Petr Mrázek
4c030e7cc1
Some linux 31.22 offsets, slight tweaks to Materials
2011-03-25 02:31:27 +01:00
Petr Mrázek
754647fe96
The mysterious variable is mysterious, 31.22 support, needs testing
2011-03-24 23:21:50 +01:00
Petr Mrázek
ecb239f64c
Merge branch 'worldmap'
2011-03-24 17:43:28 +01:00
Petr Mrázek
1f4ac33200
Clarification of some values of geology and local feature reading
2011-03-24 17:41:34 +01:00
Petr Mrázek
7c971cd8f1
World coords for dfposition
2011-03-24 06:13:21 +01:00
Petr Mrázek
d0a171a350
Add a form of ReadFeature applicable to already read blocks.
2011-03-24 04:39:38 +01:00
Petr Mrázek
4090a378c1
Remove message spam, make sure the old methods act the same.
2011-03-24 04:20:34 +01:00
Petr Mrázek
64a578b204
Added cache for map features inside the Maps module along with convenience feature getter for blocks. Adamantine vein refiller tool.
2011-03-24 04:00:23 +01:00
Petr Mrázek
34a687b95a
Make sure things build with playground turned on.
2011-03-21 21:29:54 +01:00
Petr Mrázek
e8ee9b7cab
dflair tool to match what the dfusion people have. minor tweaks to playground
2011-03-21 21:14:07 +01:00
Petr Mrázek
7f0ba3b1ff
Fix header install rule.
2011-03-20 17:24:34 +01:00
Petr Mrázek
0a35afb16a
Use proper paths in build system.
2011-03-20 17:17:33 +01:00
Petr Mrázek
fe92edfb4e
No more generated config files.
2011-03-20 06:20:23 +01:00
Petr Mrázek
c06df18ea7
Fix linux builds not installing the header files
2011-03-20 02:06:50 +01:00
Petr Mrázek
1481b07b6b
Ubuntu packaging magic, forgotten header files, an icon.
2011-03-19 23:26:32 +01:00
Petr Mrázek
2bc7aacb79
Remove precompiled garbage, fix dfcleanmap for real
2011-03-19 20:17:04 +01:00
Petr Mrázek
a7f3258018
Get rid of SHM in modules.
2011-03-18 17:58:48 +01:00
Petr Mrázek
7809ed6cd5
Small fixes to documentation and build scripts.
2011-03-18 16:47:55 +01:00
Petr Mrázek
d75c940958
Kill Position module everywhere.
2011-03-18 11:45:37 +01:00
Petr Mrázek
e1b80e6f33
Massive tool and wrapper fixage.
2011-03-18 11:38:37 +01:00
Petr Mrázek
a6c724bfb5
Module rearrangement and doxygen documentification. API break.
2011-03-18 11:09:26 +01:00
Petr Mrázek
b94ddf50d0
Eliminated silly dependency cascade within the library. Some documentation tweaks.
2011-03-18 08:53:59 +01:00
Petr Mrázek
737643a33f
Spring cleaning in python wrappers.
2011-03-18 06:17:43 +01:00
Petr Mrázek
001b8e059d
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-18 06:12:16 +01:00
Petr Mrázek
2911b203ce
DFHack. Now with more packaging fun.
2011-03-18 00:07:40 +01:00
Petr Mrázek
557d6733e2
Make the build system sane, pt. 1 - no install or packages yet
2011-03-16 07:35:08 +01:00
doomchild
901cebc683
updated to use centralized pointer_dict retrieval
...
fixed an argtypes bug in read_vegetation
2011-03-15 15:36:48 -05:00
doomchild
35438b82e3
added Hotkey structure
2011-03-15 15:35:50 -05:00
doomchild
290368321c
updated to use the centralized pointer_cache retrieval
2011-03-15 15:35:29 -05:00
doomchild
2c28d8f3bf
added read_hotkeys
2011-03-15 15:35:00 -05:00
doomchild
6b467a36b5
centralized getting an array/list from the pointer_cache
2011-03-15 15:34:39 -05:00
doomchild
d28279894f
first commit
2011-03-15 15:33:39 -05:00
Petr Mrázek
2ea6a3d84a
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-14 22:06:25 +01:00
doomchild
fda4ad94cd
added read_local_features
2011-03-14 15:01:09 -05:00
doomchild
e126f21e4b
updated map coordinate struct/union
...
