Commit Graph

  • e126f21e4b updated map coordinate struct/union added callback for turning a std::map of coordinates to features into a list doomchild 2011-03-14 15:00:51 -0500
  • 5cbc9e5918 added Maps_ReadLocalFeatures doomchild 2011-03-14 14:59:22 -0500
  • b1ed423f98 added map coordinate struct and the callback needed to flatten the std::map of coords to features into an array doomchild 2011-03-14 14:58:37 -0500
  • d347713860 Merge remote branch 'upstream/master' doomchild 2011-03-14 09:54:19 -0500
  • 3ed2630e33 0.5.7 Petr Mrázek 2011-03-14 09:30:50 +0100
  • 6ed74065d1 Cleanmap bugfix. Petr Mrázek 2011-03-14 09:18:09 +0100
  • cb86f52993 minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits. Petr Mrázek 2011-03-13 19:38:32 +0100
  • b6d02768b4 No DbgHelp.h Petr Mrázek 2011-03-12 11:01:53 +0100
  • f0f3960bb0 added read_vegetation doomchild 2011-03-11 16:59:36 -0600
  • de8226e142 fixed a couple of allocator callback names added __str__ method to Tree doomchild 2011-03-11 16:59:25 -0600
  • c5e9f67389 added ReadVegetation implementation doomchild 2011-03-11 16:58:42 -0600
  • 870be3a1e7 added tree buffer allocators doomchild 2011-03-11 16:56:36 -0600
  • 6e54715706 added ReadVegetation doomchild 2011-03-11 16:56:21 -0600
  • df3c6d706f fixed a couple of small pointer bugs doomchild 2011-03-11 16:11:34 -0600
  • 4e3a66fcd8 Merge branch 'master' of https://github.com/doomchild/dfhack Petr Mrázek 2011-03-11 22:38:25 +0100
  • 5aeac3d43d updated CreatureCaste, and CreatureType structs added MatglossPlant and creature type descriptor structs got the creature type allocator callback working doomchild 2011-03-11 14:13:52 -0600
  • f6a7de9ba6 updated getters to use the changed pointer caching stuff doomchild 2011-03-11 14:12:07 -0600
  • 5b29bf5280 changed pointer cache to use array addresses instead of pointer ids doomchild 2011-03-11 14:11:36 -0600
  • b9e8aa8952 Materials_getRaceEx finally works as expected doomchild 2011-03-11 14:10:51 -0600
  • 49b7f8acb5 fixed a couple of bad return values doomchild 2011-03-11 14:10:22 -0600
  • b75f513238 updated creature caste and type structs removed some (now) unneeded callbacks made a better t_creaturetype -> c_creaturetype converter doomchild 2011-03-11 14:08:53 -0600
  • fd1bd34752 Increment version Petr Mrázek 2011-03-11 03:42:49 +0100
  • c223bb858f Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig. Petr Mrázek 2011-03-11 03:09:45 +0100
  • 1de2efb162 updated documentation doomchild 2011-03-09 14:25:32 -0600
  • 828df5fa80 consolidated buffer stuff, so that the callbacks are a lot shorter doomchild 2011-03-09 14:20:34 -0600
  • b925e4b109 Merge remote branch 'upstream/master' doomchild 2011-03-09 14:05:39 -0600
  • 1839c6b843 fixed callback registration allocator callbacks now cache the buffers and associated pointers so they don't get collected too early added CreatureCaste, TileColor, and CreatureType classes doomchild 2011-03-09 12:29:29 -0600
  • 50af9e2d7e updated to use the pointer caching callbacks doomchild 2011-03-09 12:27:07 -0600
  • 5bd51c2e08 updated to use the allocator callbacks correctly doomchild 2011-03-09 12:23:48 -0600
  • 44cbc3fd5c fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK doomchild 2011-03-09 12:22:48 -0600
  • 187a8a0578 added a function to read all the veins at once updated vein reading functions to use the allocator callbacks correctly doomchild 2011-03-09 12:21:06 -0600
