..
devel
Add a couple of useful scripts and fix two missing NULL checks.
2014-04-21 09:24:05 +04:00
fix
Add a couple of useful scripts and fix two missing NULL checks.
2014-04-21 09:24:05 +04:00
gui
Merge remote-tracking branch 'warmist/dev-buildings' into develop
2014-05-04 19:52:01 +04:00
autofarm.rb
Update XML, fix several scripts that were broken by field name changes
2014-04-14 12:30:34 -05:00
autounsuspend.rb
autounsuspend: check water level, make df recheck jobs on unsuspend
2014-02-27 17:38:34 +01:00
binpatch.lua
Abstract the back-end from the binpatch script, and use in gui/assign-rack.
2012-11-12 12:26:31 +04:00
create-items.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
deathcause.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
dfstatus.lua
fixed dfstatus script, readme and init entries
2014-05-07 12:26:18 +10:00
dfusion.lua
More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??))
2012-11-02 00:50:20 +02:00
digfort.rb
digfort: add start() comment
2013-10-30 15:27:51 +01:00
digmat.rb
digmat: ignore map borders and damp/warm stone
2013-10-14 00:39:32 +02:00
drainaquifer.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
embark.lua
More work on dfusion. Embark anywhere script separated.
2012-10-21 13:42:55 +03:00
exterminate.rb
exterminate: add caste specifier
2014-02-26 23:56:53 +01:00
fixnaked.lua
Even more derp.
2012-07-12 11:54:03 +02:00
growcrops.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
invasion-now.lua
Documented invasion-now, moved it from devel scripts, and documented digSmart in readme.
2013-06-25 19:34:13 -04:00
lever.rb
scripts/lever: allow commands without calling "list" first
2014-03-24 17:53:10 +01:00
locate-ore.rb
locate-ore: add message
2013-04-14 02:20:22 +02:00
lua.lua
Fix the lua script not printing any errors if executing a file fails.
2013-10-01 18:58:56 +04:00
make-monarch.lua
Make monarch script, for changing who is king/queen
2013-01-05 20:06:22 +02:00
masspit.rb
Update plugins to match fixed field names in cage/civzone
2014-02-27 14:51:45 -06:00
multicmd.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
putontable.lua
Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural.
2012-05-24 14:03:05 +03:00
quicksave.lua
Support controllable error presentation verbosity in lua code.
2012-06-22 16:36:50 +04:00
region-pops.lua
Update XML, fix several scripts that were broken by field name changes
2014-04-14 12:30:34 -05:00
removebadthoughts.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
setfps.lua
Add yet one more performance-oriented tweak for temperature updates.
2012-09-14 12:14:36 +04:00
siren.lua
follow rename unit.military.squad_index to squad_id in df-structures
2012-10-20 22:35:39 +02:00
soundsense-season.lua
Use the new official gamelog output function in soundsense-season.
2014-04-15 19:50:23 +04:00
source.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
startdwarf.rb
scripts/startdwarf
2013-04-30 18:38:51 +02:00
stripcaged.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
superdwarf.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00
undump-buildings.lua
Better way to check for the contained_items field.
2013-05-05 16:48:12 -06:00
unsuspend.rb
scripts: switch to windows lineendings
2013-04-21 14:21:53 +02:00