..
Dfusion
Start of building hacking
2011-10-02 13:21:36 +03:00
devel
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
df2mc @ 8ffad51635
Update df2mc.
2011-11-06 03:28:38 +01:00
qtplug
Make qtplug compile again.
2011-09-27 00:11:13 +02:00
server
zeromq windows version
2011-11-25 23:21:31 +01:00
skeleton
STUFF!
2011-10-07 03:53:58 +02:00
stonesense @ dbfeaf935d
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
.keep
Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts.
2011-06-20 01:12:07 +02:00
CMakeLists.txt
Add infrastructure necessary to use the generated headers.
2011-12-24 14:51:58 +04:00
Plugins.cmake
Add a salt/stagnant flag removal command to the liquids tool.
2011-09-02 01:25:01 +02:00
autodump.cpp
Kill item variable accessors. YES.
2011-10-25 04:48:06 +02:00
cleaners.cpp
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
cleanowned.cpp
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
colonies.cpp
Add 'help' options to a bunch of commands.
2011-08-09 01:50:22 +02:00
deramp.cpp
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
drybuckets.cpp
Add an enum for base material types.
2011-10-30 21:32:43 +01:00
fastdwarf.cpp
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
filltraffic.cpp
Windows offset for save name, some tweaks, updated stonesense submodule to current.
2011-10-23 22:23:54 +02:00
flows.cpp
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
getplants.cpp
Better handling of plants in getplants plugin.
2011-10-29 02:15:36 +02:00
initflags.cpp
Add infrastructure necessary to use the generated headers.
2011-12-24 14:51:58 +04:00
liquids.cpp
Fix liquids bug with block brush, fix liquids bug with out-of-map painting.
2011-10-25 02:38:21 +02:00
mode.cpp
Command history separated from Console.
2011-08-13 14:42:09 +02:00
plants.cpp
Add 'help' options to a bunch of commands.
2011-08-09 01:50:22 +02:00
probe.cpp
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
prospector.cpp
More init hardening.
2011-11-04 09:08:29 +01:00
reveal.cpp
Add nopause command.
2011-11-06 01:26:57 +01:00
seedwatch.cpp
Messing with materials.
2011-11-03 04:30:59 +01:00
stockpiles.cpp
Add infrastructure necessary to use the generated headers.
2011-12-24 14:51:58 +04:00
tiletypes.cpp
Tweak tiletypes so that tile variants are not strictly required to match.
2011-11-06 01:27:16 +01:00
tubefill.cpp
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
vdig.cpp
Killed lambas :(, fixed bug with 'digcircle unset' that made it behave exactly like 'digcircle set'
2011-11-15 21:58:38 +01:00
versionosd.cpp
Add missing files.
2011-12-07 20:50:37 +01:00
weather.cpp
Command history separated from Console.
2011-08-13 14:42:09 +02:00