  • b71c1a23c6 Merge https://github.com/Artanis/dfhack into testm Petr Mrázek 2011-03-08 12:52:55 +0100
  • f6ab5dd69a More readme updates. Petr Mrázek 2011-03-07 10:17:05 +0100
  • c4964f679d Moved dfmode tool to supported, updated readme to include it. Petr Mrázek 2011-03-07 10:12:27 +0100
  • 5c32991c40 Corrected game mode enum and added a mode changing tool to the playground. mikestewart 2011-03-07 00:19:12 -0500
  • 47c3f57206 DF 31.21 SDL Windows Petr Mrázek 2011-03-07 05:01:36 +0100
  • ec9ccb51f1 'other' material offsets, slight xml cleanup Petr Mrázek 2011-03-07 00:38:30 +0100
  • bbbea3d023 Merge branch 'master' of https://github.com/doomchild/dfhack Petr Mrázek 2011-03-06 23:57:22 +0100
  • f4c577ebf6 Pause offset for 31.20 SDL win Petr Mrázek 2011-03-06 23:22:57 +0100
  • d0418836ba 31.20 Windows SDL OK Petr Mrázek 2011-03-06 22:20:08 +0100
  • 9e62ee6e75 Maps + Materials for 31.20. Still many broken offsets! Petr Mrázek 2011-03-06 20:27:40 +0100
  • 9b0c426f9c The age of creatures is signed int. Petr Mrázek 2011-03-06 11:42:02 +0100
  • bafda2f6f8 Updated some tables in memory.xml. Petr Mrázek 2011-03-04 00:35:08 +0100
  • 450562437a Memory.xml cleanup, removing redundant information. Petr Mrázek 2011-03-03 23:54:44 +0100
  • c98bc9da9d updated to actually match the C stuff (not passing allocator callbacks every time, etc) doomchild 2011-03-03 14:19:20 -0600
  • d314c733b2 added world and window_io getters doomchild 2011-03-03 14:18:28 -0600
  • a816b67362 added key types for window_io module doomchild 2011-03-03 14:17:56 -0600
  • 6fc1f31e31 first commit doomchild 2011-03-03 14:17:31 -0600
  • 2c9016d2f2 added checks for allocator callback being null doomchild 2011-03-03 14:17:09 -0600
  • 4cf037d5d3 changed a couple of argument types to be more explicit doomchild 2011-03-03 14:15:27 -0600
  • 368f3c1b2e added World getter renamed get_Window to get_WindowIO doomchild 2011-03-03 14:14:28 -0600
  • f307d2c4c3 Merge https://github.com/doomchild/dfhack Petr Mrázek 2011-03-03 17:51:27 +0100
  • 6f7a8e3af5 Export fail removal - sa_feature, other minor changes Petr Mrázek 2011-03-03 17:50:17 +0100
  • f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls doomchild 2011-03-03 10:18:00 -0600
  • 680fe2981e Merge branch 'master' of https://github.com/tomprince/dfhack Petr Mrázek 2011-03-03 16:56:38 +0100
  • 552180d430 Merge branch 'master' of https://github.com/doomchild/dfhack Petr Mrázek 2011-03-03 16:24:26 +0100
  • faea954da1 Now with less endless loops. Petr Mrázek 2011-03-02 22:43:46 +0100
  • 777e997da2 Make vein reading a little saner. Petr Mrázek 2011-03-02 22:36:02 +0100
  • 3ff4e2c43e Get rid of 'unknown vein' spam. Petr Mrázek 2011-03-02 22:32:08 +0100
  • a969f9893f Fix wine process suspend/resume. They use same mechanism as attach/detach now. Petr Mrázek 2011-03-02 22:23:24 +0100
  • 9b2c071cb5 Updated Compile (removed mention of the SHM stuff) Petr Mrázek 2011-03-02 09:17:51 +0100
  • 509971d6b1 Small fix of the GameMode enum Petr Mrázek 2011-03-02 09:07:37 +0100
  • f28a29d29d Fix some warnings on linux using C99 scanf modifiers. Tom Prince 2011-03-01 17:36:26 -0500
  • a82e249205 Move definition of sa_feature to .cpp to avoid unsed variable warning. Tom Prince 2011-03-01 17:29:27 -0500
  • f477fc002c Fix lots of -Wall warnings. Tom Prince 2011-03-01 17:18:55 -0500
