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@ -160,8 +160,8 @@ func NewChildInfo(child ThreadNode, infos map[InfoType]interface{}) ChildInfo {
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}
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type QueuedAction struct {
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Timeout time.Time
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Action string
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Timeout time.Time `json:"time"`
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Action string `json:"action"`
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}
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type ThreadNode interface {
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@ -185,9 +185,13 @@ type Thread struct {
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Parent ThreadNode
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Children map[NodeID]ChildInfo
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InfoTypes []InfoType
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TimeoutAction string
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Timeout time.Time
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ActionQueue []QueuedAction
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NextAction *QueuedAction
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}
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func (thread *Thread) QueueAction(end time.Time, action string) {
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thread.ActionQueue = append(thread.ActionQueue, QueuedAction{end, action})
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thread.NextAction, thread.TimeoutChan = thread.SoonestAction()
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}
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func (thread *Thread) ThreadHandle() *Thread {
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@ -216,8 +220,7 @@ func (thread *Thread) ChildList() []ThreadNode {
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type ThreadJSON struct {
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Parent string `json:"parent"`
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Children map[string]map[string]interface{} `json:"children"`
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Timeout time.Time `json:"timeout"`
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TimeoutAction string `json:"timeout_action"`
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ActionQueue []QueuedAction `json:"action_queue"`
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StateName string `json:"state_name"`
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LockableJSON
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}
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@ -242,8 +245,7 @@ func NewThreadJSON(thread *Thread) ThreadJSON {
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return ThreadJSON{
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Parent: parent_id,
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Children: children,
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Timeout: thread.Timeout,
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TimeoutAction: thread.TimeoutAction,
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ActionQueue: thread.ActionQueue,
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StateName: thread.StateName,
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LockableJSON: lockable_json,
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}
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@ -267,12 +269,25 @@ func LoadThread(ctx *Context, id NodeID, data []byte, nodes NodeMap) (Node, erro
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return &thread, nil
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}
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func RestoreThread(ctx *Context, thread *Thread, j ThreadJSON, nodes NodeMap) error {
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if j.TimeoutAction != "" {
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thread.Timeout = j.Timeout
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thread.TimeoutAction = j.TimeoutAction
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func (thread *Thread) SoonestAction() (*QueuedAction, <-chan time.Time) {
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var soonest_action *QueuedAction
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var soonest_time time.Time
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for _, action := range(thread.ActionQueue) {
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if action.Timeout.Compare(soonest_time) == -1 {
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soonest_action = &action
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}
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}
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if soonest_action != nil {
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return soonest_action, time.After(time.Until(soonest_action.Timeout))
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} else {
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return nil, nil
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}
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}
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func RestoreThread(ctx *Context, thread *Thread, j ThreadJSON, nodes NodeMap) error {
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thread.ActionQueue = j.ActionQueue
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thread.NextAction, thread.TimeoutChan = thread.SoonestAction()
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if j.Parent != "" {
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parent_id, err := ParseID(j.Parent)
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if err != nil {
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@ -574,7 +589,7 @@ func ThreadStart(ctx * Context, node ThreadNode) (string, error) {
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func ThreadWait(ctx * Context, node ThreadNode) (string, error) {
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thread := node.ThreadHandle()
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ctx.Log.Logf("thread", "THREAD_WAIT: %s TIMEOUT: %+v", thread.ID(), thread.Timeout)
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ctx.Log.Logf("thread", "THREAD_WAIT: %s", thread.ID())
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for {
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select {
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case signal := <- thread.Chan:
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@ -590,10 +605,8 @@ func ThreadWait(ctx * Context, node ThreadNode) (string, error) {
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timeout_action := ""
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context := NewWriteContext(ctx)
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err := UpdateStates(context, thread, NewLockMap(NewLockInfo(thread, []string{"timeout"})), func(context *StateContext) error {
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timeout_action = thread.TimeoutAction
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thread.TimeoutChan = nil
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thread.TimeoutAction = ""
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thread.Timeout = time.Time{}
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timeout_action = thread.NextAction.Action
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thread.NextAction, thread.TimeoutChan = thread.SoonestAction()
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return nil
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})
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if err != nil {
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