dfhack/scripts
expwnent 428fe6a400 interaction-trigger tweaks 2014-11-14 18:50:19 -05:00
..
devel New devel scripts for testing interaction-trigger. 2014-11-09 18:37:11 -05:00
fix More removing unneeded fixes. 2014-08-15 04:23:54 -04:00
gui Removed hackwish crash. 2014-09-08 17:00:49 -07:00
modtools interaction-trigger tweaks 2014-11-14 18:50:19 -05:00
ShowUnitSyndromes.rb Added many forum scripts, and a makeshift onReport/onStrike event that will be merged into eventful/EventManager later. 2014-06-26 08:36:57 -04:00
autofarm.rb Update XML, fix several scripts that were broken by field name changes 2014-04-14 12:30:34 -05:00
autounsuspend.rb autounsuspend: check water level, make df recheck jobs on unsuspend 2014-02-27 17:38:34 +01:00
binpatch.lua Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
create-items.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
deathcause.rb [Fix: Issue 291] bow_item_(sub)type is now shooter_item_(sub)type in history_hit_item struct. 2014-08-30 20:42:48 -05:00
dfusion.lua More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??)) 2012-11-02 00:50:20 +02:00
digfort.rb digfort: add start() comment 2013-10-30 15:27:51 +01:00
drain-aquifer.lua Repairing drain-aquifer layer counting. 2014-10-12 22:28:23 -06:00
embark.lua More work on dfusion. Embark anywhere script separated. 2012-10-21 13:42:55 +03:00
exportlegends.lua update exportlegends for DF40.x 2014-09-09 17:47:26 +10:00
exterminate.rb exterminate: add caste specifier 2014-02-26 23:56:53 +01:00
fixnaked.lua Even more derp. 2012-07-12 11:54:03 +02:00
forum-dwarves.lua Fix forum-dwarves.lua 2014-11-01 17:28:08 -04:00
full-heal.lua Lots of tweaks. 2014-07-09 06:21:52 -04:00
growcrops.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
lever.rb scripts/lever: allow commands without calling "list" first 2014-03-24 17:53:10 +01:00
locate-ore.rb locate-ore: add message 2013-04-14 02:20:22 +02:00
log-region.lua Nitpicking log-region 2014-08-28 14:02:22 -06:00
lua.lua Add a variant of printall() that uses ipairs 2014-09-08 20:30:22 -04:00
make-monarch.lua Make monarch script, for changing who is king/queen 2013-01-05 20:06:22 +02:00
masspit.rb Update plugins to match fixed field names in cage/civzone 2014-02-27 14:51:45 -06:00
multicmd.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
putontable.lua Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural. 2012-05-24 14:03:05 +03:00
quicksave.lua Support controllable error presentation verbosity in lua code. 2012-06-22 16:36:50 +04:00
region-pops.lua Update XML, fix several scripts that were broken by field name changes 2014-04-14 12:30:34 -05:00
remove-wear.lua Lots of tweaks. 2014-07-09 06:21:52 -04:00
removebadthoughts.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
repeat.lua Fix repeat.lua documentation. 2014-10-04 21:52:28 -04:00
setfps.lua Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
siren.lua follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
soundsense-season.lua Use the new official gamelog output function in soundsense-season. 2014-04-15 19:50:23 +04:00
source.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
startdwarf.rb scripts/startdwarf 2013-04-30 18:38:51 +02:00
stripcaged.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00
superdwarf.rb fix superdwarf 2014-09-26 11:39:05 +02:00
teleport.lua Updated teleport for new args system. 2014-11-06 22:15:21 -08:00
undump-buildings.lua Better way to check for the contained_items field. 2013-05-05 16:48:12 -06:00
unsuspend.rb scripts: switch to windows lineendings 2013-04-21 14:21:53 +02:00