..
devel
Move some checks in paintTile/readTile after hooks are called
2017-06-02 00:40:14 -04:00
diggingInvaders
Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this
2016-06-13 16:57:45 -04:00
isoworld @ 3ff3f05da5
Update isoworld, stonesense
2015-02-22 16:51:37 -05:00
lua
Add new "pathable" plugin
2017-07-05 23:54:55 -04:00
proto
Added a function to get a partial creature raw list.
2017-06-23 19:54:22 +05:30
raw
Fix reaction errors, make quantities more consistent
2014-02-13 11:37:04 -06:00
remotefortressreader
Fix indentation
2017-07-12 16:55:50 -04:00
rendermax
Move save_dir back into cur_savegame and update submodules
2016-08-14 12:41:09 -04:00
ruby
Ruby: stop cpp_new from truncating vtable pointers
2017-06-10 17:22:52 -04:00
skeleton
Update skeleton plugin
2014-12-06 20:55:57 -05:00
stockpiles
max_barrels was serialized on max_bins position
2017-08-28 22:33:24 +02:00
stonesense @ be793a080e
Update submodules
2017-06-23 12:43:38 -04:00
tweak
Add "tweak burrow-name-cancel" to fix bug 1518
2017-06-25 16:42:30 -04:00
.keep
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
3dveins.cpp
Include math.h
2016-05-22 16:45:58 -04:00
Brushes.h
Avoid polluting global namespace in MapCache.h
2016-10-15 14:53:10 -04:00
CMakeLists.custom.txt
Allow adding plugins temporarily without modifying plugins/CMakeLists.txt
2015-11-17 17:42:03 -05:00
CMakeLists.txt
Merge branch 'develop' into plugin-orders
2017-07-11 15:12:40 -05:00
Plugins.cmake
Add .proto files to plugin sources when used, to make it conventient to open it from the IDE.
2016-11-08 15:10:01 +05:30
add-spatter.cpp
Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this
2016-06-13 16:57:45 -04:00
advtools.cpp
Partial compilation fixes for advtools, misery
2016-11-16 15:21:13 -05:00
autochop.cpp
autochop: fix display of unnamed burrows
2017-05-05 17:36:02 -04:00
autodump.cpp
Move ListColumn class to a separate header
2015-07-28 21:48:00 -04:00
autogems.cpp
adjust autogems to work with the workshop profile changes
2016-05-14 20:15:49 -05:00
autohauler.cpp
Add new job types to autohauler
2016-08-21 22:24:41 -04:00
autolabor.cpp
autolabor: Fix an array bounds overrun when assigning haulers while traders are active.
2017-06-27 13:47:33 -05:00
automaterial.cpp
Add Gui::refreshSidebar()
2017-06-23 00:02:21 -04:00
automelt.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
autotrade.cpp
Move ListColumn class to a separate header
2015-07-28 21:48:00 -04:00
blueprint.cpp
blueprint: fix compilation (i.e. undefined find)
2016-01-06 03:03:19 +03:00
building-hacks.cpp
Avoid non-trivial bitfield constructors
2016-12-09 13:41:14 -05:00
buildingplan-lib.cpp
buildingplan: Support floodgates, grates, bars
2016-01-31 14:50:07 -05:00
buildingplan-lib.h
df::dfhack_material_category has no constructor, must be manually initialized
2016-12-18 17:58:24 -06:00
buildingplan.cpp
Add Gui::refreshSidebar()
2017-06-23 00:02:21 -04:00
burrows.cpp
Avoid non-trivial bitfield constructors
2016-12-09 13:41:14 -05:00
changeitem.cpp
Fix whitespace issues
2015-02-14 22:53:06 -05:00
changelayer.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
changevein.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
cleanconst.cpp
Update some plugins to use REQUIRE_GLOBAL
2014-12-03 23:26:54 -05:00
cleaners.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
cleanowned.cpp
Update some plugins to use REQUIRE_GLOBAL
2014-12-03 23:26:54 -05:00
command-prompt.cpp
Make re-invoking command-prompt hide the current prompt
2017-06-07 15:00:30 -04:00
confirm.cpp
Fix multiple issues with the confirm plugin
2017-05-27 00:26:14 -04:00
createitem.cpp
Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this
2016-06-13 16:57:45 -04:00
cursecheck.cpp
Update for 64-bit unit changes
2016-08-10 23:50:00 -04:00
deramp.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
dfstream.cpp
Replace translate_socket_error() implementations with DescribeError()
2015-10-03 10:37:48 -04:00
dig.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
digFlood.cpp
Fix whitespace issues
2015-02-14 22:53:06 -05:00
dwarfmonitor.cpp
Add Gui::refreshSidebar()
2017-06-23 00:02:21 -04:00
dwarfvet.cpp
Fix tabs to spaces
2016-06-08 04:15:03 -04:00
embark-tools.cpp
embark-tools sand: hide indicator when it overlaps with confirmation window
2017-05-19 11:49:25 -04:00
eventful.cpp
EventManager/eventful: Pass building ID pointers to event handlers
2017-02-17 22:53:48 -05:00
fastdwarf.cpp
Update for 64-bit unit changes
2016-08-10 23:50:00 -04:00
filltraffic.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
fix-armory.cpp
Substitute removed jobtypes with working ones
2015-02-08 23:41:22 +02:00
fix-unit-occupancy.cpp
fix-unit-occupancy: Account for wagon occupancy correctly
2015-12-31 13:38:38 -05:00
fixveins.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
flows.cpp
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
follow.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
forceequip.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
fortplan.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
generated-creature-renamer.cpp
Remove trailing whitespaces.
