jj
|
fb5d248720
|
rendermax: basic daylight
|
2013-06-24 01:54:09 +02:00 |
jj
|
50073ae406
|
rendermax: make citizen glow
|
2013-06-24 00:45:45 +02:00 |
jj
|
e388dac794
|
Merge branch 'master' of git://github.com/warmist/dfhack into rendermax
|
2013-06-24 00:42:33 +02:00 |
Warmist
|
736f9e85fc
|
Fixed skylight
|
2013-06-24 01:26:25 +03:00 |
Warmist
|
8c9de79812
|
Small fixes
|
2013-06-24 00:53:39 +03:00 |
Warmist
|
f5f1328678
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
|
2013-06-24 00:53:03 +03:00 |
Warmist
|
3d6f4d3478
|
Added transparency to ice walls
|
2013-06-24 00:36:43 +03:00 |
Warmist
|
6cd926b67e
|
fix for map_block lights, fix for gem window color, dimmed the plant lights.
|
2013-06-24 00:10:52 +03:00 |
Japa
|
c675ca467a
|
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
|
2013-06-24 02:35:03 +05:30 |
Warmist
|
06915aeded
|
Fixed unload/disable crash. Added glowing plants.
|
2013-06-23 23:56:01 +03:00 |
Warmist
|
82deeafe89
|
Torches for statues, candles on the tables.
|
2013-06-23 22:28:26 +03:00 |
Warmist
|
0473f89fa2
|
Update water a bit.
|
2013-06-23 21:49:17 +03:00 |
Warmist
|
84ed3797d4
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
|
2013-06-23 21:46:58 +03:00 |
Japa
|
fd0c053a80
|
Added some more operators to the cell color class.
|
2013-06-24 00:14:06 +05:30 |
Warmist
|
1361b38f27
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
|
2013-06-23 21:35:13 +03:00 |
Warmist
|
4f7df238ea
|
Fixed non-circular light. Do not show hidden tiles.
|
2013-06-23 21:29:03 +03:00 |
Japa
|
f415ea2100
|
Made windows transmit colored light.
|
2013-06-23 23:51:25 +05:30 |
Warmist
|
cb6130066d
|
Performance improvements, added flickering cursor light.
|
2013-06-23 20:45:05 +03:00 |
Japa
|
140371a0c7
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 22:05:02 +05:30 |
Warmist
|
2c49c9e83c
|
C++ version of light engine.
|
2013-06-23 19:25:42 +03:00 |
Warmist
|
4ab750e9f3
|
light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed.
|
2013-06-23 13:28:22 +03:00 |
Japa
|
25ab75137b
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 15:27:04 +05:30 |
Warmist
|
f7f70f4062
|
Light now fallsoff according to tile contents (water for now only)
|
2013-06-23 12:55:14 +03:00 |
Warmist
|
e3ee876a11
|
New line algo for lights
|
2013-06-23 12:20:35 +03:00 |
Japa
|
be953ba4ab
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 12:07:14 +05:30 |
Warmist
|
76f4c51a29
|
Another file forgotten
|
2013-06-23 09:36:04 +03:00 |
Japa
|
bea2cd74d6
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 11:50:09 +05:30 |
Warmist
|
b35ea4d10c
|
Fixed bug.
|
2013-06-23 09:19:29 +03:00 |
Japa
|
77a301db27
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 02:45:14 +05:30 |
Japa
|
3c386cb27c
|
Added git ignore.
|
2013-06-23 02:43:49 +05:30 |
Warmist
|
17cf52206a
|
Added light script. Can be ran with "static" to recalculate only on '~' press.
|
2013-06-22 23:18:09 +03:00 |
Warmist
|
4cc14641ac
|
Implemented lua interface.
|
2013-06-22 17:40:52 +03:00 |
Warmist
|
906864feaa
|
Added help for truecolor light testing thing. Also added colors.
|
2013-06-22 14:14:35 +03:00 |
Warmist
|
c273377284
|
Forgot to add the plugin itself. Also some improvements
|
2013-06-22 13:29:58 +03:00 |
Warmist
|
ea6a264fe2
|
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
|
2013-06-22 03:45:42 +03:00 |
Warmist
|
ebc51f1bd3
|
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
|
2013-06-21 22:47:23 +03:00 |
Alexander Gavrilov
|
e15f5c451f
|
Fix search for cur_season_tick and cur_season in devel/find-offsets.
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
|
2013-06-20 18:18:02 +04:00 |
Alexander Gavrilov
|
21dc3afede
|
Find cur_year_tick_advmode in devel/find-offsets.lua
|
2013-06-20 17:20:04 +04:00 |
Japa
|
dc78f16e2b
|
Added a simple unity project that connects to DF and pulls a list of plugins.
|
2013-06-17 23:53:36 +05:30 |
Quietust
|
8c6881beb6
|
Cleanup
|
2013-06-14 14:46:10 -05:00 |
Quietust
|
4193d9b5b3
|
Add new plugin for cleaning up construction building materials
|
2013-06-14 14:40:02 -05:00 |
Warmist
|
67ba3d0043
|
Added building filter to advfort.
|
2013-06-14 10:20:36 +03:00 |
Alexander Gavrilov
|
49409d4630
|
Follow xml changes.
|
2013-06-11 16:10:42 +04:00 |
Alexander Gavrilov
|
4ae8594fca
|
Merge pull request #7 from tareqak/add_missing_entries_from_splintermind_attributes
Add & correct offsets for splintermind-attributes
|
2013-05-12 01:19:44 -07:00 |
Tareq A Khandaker
|
89d91eddb6
|
Add & correct offsets for splintermind-attributes
|
2013-05-11 13:08:01 -04:00 |
Alexander Gavrilov
|
cafa966be4
|
Subtract the ASLR rebase delta in the export-dt-ini script.
|
2013-05-09 18:58:52 +04:00 |
Alexander Gavrilov
|
8924d7e7a6
|
Merge pull request #5 from tareqak/add_missing_entries_from_splintermind_attributes
Add entries to match splintermind-attributes DT
|
2013-05-09 07:34:33 -07:00 |
Tareq A Khandaker
|
29c77ff85a
|
Add entries to match splintermind-attributes DT
The added address/offset entries correspond to those found in the
splintermind-attributes branch of Dwarf Therapist for Dwarf Fortress v0.34.11
SDL (windows).
These entries can be found the following location:
https://code.google.com/r/splintermind-attributes/source/detail?spec=svneeeac8544d94c133ef2eb7c9a4ef8f2865906b19&r=614f1a76b56a081048626e3acaa5c87bcd313fef
under etc/memory_layouts/windows/v0.34.11_graphics.ini
|
2013-05-08 15:39:32 -04:00 |
jj
|
e5fd918b0c
|
job: unk2 -> subtype
|
2013-05-05 03:55:08 +02:00 |
Alexander Gavrilov
|
c496b9f76a
|
Translate make-dt.pl from df-structures into lua to avoid lisp dependency.
|
2013-05-01 14:43:00 +04:00 |