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@ -587,7 +587,7 @@ func ThreadStart(ctx * Context, node ThreadNode) (string, error) {
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thread := node.ThreadHandle()
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context := NewWriteContext(ctx)
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err := UpdateStates(context, thread, NewLockInfo(thread, []string{"state"}), func(context *StateContext) error {
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err := LockLockables(context, map[NodeID]LockableNode{thread.ID(): thread}, thread)
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err := LockLockables(context, map[NodeID]LockableNode{node.ID(): node}, node)
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if err != nil {
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return err
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}
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@ -598,7 +598,7 @@ func ThreadStart(ctx * Context, node ThreadNode) (string, error) {
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}
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context = NewReadContext(ctx)
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return "wait", Signal(context, thread, thread, NewStatusSignal("started", thread.ID()))
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return "wait", Signal(context, node, node, NewStatusSignal("started", node.ID()))
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}
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func ThreadWait(ctx * Context, node ThreadNode) (string, error) {
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