  • 267bc1d446 Game/Control mode improvements. Use dfposition to check them. Petr Mrázek 2011-03-01 22:18:26 +0100
  • f56cad1265 added grass vein and world construction readers doomchild 2011-03-01 14:39:56 -0600
  • 42670c798b added grass vein and world construction types doomchild 2011-03-01 14:39:33 -0600
  • 06ae98c9dd first commit doomchild 2011-03-01 14:39:18 -0600
  • 0b77744905 added game mode reader doomchild 2011-03-01 14:38:45 -0600
  • bdb0ebd8ea added grass vein and world construction readers doomchild 2011-03-01 14:37:34 -0600
  • 5d44146408 Merge remote branch 'upstream/master' doomchild 2011-03-01 10:53:39 -0600
  • 59707f5346 inexplicable modifications that need to be committed before I can merge... doomchild 2011-03-01 10:51:16 -0600
  • fa220531b7 Proper enum for game mode Petr Mrázek 2011-03-01 13:08:20 +0100
  • 54a580ac68 Hide depend headers better, upgraded tinyxml Petr Mrázek 2011-03-01 07:50:56 +0100
  • b1061d0f94 Game mode reading, removed some include paths Petr Mrázek 2011-03-01 06:59:23 +0100
  • c6a402c2b8 One more vein type. No ready for use. Petr Mrázek 2011-02-27 20:43:44 +0100
  • d033496b8e Vegetation vector for linux Petr Mrázek 2011-02-27 14:53:07 +0100
  • ada7d92005 New vegetation vectors for all windows versions Petr Mrázek 2011-02-27 14:47:58 +0100
  • 254aec1787 Alternate way to read vegetation using a vector in map blocks. 31.19 only for now. Petr Mrázek 2011-02-27 13:59:45 +0100
  • 4a62b2db71 world time offsets Petr Mrázek 2011-02-27 10:20:23 +0100
  • 4284b948a0 Creature matgloss, creature and color matgloss offsets. Petr Mrázek 2011-02-27 09:48:08 +0100
  • d6592502cc No need to start Buildings for reading the custom types Petr Mrázek 2011-02-25 03:13:50 +0100
  • 803269122f ... What The Hell ? Petr Mrázek 2011-02-24 21:34:51 +0100
  • 820acc7483 Windows fixes Petr Mrázek 2011-02-24 21:32:12 +0100
  • 97bfa32a82 More cleanup in the Process lands. Petr Mrázek 2011-02-24 11:43:33 +0100
  • 4dd5718c06 Merge branch 'master' of http://github.com/peterix/dfhack Erik Youngren 2011-02-24 02:07:15 -0800
  • 0e89813270 Merge branch 'master' of github.com:Artanis/dfhack Erik Youngren 2011-02-24 02:06:32 -0800
  • 79b78673e5 Fix build on MSVC Petr Mrázek 2011-02-24 01:32:15 +0100
  • d26f9ee4a4 Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master Petr Mrázek 2011-02-23 23:48:24 +0100
  • 62bec260b1 Fix 32bit linux build again. Petr Mrázek 2011-02-23 21:57:36 +0100
  • a62196dea3 Merge branch 'master' of https://github.com/tomprince/dfhack into tomprince-master Petr Mrázek 2011-02-23 21:55:24 +0100
  • 4806318494 Factor out microsoft string handling functions. Tom Prince 2011-02-23 15:55:07 -0500
  • aac3056b12 Get rid of NormalProcess::Private on windows. Tom Prince 2011-02-23 15:27:15 -0500
  • a5479a4bef Linux 32bit fix. Petr Mrázek 2011-02-23 20:13:29 +0100
  • 63ab8672d3 Add create*Process functions to create process instances. Tom Prince 2011-02-23 06:08:30 -0500
  • 2927b08f93 Remove handle-body idiom of DFProcess on linux. Tom Prince 2011-02-23 05:49:33 -0500
  • b3c490857c Refactor DFProcess-linux-{,wine}.cpp into DFProcess-linux-base.cpp. Tom Prince 2011-02-23 05:26:33 -0500
  • c287e54793 Merge much of DFProcess-*-SHM.cpp into DFProcess-SHM.cpp. Tom Prince 2011-02-23 04:02:14 -0500
  • 9ba80d517f Remove some gratuitous differences in the SHM implementations. Tom Prince 2011-02-23 02:26:55 -0500