added callback for turning a std::map of coordinates to features into a list
2011-03-14 15:00:51 -05:00
doomchild
5cbc9e5918
added Maps_ReadLocalFeatures
2011-03-14 14:59:31 -05:00
doomchild
b1ed423f98
added map coordinate struct and the callback needed to flatten the std::map of coords to features into an array
2011-03-14 14:59:03 -05:00
doomchild
d347713860
Merge remote branch 'upstream/master'
2011-03-14 09:54:19 -05:00
Petr Mrázek
6ed74065d1
Cleanmap bugfix.
2011-03-14 09:18:09 +01:00
Petr Mrázek
cb86f52993
minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits.
2011-03-13 19:38:32 +01:00
Petr Mrázek
b6d02768b4
No DbgHelp.h
2011-03-12 11:01:53 +01:00
doomchild
f0f3960bb0
added read_vegetation
2011-03-11 16:59:36 -06:00
doomchild
de8226e142
fixed a couple of allocator callback names
...
added __str__ method to Tree
2011-03-11 16:59:25 -06:00
doomchild
c5e9f67389
added ReadVegetation implementation
2011-03-11 16:58:42 -06:00
doomchild
870be3a1e7
added tree buffer allocators
...
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
doomchild
6e54715706
added ReadVegetation
2011-03-11 16:56:21 -06:00
doomchild
df3c6d706f
fixed a couple of small pointer bugs
2011-03-11 16:11:34 -06:00
Petr Mrázek
4e3a66fcd8
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-11 22:38:25 +01:00
doomchild
5aeac3d43d
updated CreatureCaste, and CreatureType structs
...
added MatglossPlant and creature type descriptor structs
got the creature type allocator callback working
2011-03-11 14:13:52 -06:00
doomchild
f6a7de9ba6
updated getters to use the changed pointer caching stuff
2011-03-11 14:12:07 -06:00
doomchild
5b29bf5280
changed pointer cache to use array addresses instead of pointer ids
2011-03-11 14:11:36 -06:00
doomchild
b9e8aa8952
Materials_getRaceEx finally works as expected
2011-03-11 14:10:51 -06:00
doomchild
49b7f8acb5
fixed a couple of bad return values
2011-03-11 14:10:22 -06:00
doomchild
b75f513238
updated creature caste and type structs
...
removed some (now) unneeded callbacks
made a better t_creaturetype -> c_creaturetype converter
2011-03-11 14:09:51 -06:00
Petr Mrázek
c223bb858f
Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
2011-03-11 03:09:45 +01:00
doomchild
1de2efb162
updated documentation
2011-03-09 14:25:32 -06:00
doomchild
828df5fa80
consolidated buffer stuff, so that the callbacks are a lot shorter
2011-03-09 14:20:34 -06:00
doomchild
1839c6b843
fixed callback registration
...
allocator callbacks now cache the buffers and associated pointers so they don't get collected too early
added CreatureCaste, TileColor, and CreatureType classes
2011-03-09 12:29:29 -06:00
doomchild
50af9e2d7e
updated to use the pointer caching callbacks
2011-03-09 12:27:58 -06:00
doomchild
5bd51c2e08
updated to use the allocator callbacks correctly
2011-03-09 12:26:04 -06:00
doomchild
44cbc3fd5c
fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK
2011-03-09 12:23:20 -06:00
doomchild
187a8a0578
added a function to read all the veins at once
...
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
mikestewart
5c32991c40
Corrected game mode enum and added a mode changing tool to the playground.
2011-03-07 00:19:12 -05:00
Petr Mrázek
bbbea3d023
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-06 23:57:22 +01:00
Petr Mrázek
9e62ee6e75
Maps + Materials for 31.20. Still many broken offsets!
2011-03-06 20:27:40 +01:00
Petr Mrázek
9b0c426f9c
The age of creatures is signed int.
