19695b4ee7
Previously, there was some disagreement over whether event handlers such as Buildings::updateBuildings() took building pointers or building IDs shoved into pointers. It turned out to be the latter, which, unfortunately, did not compile on x64. Passing building IDs isn't possible in all cases, because building event handlers can be called for recently-deleted buildings too. Pointers to building IDs do work reliably, though. Fixes #1003 |
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CMake | ||
build | ||
depends | ||
dfhack-config | ||
docs | ||
library | ||
package | ||
plugins | ||
reversing | ||
scripts@76ee1ec38b | ||
travis | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
.ycm_extra_conf.py | ||
CMakeLists.txt | ||
Contributing.rst | ||
LICENSE.rst | ||
NEWS.rst | ||
README.html | ||
README.md | ||
conf.py | ||
dfhack.init-example | ||
index.rst |
README.md
#DFHack Readme
[] (https://travis-ci.org/DFHack/dfhack) [] (https://dfhack.readthedocs.org) [] (https://en.wikipedia.org/wiki/Zlib_License) [] (https://github.com/DFHack/dfhack/issues) [] (https://github.com/DFHack/dfhack/pulls)
DFHack is a Dwarf Fortress memory access library, distributed with scripts and plugins implementing a wide variety of useful functions and tools.
The full documentation is available online here,
from the README.html page in the DFHack distribution, or as raw text in the ./docs
folder.
If you're an end-user, modder, or interested in contributing to DFHack -
go read those docs.
If that's unclear or you need more help, try [the Bay12 forums thread] (http://www.bay12forums.com/smf/index.php?topic=139553) or the #dfhack IRC channel on freenode.