
return nil, err
}
loaded_nodes[id] = node
state_fn, exists := ctx.StateLoadFuncs[base.Type]
if exists == false {
return nil, fmt.Errorf("%s is not a known node state type", base.Type)
}
state, err := state_fn(ctx, id, state_bytes, loaded_nodes)
if err != nil {
return nil, err
}
node.SetState(state)
}
return node, nil
}
func NewSimpleBaseLockable(ctx * GraphContext, name string, requirements []Lockable) (*BaseLockable, error) {
state := NewBaseLockableState(name)
state := NewBaseLockableState(name, "base_lockable")
lockable, err := NewBaseLockable(ctx, &state)
if err != nil {
return nil, err

@ -3,7 +3,6 @@ package graphvent
import (
"testing"
"fmt"
"encoding/json"
"time"
)
@ -35,11 +34,11 @@ func TestLockableSelfLock(t * testing.T) {
r1, err := NewSimpleBaseLockable(ctx, "Test lockable 1", []Lockable{})
fatalErr(t, err)
err = LockLockables(ctx, []Lockable{r1}, r1, nil, map[NodeID]LockableState{})
err = LockLockables(ctx, []Lockable{r1}, r1, nil, NodeStateMap{})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (error) {
owner_id := states[0].(LockableState).Owner().ID()
err = UseStates(ctx, []GraphNode{r1}, func(states NodeStateMap) (error) {
owner_id := states[r1.ID()].(LockableState).Owner().ID()
if owner_id != r1.ID() {
return fmt.Errorf("r1 is owned by %s instead of self", owner_id)
}
@ -47,11 +46,11 @@ func TestLockableSelfLock(t * testing.T) {
})
fatalErr(t, err)
err = UnlockLockables(ctx, []Lockable{r1}, r1, nil, map[NodeID]LockableState{})
err = UnlockLockables(ctx, []Lockable{r1}, r1, nil, NodeStateMap{})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (error) {
owner := states[0].(LockableState).Owner()
err = UseStates(ctx, []GraphNode{r1}, func(states NodeStateMap) (error) {
owner := states[r1.ID()].(LockableState).Owner()
if owner != nil {
return fmt.Errorf("r1 is not unowned after unlock: %s", owner.ID())
}
@ -62,7 +61,7 @@ func TestLockableSelfLock(t * testing.T) {
}
func TestLockableSelfLockTiered(t * testing.T) {
ctx := logTestContext(t, []string{"lockable"})
ctx := testContext(t)
r1, err := NewSimpleBaseLockable(ctx, "Test lockable 1", []Lockable{})
fatalErr(t, err)
@ -73,41 +72,38 @@ func TestLockableSelfLockTiered(t * testing.T) {
r3, err := NewSimpleBaseLockable(ctx, "Test lockable 3", []Lockable{r1, r2})
fatalErr(t, err)
err = LockLockables(ctx, []Lockable{r3}, r3, nil, map[NodeID]LockableState{})
err = LockLockables(ctx, []Lockable{r3}, r3, nil, NodeStateMap{})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1, r2, r3}, func(states []NodeState) (error) {
owner_1_id := states[0].(LockableState).Owner().ID()
err = UseStates(ctx, []GraphNode{r1, r2, r3}, func(states NodeStateMap) (error) {
owner_1_id := states[r1.ID()].(LockableState).Owner().ID()
if owner_1_id != r3.ID() {
return fmt.Errorf("r1 is owned by %s instead of r3", owner_1_id)
}
owner_2_id := states[1].(LockableState).Owner().ID()
owner_2_id := states[r2.ID()].(LockableState).Owner().ID()
if owner_2_id != r3.ID() {
return fmt.Errorf("r2 is owned by %s instead of r3", owner_2_id)
}
ser, _ := json.MarshalIndent(states, "", " ")
fmt.Printf("\n\n%s\n\n", ser)
return nil
})
fatalErr(t, err)
err = UnlockLockables(ctx, []Lockable{r3}, r3, nil, map[NodeID]LockableState{})
err = UnlockLockables(ctx, []Lockable{r3}, r3, nil, NodeStateMap{})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1, r2, r3}, func(states []NodeState) (error) {
owner_1 := states[0].(LockableState).Owner()
