Myk Taylor
9562897258
move unchanging var out of loop
2023-06-17 05:41:11 -07:00
Kelly Kinkade
ef53a243e6
prospector redux
...
this is arguably a better approach for dealing with the change in elevation display in v50
2023-04-09 13:47:45 -05:00
Kelly Kinkade
95fb4e7eaa
add raw/cooked z level output to prospector
...
toady shifted displayed z levels by 100 for v50
2023-04-09 12:57:11 -05:00
Kelly Kinkade
42e21bf946
reenable prospector in fort mode
...
fort mode prospect works. embark mode prospect doesn't crash but generates nonsense data, so that code has been disabled for now
2023-03-20 11:00:25 -05:00
myk002
1270cf3f0a
update docs for prospector
2022-07-28 23:12:11 -07:00
Myk
091068c710
[prospect] give player control over which information is output ( #2231 )
...
* give player control over prospect output
* suspend the core *before* we call to Lua
2022-07-06 06:57:13 -07:00
Josh Cooper
f8d46a10c1
Removes unhelpful inheritance
2022-06-08 12:42:33 -07:00
lethosor
e7754ea890
Enable -Wunused-variable and fix most errors
2021-09-07 01:16:21 -04:00
PatrikLundell
4660f52b36
improved pre embark mineral estimates
2021-02-08 14:45:49 +01:00
lethosor
d9fb364b3f
Fix prospector out-of-bounds crash and improve checking
...
Fixes #1370
2018-07-21 00:27:11 -04:00
lethosor
b551e70ffa
prospector: Avoid crashing due to invalid vein materials
...
Fixes #1276 , ref #1277
2018-05-17 19:56:48 -04:00
Ben Lubar
a7dfacd1c5
Fix warnings in supported plugins.
2018-04-06 01:25:21 -05:00
Quietust
33a43c5bfd
update structures
2017-11-04 07:50:47 -06:00
lethosor
d343dfd8a0
Add a function to find viewscreens (or parents) of a given type
...
This makes it possible for some plugins to detect the game state more
reliably - for example, prospector would previously fail when
embarking if the viewscreen_choose_start_sitest instance had any
children.
2015-10-02 21:50:55 -04:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
lethosor
a615723b38
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
Alexander "Ace" Olofsson
be1d411b83
Add missing <functional> include for std::greater
2014-11-09 11:19:51 +01:00
Quietust
9956b4a5ef
Update getplants, plants, and prospector, and isolate autochop
2014-08-06 09:31:42 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
Alexander Gavrilov
54b45349c5
Improve pre-embark prospect using new knowledge about soil depth.
2013-10-25 14:37:37 +04:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Alexander Gavrilov
834d7fa1fa
Tweak prospector: try using the biome elevation for soil depth.
...
Until a better idea presents itself (or maybe it is the right way).
Soil depth computation affects which soil layers are reported, and
Z level alignment of the layer stack.
2012-08-28 11:52:54 +04:00
Alexander Gavrilov
f73cebff68
Account for caves and magma sea in pre-embark prospector.
2012-08-27 23:03:17 +04:00
Alexander Gavrilov
f1915915b4
Follow change in xml again.
2012-08-27 23:03:02 +04:00
Alexander Gavrilov
b4a8bcd8d0
Refactor MapCache: make it parse everything that is known re tiles & mats.
...
Conflicts:
library/xml
2012-04-26 12:21:59 -05:00
Alexander Gavrilov
c7b922250b
More maps api refactoring and renaming.
...
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov
b15d2da819
Get rid of some obsolete api functions, and restructure MapCache.
2012-04-10 18:21:19 +04:00
Petr Mrázek
004acdad4e
Tweaks!
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Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Alexander Gavrilov
f84b1539a8
Change to the traits representation of enum and bitfield properties.
2012-03-15 20:46:08 +04:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek
d33e9a9770
Sort layer materials in prospector by depth.
2012-03-03 23:18:12 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
d0a8c2edd8
Move TileTypes to XML, part 1 - a bunch of stuff is now broken
2012-02-13 16:56:33 -06:00
Alexander Gavrilov
6bf55978a4
Modify embark-time prospect using the randomized material hypothesis.
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Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov
d4163fcde3
Improve results of the embark-time prospector.
2012-02-03 11:43:13 +04:00
Alexander Gavrilov
878bc3d3a1
Implement pre-embark estimate in prospector.
...
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Quietust
8861e93848
Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings
2012-01-24 12:02:12 -06:00
Quietust
2cc6bcf0e9
Use CoreSuspender and namespace df::enums
2012-01-21 18:31:15 -06:00
Quietust
ccf22bed10
Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there
2012-01-21 17:54:57 -06:00
Quietust
118e5c6617
Major cleanup of Materials modul, precursor to eventually nuking it
2012-01-21 10:12:26 -06:00
Alexander Gavrilov
3a908eb64b
Support reporting the Z range of holes in the adamantine tubes.
2012-01-20 20:29:51 +04:00
Alexander Gavrilov
cc510a2c4b
Replace DFCoord with df::coord and df::coord2d.
2012-01-20 14:28:00 +04:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
4bb724cd6c
Significant cleanup of Maps module - next step will be to kill it properly
2012-01-19 14:11:52 -06:00
Alexander Gavrilov
1aec9649c5
Support including material value in the prospector output.
2012-01-17 20:04:54 +04:00
Alexander Gavrilov
43476b2ea7
Fix Z level computation in prospect, and add levels for flows & aquifer.
2012-01-17 20:04:49 +04:00