2011-03-06 11:42:02 +01:00
Petr Mrázek
450562437a
Memory.xml cleanup, removing redundant information.
2011-03-03 23:54:44 +01:00
doomchild
c98bc9da9d
updated to actually match the C stuff (not passing allocator callbacks every time, etc)
2011-03-03 14:19:20 -06:00
doomchild
d314c733b2
added world and window_io getters
2011-03-03 14:18:28 -06:00
doomchild
a816b67362
added key types for window_io module
2011-03-03 14:17:56 -06:00
doomchild
6fc1f31e31
first commit
2011-03-03 14:17:31 -06:00
doomchild
2c9016d2f2
added checks for allocator callback being null
2011-03-03 14:17:09 -06:00
doomchild
4cf037d5d3
changed a couple of argument types to be more explicit
2011-03-03 14:15:38 -06:00
doomchild
368f3c1b2e
added World getter renamed get_Window to get_WindowIO
2011-03-03 14:14:59 -06:00
Petr Mrázek
f307d2c4c3
Merge https://github.com/doomchild/dfhack
2011-03-03 17:51:27 +01:00
Petr Mrázek
6f7a8e3af5
Export fail removal - sa_feature, other minor changes
2011-03-03 17:50:17 +01:00
doomchild
f4be3ef4fe
updated to use t_gamemodes struct in Read/WriteGameMode calls
2011-03-03 10:18:27 -06:00
Petr Mrázek
680fe2981e
Merge branch 'master' of https://github.com/tomprince/dfhack
2011-03-03 16:56:38 +01:00
Petr Mrázek
552180d430
Merge branch 'master' of https://github.com/doomchild/dfhack
2011-03-03 16:24:26 +01:00
Petr Mrázek
faea954da1
Now with less endless loops.
2011-03-02 22:43:46 +01:00
Petr Mrázek
777e997da2
Make vein reading a little saner.
2011-03-02 22:36:02 +01:00
Petr Mrázek
3ff4e2c43e
Get rid of 'unknown vein' spam.
2011-03-02 22:32:08 +01:00
Petr Mrázek
a969f9893f
Fix wine process suspend/resume. They use same mechanism as attach/detach now.
2011-03-02 22:23:24 +01:00
Petr Mrázek
509971d6b1
Small fix of the GameMode enum
2011-03-02 09:07:37 +01:00
Tom Prince
f28a29d29d
Fix some warnings on linux using C99 scanf modifiers.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:36:26 -05:00
Tom Prince
a82e249205
Move definition of sa_feature to .cpp to avoid unsed variable warning.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Tom Prince
f477fc002c
Fix lots of -Wall warnings.
...
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:19:18 -05:00
Petr Mrázek
267bc1d446
Game/Control mode improvements. Use dfposition to check them.
2011-03-01 22:18:26 +01:00
doomchild
f56cad1265
added grass vein and world construction readers
2011-03-01 14:39:56 -06:00
doomchild
42670c798b
added grass vein and world construction types
2011-03-01 14:39:33 -06:00
doomchild
06ae98c9dd
first commit
2011-03-01 14:39:18 -06:00
doomchild
0b77744905
added game mode reader
2011-03-01 14:38:55 -06:00
doomchild
bdb0ebd8ea
added grass vein and world construction readers
2011-03-01 14:38:18 -06:00
Petr Mrázek
fa220531b7
Proper enum for game mode
2011-03-01 13:08:20 +01:00
Petr Mrázek
54a580ac68
Hide depend headers better, upgraded tinyxml
2011-03-01 07:50:56 +01:00
Petr Mrázek
b1061d0f94
Game mode reading, removed some include paths
2011-03-01 06:59:23 +01:00
Petr Mrázek
c6a402c2b8
One more vein type. No ready for use.
2011-02-27 20:43:44 +01:00
Petr Mrázek
254aec1787
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
2011-02-27 13:59:45 +01:00
Petr Mrázek
4284b948a0
Creature matgloss, creature and color matgloss offsets.
2011-02-27 09:48:08 +01:00
Petr Mrázek
d6592502cc
No need to start Buildings for reading the custom types
2011-02-25 03:13:50 +01:00