err = UseStates(ctx, []GraphNode{r1, r2, r3}, func(states NodeStateMap) (error) {
owner_1 := states[r1.ID()].(LockableState).Owner()
if owner_1 != nil {
return fmt.Errorf("r1 is not unowned after unlocking: %s", owner_1.ID())
}
owner_2 := states[1].(LockableState).Owner()
owner_2 := states[r2.ID()].(LockableState).Owner()
if owner_2 != nil {
return fmt.Errorf("r2 is not unowned after unlocking: %s", owner_2.ID())
}
owner_3 := states[2].(LockableState).Owner()
owner_3 := states[r3.ID()].(LockableState).Owner()
if owner_3 != nil {
return fmt.Errorf("r3 is not unowned after unlocking: %s", owner_3.ID())
}
@ -126,16 +122,16 @@ func TestLockableLockOther(t * testing.T) {
r2, err := NewSimpleBaseLockable(ctx, "Test lockable 2", []Lockable{})
fatalErr(t, err)
err = UpdateStates(ctx, []GraphNode{r2}, func(states []NodeState) ([]NodeState, error) {
node_state := states[0].(LockableState)
err := LockLockables(ctx, []Lockable{r1}, r2, node_state, map[NodeID]LockableState{})
err = UpdateStates(ctx, []GraphNode{r2}, func(states NodeStateMap) (error) {
node_state := states[r2.ID()].(LockableState)
err := LockLockables(ctx, []Lockable{r1}, r2, node_state, NodeStateMap{})
fatalErr(t, err)
return []NodeState{node_state}, nil
return nil
})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (error) {
owner_id := states[0].(LockableState).Owner().ID()
err = UseStates(ctx, []GraphNode{r1}, func(states NodeStateMap) (error) {
owner_id := states[r1.ID()].(LockableState).Owner().ID()
if owner_id != r2.ID() {
return fmt.Errorf("r1 is owned by %s instead of r2", owner_id)
}
@ -144,16 +140,16 @@ func TestLockableLockOther(t * testing.T) {
})
fatalErr(t, err)
err = UpdateStates(ctx, []GraphNode{r2}, func(states []NodeState) ([]NodeState, error) {
node_state := states[0].(LockableState)
err := UnlockLockables(ctx, []Lockable{r1}, r2, node_state, map[NodeID]LockableState{})
err = UpdateStates(ctx, []GraphNode{r2}, func(states NodeStateMap) (error) {
node_state := states[r2.ID()].(LockableState)
err := UnlockLockables(ctx, []Lockable{r1}, r2, node_state, NodeStateMap{})
fatalErr(t, err)
return []NodeState{node_state}, nil
return nil
})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (error) {
owner := states[0].(LockableState).Owner()
err = UseStates(ctx, []GraphNode{r1}, func(states NodeStateMap) (error) {
owner := states[r1.ID()].(LockableState).Owner()
if owner != nil {
return fmt.Errorf("r1 is owned by %s instead of r2", owner.ID())
}
@ -173,22 +169,22 @@ func TestLockableLockSimpleConflict(t * testing.T) {
r2, err := NewSimpleBaseLockable(ctx, "Test lockable 2", []Lockable{})
fatalErr(t, err)
err = LockLockables(ctx, []Lockable{r1}, r1, nil, map[NodeID]LockableState{})
err = LockLockables(ctx, []Lockable{r1}, r1, nil, NodeStateMap{})
fatalErr(t, err)
err = UpdateStates(ctx, []GraphNode{r2}, func(states []NodeState) ([]NodeState, error) {
node_state := states[0].(LockableState)
err := LockLockables(ctx, []Lockable{r1}, r2, node_state, map[NodeID]LockableState{})
err = UpdateStates(ctx, []GraphNode{r2}, func(states NodeStateMap) (error) {
node_state := states[r2.ID()].(LockableState)
err := LockLockables(ctx, []Lockable{r1}, r2, node_state, NodeStateMap{})
if err == nil {
t.Fatal("r2 took r1's lock from itself")
}
return []NodeState{node_state}, nil
return nil
})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (error) {
owner_id := states[0].(LockableState).Owner().ID()
