myk002
|
fc860478e4
|
move fastdwarf's teleport code to Units module
and expose in Lua API
|
2021-06-06 08:48:32 -07:00 |
myk002
|
6819ee9928
|
make alchemist flag valid for controllable civs
|
2021-02-05 16:45:39 -08:00 |
lethosor
|
8c5b21b7ee
|
Fix a couple warnings in the Units module (#1615)
|
2020-08-08 14:35:12 -04:00 |
Ryan Bennitt
|
9510dd52e1
|
Add Goal to Manipulator Detail Modes
|
2020-08-04 23:01:28 +01:00 |
Jeremy Apthorp
|
50e696acf6
|
getDescription => getPhysicalDescription
|
2019-12-14 09:36:47 -08:00 |
Jeremy Apthorp
|
910f965838
|
wip
|
2019-12-07 22:17:59 -08:00 |
lethosor
|
2dac3c53c7
|
Add stress cutoffs to Units module, fix dwarfmonitor/manipulator
Fixes #1292
|
2018-07-09 15:59:12 -04:00 |
Pauli
|
c39a882b57
|
Add missing Unit::isDiplomat
Fixes #1324
|
2018-06-29 16:19:18 +03:00 |
PatrikLundell
|
f329774059
|
dead & killed flag separation
squashed 4 commits from #1297
|
2018-06-13 15:37:45 -04:00 |
lethosor
|
27343e3253
|
Add unit and tile visibility functions
|
2017-06-10 21:54:08 -04:00 |
lethosor
|
778ffb0971
|
More Units module cleanup, modernize getUnitsInBox
|
2017-06-10 21:02:30 -04:00 |
lethosor
|
1321a64613
|
Remove lots of old/unused functions from the Units module
|
2017-06-10 17:21:34 -04:00 |
lethosor
|
71b553b305
|
Add a few functions to retrieve unit social activities
|
2017-04-28 17:25:58 -04:00 |
lethosor
|
52728babd4
|
Merge branch 'develop' into zone-unassign
|
2016-04-22 18:41:15 -04:00 |
lethosor
|
25507a10f9
|
Add Units::getKillCount() and expose it to Lua
|
2016-02-25 15:21:14 -05:00 |
sv-esk
|
83c70ccb0f
|
forbid manipulator editing non-citizens
|
2016-02-11 13:31:52 +02:00 |
James Gilles
|
0a670bb0db
|
Implement #804, move some functions to Units, colorize zone output, a
little cleanup
|
2016-02-01 11:12:06 -05:00 |
lethosor
|
5a1e5e1464
|
Expose Units::casteFlagSet()
|
2015-12-19 11:07:35 -05:00 |
lethosor
|
ac71fa8070
|
Add isValidLabor() to Units module
Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
|
2015-10-30 18:41:09 -04:00 |
Chris Dombroski
|
f608235b1e
|
Fix some Lua things
|
2015-01-29 19:56:50 -05:00 |
Chris Dombroski
|
86495270a6
|
Remove duplicate isMilkable definition.
|
2015-01-29 14:40:09 -05:00 |
Chris Dombroski
|
c179f5b913
|
Extract some stuff from zone.cpp to plugins/Units.{h,cpp}
|
2015-01-28 21:28:32 -05:00 |
Quietust
|
1450298484
|
assumed_identity -> identity
|
2014-07-29 16:30:22 -05:00 |
Pierre-David Bélanger
|
bdcc00f6f7
|
Util method (in the Units class) to get a unit squad name (the translated name, or alias if set)
|
2014-06-09 21:51:52 -04:00 |
Alexander Gavrilov
|
fc9826389b
|
Account for meandering movement when predicting unit path in siege engine.
The movement is random, but there is an average slowdown coefficient.
|
2014-04-15 19:50:23 +04:00 |
Alexander Gavrilov
|
2401be1b3b
|
Add an api function to retrieve unit skill experience.
|
2012-11-16 22:48:49 +04:00 |
Alexander Gavrilov
|
b4dcc7e7ad
|
Add more native api functions for finding general and specific refs.
|
2012-11-12 19:17:32 +04:00 |
Petr Mrázek
|
8812238bf6
|
Update license, add contributors file, bump release number
|
2012-09-30 04:03:37 +02:00 |
Alexander Gavrilov
|
48da06ec37
|
Add an API function for reading the nominal skill level.
|
2012-09-29 15:18:04 +04:00 |
Alexander Gavrilov
|
9679b7729c
|
Clean up the movement speed calculation function and move into the core.
|
2012-09-09 17:04:58 +04:00 |
Alexander Gavrilov
|
ec3d489bda
|
Move curse-affected attribute value getters to the core.
|
2012-09-09 12:51:08 +04:00 |
Alexander Gavrilov
|
a36fe25e72
|
Finish the effective skill computation function, and move to core.
|
2012-09-09 12:27:40 +04:00 |
Quietust
|
1e28ceff6d
|
Add getProfessionColor and getCasteProfessionColor to Units module
|
2012-08-22 16:54:00 -05:00 |
Alexander Gavrilov
|
16ee049664
|
Split off the burrows api from Maps and Units.
|
2012-04-26 12:56:28 +04:00 |
Alexander Gavrilov
|
6ab270d129
|
Retrieve unit noble position info, and use it in getProfessionName.
|
2012-04-26 12:03:56 +04:00 |
Alexander Gavrilov
|
763a301b4f
|
Add a few more lua api functions, documentation, and unit sort orders.
Units::getProfessionName appears to work correctly for
everything except nobles.
|
2012-04-23 21:30:53 +04:00 |
Alexander Gavrilov
|
3282ac3db2
|
Add a hotkey command that sorts units in lists using lua comparators.
|
2012-04-21 15:43:52 +04:00 |
Alexander Gavrilov
|
7a34a89f53
|
Add burrow subcommands to modify burrow unit and tile sets.
|
2012-04-14 14:12:59 +04:00 |
Alexander Gavrilov
|
37cfb1fdcd
|
Add unit position and container api.
|
2012-04-13 16:10:19 +04:00 |
Alexander Gavrilov
|
5d5502ae34
|
Update the item owner modification api and export it to lua.
|
2012-04-11 20:10:31 +04:00 |
Alexander Gavrilov
|
0c2b78b96b
|
Add api for manipulating burrows to the core.
|
2012-04-11 19:42:05 +04:00 |
Alexander Gavrilov
|
45ae2ed67f
|
Pull a few utility functions into the core and publish to lua.
|
2012-04-07 19:08:30 +04:00 |
Alexander Gavrilov
|
903e9ee716
|
Export a few more functions to lua.
|
2012-04-06 11:21:28 +04:00 |
Alexander Gavrilov
|
d4626f9751
|
Add unit professions and filtering on status.
|
2012-03-18 15:35:38 +04:00 |
Alexander Gavrilov
|
368b92f81f
|
Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
|
2012-03-17 17:41:56 +04:00 |
Petr Mrázek
|
7fe8762852
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Petr Mrázek
|
d5d4875532
|
Make things work properly.
|
2012-01-27 05:54:26 +01:00 |
Quietust
|
cc7c7795a1
|
Kill the Units module, and add another pair of methods to the Items module to simplify some things
|
2012-01-24 11:32:34 -06:00 |
Quietust
|
7b2835e2a9
|
Get rid of df_name
|
2012-01-21 13:12:40 -06:00 |
Quietust
|
8052305c2e
|
Cleanup the Units module
|
2012-01-21 13:03:39 -06:00 |