ec222c0b24
From #964, protobuf exceptions in loadstock/savestock would either fail by only logging an error to the console (when run from the Lua UI) or by crashing the game entirely (when run from the console). Figuring out what actually causes the exceptions in the first place (possibly a misunderstood structure layout?) would be a better solution than this, but this will at least stop crashes for now. |
||
---|---|---|
CMake | ||
build | ||
depends | ||
dfhack-config | ||
docs | ||
library | ||
package | ||
plugins | ||
reversing | ||
scripts@b285334a8a | ||
travis | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
.ycm_extra_conf.py | ||
CMakeLists.txt | ||
Contributing.rst | ||
LICENSE.rst | ||
NEWS.rst | ||
README.html | ||
README.md | ||
conf.py | ||
dfhack.init-example | ||
index.rst |
README.md
#DFHack Readme
[] (https://travis-ci.org/DFHack/dfhack) [] (https://dfhack.readthedocs.org) [] (https://en.wikipedia.org/wiki/Zlib_License) [] (https://github.com/DFHack/dfhack/issues) [] (https://github.com/DFHack/dfhack/pulls)
DFHack is a Dwarf Fortress memory access library, distributed with scripts and plugins implementing a wide variety of useful functions and tools.
The full documentation is available online here,
from the README.html page in the DFHack distribution, or as raw text in the ./docs
folder.
If you're an end-user, modder, or interested in contributing to DFHack -
go read those docs.
If that's unclear or you need more help, try [the Bay12 forums thread] (http://www.bay12forums.com/smf/index.php?topic=139553) or the #dfhack IRC channel on freenode.