Commit Graph

90 Commits (feff83cedc8c34bd3df2bcbb2ed79737b39cf67c)

Author SHA1 Message Date
expwnent 87469c3313 skill-change.lua 2014-07-03 20:03:22 -04:00
expwnent 008c398dd5 Tweak reaction-trigger.lua. 2014-07-03 19:40:33 -04:00
expwnent c9ac09ac48 spawn-flow.lua 2014-07-03 19:22:01 -04:00
expwnent 4be41eb1ed projectile-trigger.lua 2014-07-03 18:28:05 -04:00
expwnent 1815b09f19 Tweak outside-only.lua. 2014-07-03 17:38:40 -04:00
expwnent 72a0a9acf2 moddable-gods.lua script 2014-07-03 17:33:38 -04:00
expwnent 83b0886296 Tweak item-trigger.lua 2014-07-03 16:57:56 -04:00
expwnent e072f4b2db Tweak interaction-trigger.lua 2014-07-03 16:50:35 -04:00
expwnent 2b2d397056 Tweak invader-item-destroyer.lua. 2014-07-03 16:44:34 -04:00
expwnent 84818eaa35 Tweak interaction-trigger.lua 2014-07-03 16:39:46 -04:00
expwnent e4c449c3c2 Tweak force.lua. 2014-07-03 16:33:26 -04:00
expwnent b817205fd6 Tweak add-syndrome, create-item. 2014-07-03 16:30:28 -04:00
expwnent 7b057629dc Tweak anonymous-script. 2014-07-03 16:14:57 -04:00
expwnent e28a42b848 Fixed a problem with syndromeUtil, renamed to syndrome-util, and made add-syndrome use proper conventions. 2014-07-03 15:18:00 -04:00
expwnent 85c81cc69f modtools/transform-unit.lua warning. 2014-07-03 15:16:45 -04:00
expwnent d6bbb6808b item-trigger tweaks. 2014-07-03 14:38:29 -04:00
expwnent ff71199931 modtools/invader-item-destroyer.lua: destroy invader items when they die 2014-07-03 14:37:47 -04:00
expwnent 376bcc6020 create-item script 2014-07-03 12:40:07 -04:00
expwnent 57880759e5 Add modtools/syndrome-trigger. 2014-07-03 08:58:43 -04:00
expwnent 07c5a272a3 Tweaks. 2014-07-03 08:58:20 -04:00
expwnent 91bb830127 Tweak item-trigger. 2014-07-03 08:17:17 -04:00
expwnent e38b9c4d11 Tweaked item-trigger. 2014-07-03 08:10:55 -04:00
expwnent 09b8e9d66e modtools/transform-unit.lua 2014-07-03 07:22:08 -04:00
expwnent 49bb468a0d Added scripts/modtools/interaction-trigger. 2014-07-03 06:02:39 -04:00
expwnent d048335a80 Tweaked item-trigger. 2014-07-03 06:01:58 -04:00
expwnent ebde2c2094 Update triggers to deal with nonsilent dfhack.run_command. 2014-07-01 02:15:38 -04:00
expwnent 9a4fd03e42 added anonymous-script.lua so item/reaction-trigger commands do not have to make a file for every trigger for simple operations 2014-07-01 01:38:56 -04:00
expwnent 2ed7960f96 Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names. 2014-07-01 00:55:52 -04:00
expwnent f4c948054e Tweaked item-trigger. 2014-07-01 00:02:19 -04:00
expwnent f58e659193 item-trigger: trigger scripts based on equipping items, unequipping items, and striking enemies with items. Select item by type, material, or by *contaminant* material. 2014-06-30 08:16:10 -04:00
expwnent 801d521093 reaction-trigger now uses standard args. 2014-06-30 04:29:42 -04:00
expwnent c2890173d0 invasion-now is redundant with force, so I removed it. 2014-06-30 04:07:33 -04:00
expwnent cd9abacf34 Made modtools/force use standard argument processing. 2014-06-30 04:06:25 -04:00
expwnent 5811f07a1f attackTrigger -> attack-trigger 2014-06-30 03:42:56 -04:00
expwnent 1a9f9374de attackTrigger now uses standard arguments. 2014-06-30 03:41:23 -04:00
expwnent 10c001b1f4 Moved outside-only where it belongs. 2014-06-30 03:18:12 -04:00
expwnent ed90ccf5ea Added reaction-trigger.lua to replace autoSyndrome. 2014-06-29 06:12:54 -04:00
expwnent a54ad7e5a0 Moved attackTrigger where it belongs. 2014-06-28 23:00:40 -04:00
expwnent 0db0244d08 Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes. 2014-06-27 05:47:52 -04:00
expwnent 0f5bbd5631 Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00