dfhack/plugins
lethosor 1bf64ddfd8 Merge remote-tracking branch 'ab9rf/labormanager-1115' into develop 2017-08-07 14:04:05 -04:00
..
devel Move some checks in paintTile/readTile after hooks are called 2017-06-02 00:40:14 -04:00
diggingInvaders Fix another diggingInvaders compiler error 2017-08-07 09:30:27 -04:00
isoworld@3ff3f05da5
labormanager Merge remote-tracking branch 'ab9rf/labormanager-1115' into develop 2017-08-07 14:04:05 -04:00
lua Add new "pathable" plugin 2017-07-05 23:54:55 -04:00
proto Added a function to get a partial creature raw list. 2017-06-23 19:54:22 +05:30
raw
remotefortressreader Fix indentation 2017-07-12 16:55:50 -04:00
rendermax Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
ruby Ruby: stop cpp_new from truncating vtable pointers 2017-06-10 17:22:52 -04:00
skeleton
stockpiles Catch exceptions in stockpile (un)serialization 2016-10-29 02:35:27 -04:00
stonesense@be793a080e Update submodules 2017-06-23 12:43:38 -04:00
tweak Add "tweak burrow-name-cancel" to fix bug 1518 2017-06-25 16:42:30 -04:00
.keep
3dveins.cpp
Brushes.h Avoid polluting global namespace in MapCache.h 2016-10-15 14:53:10 -04:00
CMakeLists.custom.txt
CMakeLists.txt Merge remote-tracking branch 'ab9rf/labormanager-1103' into develop 2017-08-07 14:00:15 -04:00
Plugins.cmake Add .proto files to plugin sources when used, to make it conventient to open it from the IDE. 2016-11-08 15:10:01 +05:30
add-spatter.cpp Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this 2016-06-13 16:57:45 -04:00
advtools.cpp Partial compilation fixes for advtools, misery 2016-11-16 15:21:13 -05:00
autochop.cpp autochop: fix display of unnamed burrows 2017-05-05 17:36:02 -04:00
autodump.cpp
autogems.cpp
autohauler.cpp Add new job types to autohauler 2016-08-21 22:24:41 -04:00
autolabor.cpp autolabor: Fix an array bounds overrun when assigning haulers while traders are active. 2017-06-27 13:47:33 -05:00
automaterial.cpp Add Gui::refreshSidebar() 2017-06-23 00:02:21 -04:00
automelt.cpp
autotrade.cpp
blueprint.cpp
building-hacks.cpp Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
buildingplan-lib.cpp
buildingplan-lib.h df::dfhack_material_category has no constructor, must be manually initialized 2016-12-18 17:58:24 -06:00
buildingplan.cpp Add Gui::refreshSidebar() 2017-06-23 00:02:21 -04:00
burrows.cpp Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
changeitem.cpp
changelayer.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
changevein.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
cleanconst.cpp
cleaners.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
cleanowned.cpp
command-prompt.cpp Make re-invoking command-prompt hide the current prompt 2017-06-07 15:00:30 -04:00
confirm.cpp Fix multiple issues with the confirm plugin 2017-05-27 00:26:14 -04:00
createitem.cpp Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this 2016-06-13 16:57:45 -04:00
cursecheck.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
deramp.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
dfstream.cpp
dig.cpp
digFlood.cpp
dwarfmonitor.cpp Add Gui::refreshSidebar() 2017-06-23 00:02:21 -04:00
dwarfvet.cpp Fix tabs to spaces 2016-06-08 04:15:03 -04:00
embark-tools.cpp embark-tools sand: hide indicator when it overlaps with confirmation window 2017-05-19 11:49:25 -04:00
eventful.cpp EventManager/eventful: Pass building ID pointers to event handlers 2017-02-17 22:53:48 -05:00
fastdwarf.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
filltraffic.cpp
fix-armory.cpp
fix-unit-occupancy.cpp
fixveins.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
flows.cpp
follow.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
forceequip.cpp
fortplan.cpp
generated-creature-renamer.cpp Remove trailing whitespaces. 2017-02-08 10:54:42 +05:30
getplants.cpp Update getplants to use Designations module 2017-05-06 00:11:07 -04:00
hotkeys.cpp
infiniteSky.cpp
isoworldremote.cpp Move save_dir back into cur_savegame and update submodules 2016-08-14 12:41:09 -04:00
jobutils.cpp
lair.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
liquids.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
listcolumn.h Fix manipulator crash when selecting profession from empty list 2016-12-11 21:16:21 -05:00
luasocket.cpp Update clsocket and Open()/Listen() usage 2016-06-14 13:21:51 -04:00
manipulator.cpp manipulator: show social activities in job column 2017-04-28 17:26:20 -04:00
misery.cpp Re-add and update misery plugin 2016-12-10 18:22:32 -05:00
mode.cpp
mousequery.cpp Add Gui::refreshSidebar() 2017-06-23 00:02:21 -04:00
orders.cpp Split import and clear into two commands. Use for-each loops for clarity. Closes #965. 2017-07-02 16:00:45 -05:00
pathable.cpp Add new "pathable" plugin 2017-07-05 23:54:55 -04:00
petcapRemover.cpp Update for 64-bit unit changes 2016-08-10 23:50:00 -04:00
plants.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
power-meter.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
probe.cpp probe: display tiletype enum names as well 2017-05-10 12:40:57 -04:00
prospector.cpp
regrass.cpp
rename.cpp
resume.cpp resume: use map y dimension and fix off-by-one error 2017-06-03 11:24:23 -04:00
reveal.cpp Fix issue #874 (revflood doesn't always see past constructed downstairs) 2017-05-07 13:23:33 -06:00
search.cpp
seedwatch.cpp
showmood.cpp
siege-engine.cpp siege-engine: use map tiles 2017-05-31 12:12:52 -04:00
sort.cpp
steam-engine.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
stockflow.cpp
stocks.cpp Add Gui::refreshSidebar() 2017-06-23 00:02:21 -04:00
strangemood.cpp Fix silly error in strangemood plugin - missing "break;" statements in deep material item searches 2017-07-02 07:31:31 -06:00
tiletypes.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
title-folder.cpp title-folder: fix SDL path on OS X 2017-03-18 00:31:25 -04:00
title-version.cpp title-version: Hide when loading a game (e.g. arena) 2017-01-04 12:30:59 -05:00
trackstop.cpp
tubefill.cpp Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
uicommon.h uicommon: remove nullptr definition 2017-05-25 18:06:51 -04:00
versionosd.cpp
workNow.cpp
workflow.cpp df::dfhack_material_category has no constructor, must be manually initialized 2016-12-18 17:58:24 -06:00
zone.cpp Remove lots of old/unused functions from the Units module 2017-06-10 17:21:34 -04:00