2017-02-08 10:54:42 +05:30
getplants.cpp
Update getplants to use Designations module
2017-05-06 00:11:07 -04:00
hotkeys.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
infiniteSky.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
isoworldremote.cpp
Move save_dir back into cur_savegame and update submodules
2016-08-14 12:41:09 -04:00
jobutils.cpp
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
labormanager.cpp
Add support for shell crafts.
2016-12-27 23:40:53 -05:00
lair.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
liquids.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
listcolumn.h
Fix manipulator crash when selecting profession from empty list
2016-12-11 21:16:21 -05:00
luasocket.cpp
Update clsocket and Open()/Listen() usage
2016-06-14 13:21:51 -04:00
manipulator.cpp
manipulator: show social activities in job column
2017-04-28 17:26:20 -04:00
misery.cpp
Re-add and update misery plugin
2016-12-10 18:22:32 -05:00
mode.cpp
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
mousequery.cpp
Add Gui::refreshSidebar()
2017-06-23 00:02:21 -04:00
orders.cpp
Split import and clear into two commands. Use for-each loops for clarity. Closes #965 .
2017-07-02 16:00:45 -05:00
pathable.cpp
Add new "pathable" plugin
2017-07-05 23:54:55 -04:00
petcapRemover.cpp
Update for 64-bit unit changes
2016-08-10 23:50:00 -04:00
plants.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
power-meter.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
probe.cpp
probe: display tiletype enum names as well
2017-05-10 12:40:57 -04:00
prospector.cpp
Add a function to find viewscreens (or parents) of a given type
2015-10-02 21:50:55 -04:00
regrass.cpp
Fix whitespace issues
2015-02-14 22:53:06 -05:00
rename.cpp
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
resume.cpp
resume: use map y dimension and fix off-by-one error
2017-06-03 11:24:23 -04:00
reveal.cpp
Fix issue #874 (revflood doesn't always see past constructed downstairs)
2017-05-07 13:23:33 -06:00
search.cpp
Unit list search: reset cursor position to 0 before switching pages
2016-05-17 23:23:54 -04:00
seedwatch.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
showmood.cpp
showmood: use correct console encoding
2015-12-24 21:34:38 -05:00
siege-engine.cpp
siege-engine: use map tiles
2017-05-31 12:12:52 -04:00
sort.cpp
Update handling of viewscreen_workshop_profilest in Gui module, search/sort plugins
2016-05-14 11:43:37 -04:00
steam-engine.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
stockflow.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
stocks.cpp
Add Gui::refreshSidebar()
2017-06-23 00:02:21 -04:00
strangemood.cpp
Fix silly error in strangemood plugin - missing "break;" statements in deep material item searches
2017-07-02 07:31:31 -06:00
tiletypes.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
title-folder.cpp
title-folder: fix SDL path on OS X
2017-03-18 00:31:25 -04:00
title-version.cpp
title-version: Hide when loading a game (e.g. arena)
2017-01-04 12:30:59 -05:00
trackstop.cpp
Add "DFHack" indicator to trackstop menus
2015-02-17 14:13:53 -05:00
tubefill.cpp
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
uicommon.h
uicommon: remove nullptr definition
2017-05-25 18:06:51 -04:00
versionosd.cpp
Tweaks!
2012-03-29 18:37:22 +02:00
workNow.cpp
Shorten "ls" help for plugins
2016-04-15 16:28:41 +10:00
workflow.cpp
df::dfhack_material_category has no constructor, must be manually initialized
2016-12-18 17:58:24 -06:00
zone.cpp
Remove lots of old/unused functions from the Units module
2017-06-10 17:21:34 -04:00