err = UseStates(ctx, []GraphNode{r1}, func(states NodeStateMap) (error) {
owner_id := states[r1.ID()].(LockableState).Owner().ID()
if owner_id != r1.ID() {
return fmt.Errorf("r1 is owned by %s instead of r1", owner_id)
}
@ -197,11 +193,11 @@ func TestLockableLockSimpleConflict(t * testing.T) {
})
fatalErr(t, err)
err = UnlockLockables(ctx, []Lockable{r1}, r1, nil, map[NodeID]LockableState{})
err = UnlockLockables(ctx, []Lockable{r1}, r1, nil, NodeStateMap{})
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{r1}, func(states []NodeState) (error) {
owner := states[0].(LockableState).Owner()
err = UseStates(ctx, []GraphNode{r1}, func(states NodeStateMap) (error) {
owner := states[r1.ID()].(LockableState).Owner()
if owner != nil {
return fmt.Errorf("r1 is owned by %s instead of r1", owner.ID())
}
@ -224,10 +220,10 @@ func TestLockableLockTieredConflict(t * testing.T) {
r3, err := NewSimpleBaseLockable(ctx, "Test lockable 3", []Lockable{r1})
fatalErr(t, err)
err = LockLockables(ctx, []Lockable{r2}, r2, nil, map[NodeID]LockableState{})
err = LockLockables(ctx, []Lockable{r2}, r2, nil, NodeStateMap{})
fatalErr(t, err)
err = LockLockables(ctx, []Lockable{r3}, r3, nil, map[NodeID]LockableState{})
err = LockLockables(ctx, []Lockable{r3}, r3, nil, NodeStateMap{})
if err == nil {
t.Fatal("Locked r3 which depends on r1 while r2 which depends on r1 is already locked")
}
@ -308,3 +304,32 @@ func TestOwnerNotUpdatedTwice(t * testing.T) {
(*GraphTester)(t).WaitForValue(ctx, update_channel, "test_update", l1, 100*time.Millisecond, "Dicn't received test_update on l2 from l1")
(*GraphTester)(t).CheckForNone(update_channel, "Second update received on dependency")
}
func TestLockableDependencyOverlap(t * testing.T) {
ctx := testContext(t)
l1, err := NewSimpleBaseLockable(ctx, "Test Lockable 1", []Lockable{})
fatalErr(t, err)
l2, err := NewSimpleBaseLockable(ctx, "Test Lockable 2", []Lockable{l1})
fatalErr(t, err)
_, err = NewSimpleBaseLockable(ctx, "Test Lockable 3", []Lockable{l1, l2})
if err == nil {
t.Fatal("Should have thrown an error because of dependency overlap")
}
}
func TestLockableDBLoad(t * testing.T){
ctx := testContext(t)
l1, err := NewSimpleBaseLockable(ctx, "Test Lockable 1", []Lockable{})
fatalErr(t, err)
l2, err := NewSimpleBaseLockable(ctx, "Test Lockable 2", []Lockable{})
fatalErr(t, err)
l3, err := NewSimpleBaseLockable(ctx, "Test Lockable 3", []Lockable{l1, l2})
fatalErr(t, err)
l4, err := NewSimpleBaseLockable(ctx, "Test Lockable 4", []Lockable{l3})
fatalErr(t, err)
_, err = NewSimpleBaseLockable(ctx, "Test Lockable 5", []Lockable{l4})
fatalErr(t, err)
_, err = LoadNode(ctx, l3.ID())
fatalErr(t, err)
}

@ -11,8 +11,8 @@ import (
// Update the threads listeners, and notify the parent to do the same
func (thread * BaseThread) PropagateUpdate(ctx * GraphContext, signal GraphSignal) {
UseStates(ctx, []GraphNode{thread}, func(states []NodeState) (error) {
thread_state := states[0].(ThreadState)
UseStates(ctx, []GraphNode{thread}, func(states NodeStateMap) (error) {
thread_state := states[thread.ID()].(ThreadState)
if signal.Direction() == Up {
// Child->Parent, thread updates parent and connected requirement
if thread_state.Parent() != nil {
@ -167,8 +167,8 @@ func checkIfChild(ctx * GraphContext, thread_id NodeID, cur_state ThreadState, c
return true
}
is_child := false
UseStates(ctx, []GraphNode{child}, func(states []NodeState) (error) {
child_state := states[0].(ThreadState)
