Enable ycmd for project

develop
James Gilles 2016-01-26 20:37:27 -05:00
parent 8e5cf8e683
commit 61d4c9da9c
2 changed files with 133 additions and 0 deletions

@ -0,0 +1,130 @@
'''This file provides editor completions while working on DFHack using ycmd:
https://github.com/Valloric/ycmd
'''
# pylint: disable=import-error,invalid-name,missing-docstring,unused-argument
import os
import ycm_core
def DirectoryOfThisScript():
return os.path.dirname(os.path.abspath(__file__))
# We need to tell YouCompleteMe how to compile this project. We do this using
# clang's "Compilation Database" system, which essentially just dumps a big
# json file into the build folder.
# More details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# We don't use clang, but luckily CMake supports generating a database on its
# own, using:
# set( CMAKE_EXPORT_COMPILE_COMMANDS 1 )
for potential_build_folder in ['build', 'build-osx']:
if os.path.exists(DirectoryOfThisScript() + os.path.sep + potential_build_folder
+ os.path.sep + 'compile_commands.json'):
database = ycm_core.CompilationDatabase(potential_build_folder)
break
else:
raise RuntimeError("Can't find dfhack build folder: not one of build, build-osx")
def MakeRelativePathsInFlagsAbsolute(flags, working_directory):
if not working_directory:
return list(flags)
new_flags = []
make_next_absolute = False
path_flags = ['-isystem', '-I', '-iquote', '--sysroot=']
for flag in flags:
new_flag = flag
if make_next_absolute:
make_next_absolute = False
if not flag.startswith('/'):
new_flag = os.path.join(working_directory, flag)
for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break
if flag.startswith(path_flag):
path = flag[len(path_flag):]
new_flag = path_flag + os.path.join(working_directory, path)
break
if new_flag:
new_flags.append(new_flag)
return new_flags
def IsHeaderFile(filename):
extension = os.path.splitext(filename)[1]
return extension in ['.h', '.hxx', '.hpp', '.hh']
SOURCE_EXTENSIONS = ['.cpp', '.cxx', '.cc', '.c', '.m', '.mm']
def PotentialAlternatives(header):
dirname, filename = os.path.split(header)
basename, _ = os.path.splitext(filename)
source_dirs = [dirname]
if dirname.endswith(os.path.sep + 'include'):
# if we're in a folder 'include', also look in its parent
parent = os.path.abspath(os.path.join(dirname, os.path.pardir))
source_dirs.append(parent)
# and ../src (used by lua dependency)
source_dirs.append(os.path.join(parent, 'src'))
include_idx = dirname.rfind(os.path.sep + 'include' + os.path.sep)
if include_idx != -1:
# we're in a subfolder of a parent '/include/'
# .../include/subdir/path
# look in .../subdir/path
source_dirs.append(
dirname[:include_idx] +
os.path.sep +
dirname[include_idx + len('include') + 2*len(os.path.sep):]
)
for source_dir in source_dirs:
for ext in SOURCE_EXTENSIONS:
yield source_dir + os.path.sep + basename + ext
def GetCompilationInfoForFile(filename):
# The compilation_commands.json file generated by CMake does not have entries
# for header files. So we do our best by asking the db for flags for a
# corresponding source file, if any. If one exists, the flags for that file
# should be good enough.
if IsHeaderFile(filename):
for alternative in PotentialAlternatives(filename):
if os.path.exists(alternative):
compilation_info = database.GetCompilationInfoForFile(
alternative
)
if compilation_info.compiler_flags_:
return compilation_info
return None
else:
return database.GetCompilationInfoForFile(filename)
def FlagsForFile(filename, **kwargs):
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = GetCompilationInfoForFile(filename)
if not compilation_info:
return None
final_flags = MakeRelativePathsInFlagsAbsolute(
compilation_info.compiler_flags_,
compilation_info.compiler_working_dir_
)
return {
'flags': final_flags,
'do_cache': True
}

@ -91,6 +91,9 @@ ${dfhack_SOURCE_DIR}/CMake/Modules
${CMAKE_MODULE_PATH}
)
# generates compile_commands.json, used for autocompletion by some editors
SET(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# mixing the build system with the source code is ugly and stupid. enforce the opposite :)
if("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
message(FATAL_ERROR "In-source builds are not allowed.")