UseStates(ctx, []GraphNode{child}, func(states NodeStateMap) (error) {
child_state := states[child.ID()].(ThreadState)
is_child = checkIfChild(ctx, cur_id, child_state, child.ID())
return nil
})
@ -190,29 +190,29 @@ func LinkThreads(ctx * GraphContext, thread Thread, child Thread, info ThreadInf
}
err := UpdateStates(ctx, []GraphNode{thread, child}, func(states []NodeState) ([]NodeState, error) {
thread_state := states[0].(ThreadState)
child_state := states[1].(ThreadState)
err := UpdateStates(ctx, []GraphNode{thread, child}, func(states NodeStateMap) error {
thread_state := states[thread.ID()].(ThreadState)
child_state := states[child.ID()].(ThreadState)
if child_state.Parent() != nil {
return nil, fmt.Errorf("EVENT_LINK_ERR: %s already has a parent, cannot link as child", child.ID())
return fmt.Errorf("EVENT_LINK_ERR: %s already has a parent, cannot link as child", child.ID())
}
if checkIfChild(ctx, thread.ID(), child_state, child.ID()) == true {
return nil, fmt.Errorf("EVENT_LINK_ERR: %s is a child of %s so cannot add as parent", thread.ID(), child.ID())
return fmt.Errorf("EVENT_LINK_ERR: %s is a child of %s so cannot add as parent", thread.ID(), child.ID())
}
if checkIfChild(ctx, child.ID(), thread_state, thread.ID()) == true {
return nil, fmt.Errorf("EVENT_LINK_ERR: %s is already a parent of %s so will not add again", thread.ID(), child.ID())
return fmt.Errorf("EVENT_LINK_ERR: %s is already a parent of %s so will not add again", thread.ID(), child.ID())
}
err := thread_state.AddChild(child, info)
if err != nil {
return nil, fmt.Errorf("EVENT_LINK_ERR: error adding %s as child to %s: %e", child.ID(), thread.ID(), err)
return fmt.Errorf("EVENT_LINK_ERR: error adding %s as child to %s: %e", child.ID(), thread.ID(), err)
}
child_state.SetParent(thread)
return states, nil
return nil
})
if err != nil {
@ -250,8 +250,8 @@ func FindChild(ctx * GraphContext, thread Thread, thread_state ThreadState, id N
for _, child := range thread_state.Children() {
var result Thread = nil
UseStates(ctx, []GraphNode{child}, func(states []NodeState) (error) {
child_state := states[0].(ThreadState)
UseStates(ctx, []GraphNode{child}, func(states NodeStateMap) (error) {
child_state := states[child.ID()].(ThreadState)
result = FindChild(ctx, child, child_state, id)
return nil
})
@ -284,13 +284,13 @@ func ChildGo(ctx * GraphContext, thread_state ThreadState, thread Thread, child_
func RunThread(ctx * GraphContext, thread Thread) error {
ctx.Log.Logf("thread", "THREAD_RUN: %s", thread.ID())
err := LockLockables(ctx, []Lockable{thread}, thread, nil, map[NodeID]LockableState{})
err := LockLockables(ctx, []Lockable{thread}, thread, nil, NodeStateMap{})
if err != nil {
return err
}
err = UseStates(ctx, []GraphNode{thread}, func(states []NodeState) (error) {
thread_state := states[0].(ThreadState)
err = UseStates(ctx, []GraphNode{thread}, func(states NodeStateMap) (error) {
thread_state := states[thread.ID()].(ThreadState)
if thread_state.Owner() == nil {
return fmt.Errorf("THREAD_RUN_NOT_LOCKED: %s", thread_state.Name())
} else if thread_state.Owner().ID() != thread.ID() {
@ -321,8 +321,8 @@ func RunThread(ctx * GraphContext, thread Thread) error {
}
}
err = UseStates(ctx, []GraphNode{thread}, func(states []NodeState) (error) {
thread_state := states[0].(ThreadState)
err = UseStates(ctx, []GraphNode{thread}, func(states NodeStateMap) (error) {
thread_state := states[thread.ID()].(ThreadState)
err := thread_state.Stop()
return err
@ -332,7 +332,7 @@ func RunThread(ctx * GraphContext, thread Thread) error {
return err
}
err = UnlockLockables(ctx, []Lockable{thread}, thread, nil, map[NodeID]LockableState{})
err = UnlockLockables(ctx, []Lockable{thread}, thread, nil, NodeStateMap{})
if err != nil {
ctx.Log.Logf("thread", "THREAD_RUN_UNLOCK_ERR: %e", err)
return err
@ -452,9 +452,9 @@ var ThreadCancel = func(ctx * GraphContext, thread Thread, signal GraphSignal) (
return "", nil
}
func NewBaseThreadState(name string) BaseThreadState {
func NewBaseThreadState(name string, _type string) BaseThreadState {
return BaseThreadState{
BaseLockableState: NewBaseLockableState(name),
BaseLockableState: NewBaseLockableState(name, _type),
children: []Thread{},
child_info: map[NodeID]ThreadInfo{},
parent: nil,
@ -493,7 +493,7 @@ func NewBaseThread(ctx * GraphContext, actions ThreadActions, handlers ThreadHan
}
func NewSimpleBaseThread(ctx * GraphContext, name string, requirements []Lockable, actions ThreadActions, handlers ThreadHandlers) (* BaseThread, error) {
state := NewBaseThreadState(name)
state := NewBaseThreadState(name, "base_thread")
thread, err := NewBaseThread(ctx, actions, handlers, &state)
if err != nil {
return nil, err

@ -3,11 +3,10 @@ package graphvent
import (
"testing"
"time"
"encoding/json"
"fmt"
)
func TestNewEvent(t * testing.T) {
func TestNewThread(t * testing.T) {
ctx := testContext(t)
t1, err := NewSimpleBaseThread(ctx, "Test thread 1", []Lockable{}, ThreadActions{}, ThreadHandlers{})
@ -21,18 +20,17 @@ func TestNewEvent(t * testing.T) {
err = RunThread(ctx, t1)
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{t1}, func(states []NodeState) (error) {
ser, err := json.MarshalIndent(states, "", " ")
fatalErr(t, err)
fmt.Printf("\n%s\n", ser)
err = UseStates(ctx, []GraphNode{t1}, func(states NodeStateMap) (error) {
owner := states[t1.ID()].(ThreadState).Owner()
if owner != nil {
return fmt.Errorf("Wrong owner %+v", owner)
}
return nil
})
}
func TestEventWithRequirement(t * testing.T) {
ctx := logTestContext(t, []string{"lockable", "thread"})
func TestThreadWithRequirement(t * testing.T) {
ctx := testContext(t)
l1, err := NewSimpleBaseLockable(ctx, "Test Lockable 1", []Lockable{})
fatalErr(t, err)
@ -42,14 +40,6 @@ func TestEventWithRequirement(t * testing.T) {
go func (thread Thread) {
time.Sleep(10*time.Millisecond)
err := UseStates(ctx, []GraphNode{l1}, func(states []NodeState) (error) {
ser, err := json.MarshalIndent(states[0], "", " ")
fatalErr(t, err)
fmt.Printf("\n%s\n", ser)
return nil
})
fatalErr(t, err)
SendUpdate(ctx, t1, CancelSignal(nil))
}(t1)
fatalErr(t, err)
@ -57,18 +47,18 @@ func TestEventWithRequirement(t * testing.T) {
err = RunThread(ctx, t1)
fatalErr(t, err)
err = UseStates(ctx, []GraphNode{l1}, func(states []NodeState) (error) {
ser, err := json.MarshalIndent(states[0], "", " ")
fatalErr(t, err)
fmt.Printf("\n%s\n", ser)
err = UseStates(ctx, []GraphNode{l1}, func(states NodeStateMap) (error) {
owner := states[l1.ID()].(LockableState).Owner()
if owner != nil {
return fmt.Errorf("Wrong owner %+v", owner)
}
return nil
})
fatalErr(t, err)
}
func TestCustomEventState(t * testing.T ) {
ctx := logTestContext(t, []string{"lockable", "thread"})
func TestCustomThreadState(t * testing.T ) {
ctx := testContext(t)
t1, err := NewSimpleBaseThread(ctx, "Test Thread 1", []Lockable{}, ThreadActions{}, ThreadHandlers{})
fatalErr(t, err)