Warmist
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ddceabbfb7
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Merge branch 'master' of git://github.com/jjyg/dfhack
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2012-12-12 18:58:11 +02:00 |
jj
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7315f8cec4
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scripts/devel/create-items.rb
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2012-12-12 16:43:34 +01:00 |
jj
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662d3101c7
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ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
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2012-12-11 17:25:51 +01:00 |
jj
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6bc791d985
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follow df-structure rename unit.unknown8 + able_stand_*
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2012-12-10 22:50:33 +01:00 |
jj
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0403e008d5
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deathcause: show more info for non histfigs
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2012-12-10 17:48:53 +01:00 |
Warmist
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bd4f49598d
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Yet again forgot to disable debug spam.
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2012-12-10 07:23:05 +02:00 |
Warmist
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bd368ea81c
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Added check for reaction class items
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2012-12-10 00:14:05 +02:00 |
Warmist
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ff4278d04e
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Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
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2012-12-09 23:07:13 +02:00 |
Warmist
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6c4f163a5e
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Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
NEWS
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2012-12-09 14:25:31 +02:00 |
Warmist
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6d0e505fd2
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Added onItemContaminate to eventful and readme/news for eventful
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2012-12-09 14:15:39 +02:00 |
Warmist
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a0a566dbf2
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Tidy up eventful.cpp
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2012-12-09 13:00:49 +02:00 |
Warmist
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bf0fe796ea
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Added advfort to news.
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2012-12-09 01:24:36 +02:00 |
Warmist
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4f5fdebbe9
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furnaces added and custom reactions.
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2012-12-09 00:53:03 +02:00 |
Alexander Gavrilov
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a0e671d75d
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Make rename unit reset the name if it becomes completely empty.
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2012-12-08 20:39:57 +04:00 |
Alexander Gavrilov
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10667dfb9e
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Make the inspect screen background look more sane on some tilesets.
Namely where ' ' is not totally transparent.
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2012-12-08 14:45:17 +04:00 |
Alexander Gavrilov
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7307f4e870
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Fix crash and confusing behavior in automaterial.
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2012-12-08 09:51:35 +04:00 |
Alexander Gavrilov
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6fd306b558
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Add tiles colored separately by fg and bg in inspect-screen.
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2012-12-08 09:51:09 +04:00 |
Alexander Gavrilov
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99e9785826
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Add a script for inspecting screen tile parameters.
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2012-12-07 18:10:24 +04:00 |
jj
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a1eeb02a1b
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autocomplete command names from the console
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2012-12-07 01:34:04 +01:00 |
jj
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ebc2625d97
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
Warmist
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c174998fec
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Advfort: added ability to put items on table or in buildings that can hold them.
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2012-12-06 18:27:54 +02:00 |
Alexander Gavrilov
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885059c887
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Add a script to expose the correct season to soundsense on world load.
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2012-12-06 19:00:48 +04:00 |
jj
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126c31684e
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deathcause: ghosts are dead
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2012-12-06 13:43:58 +01:00 |
jj
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9a6eff0370
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deathcause: allow selection from unitlist screen
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2012-12-06 13:00:33 +01:00 |
jj
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e1b70d171c
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ruby: tweak is_citizen test
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2012-12-06 12:48:16 +01:00 |
Alexander Gavrilov
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cd6eb9edd3
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If training ammo is forbidden for all use, don't move it to combat chests.
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2012-12-06 12:00:18 +04:00 |
jj
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74ebe7d207
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ruby: add df-static-flagarray
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2012-12-04 17:55:29 +01:00 |
jj
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0b80dff09d
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ruby: add d-float support
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2012-12-04 17:18:09 +01:00 |
Warmist
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3bce3838af
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Advfort now supports workshops and siege weapons >:)
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2012-12-03 21:49:17 +02:00 |
Warmist
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d9a5eefb9a
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gm-editor fix: cursor remembers its position.
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2012-12-03 21:48:23 +02:00 |
jj
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3953112eb9
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dump Vegetation::t_plant, fix plant.is_burning
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2012-12-03 19:03:07 +01:00 |
Alexander Gavrilov
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dc7f9f56cd
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Implement a low stock level announcement as suggested by falconne.
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2012-12-02 15:31:43 +04:00 |
Alexander Gavrilov
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9703d3fd8f
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Detect mouse press events for lua.
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2012-12-02 14:43:23 +04:00 |
Warmist
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92503db505
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Sanity check before showing gui.
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2012-12-01 18:42:23 +02:00 |
Warmist
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397fdb00ae
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Work started on adventurer workshops.
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2012-12-01 18:20:27 +02:00 |
Alexander Gavrilov
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df2e9f00e1
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Document that search now works in the stockpile settings screen.
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2012-12-01 17:21:06 +04:00 |
Alexander Gavrilov
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fd5b19fe8d
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Merge remote-tracking branch 'falconne/search'
Conflicts:
plugins/search.cpp
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2012-12-01 16:55:52 +04:00 |
Alexander Gavrilov
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58239e97ed
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Implement the history graph in the workflow status screen.
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2012-12-01 16:50:03 +04:00 |
Kelly Martin
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05dce0d2f1
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Fix inadvertently prematurely terminated block comment.
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2012-11-30 21:24:18 -06:00 |
Kelly Martin
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e5f509a994
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autofarm: sync with changes to structures for df-item.xml
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2012-11-30 20:51:40 -06:00 |
Kelly Martin
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021d089709
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sync structures
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2012-11-30 20:25:19 -06:00 |
Kelly Martin
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5d8adbc779
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Merge branch 'master' of https://github.com/jjyg/dfhack.git
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2012-11-30 11:15:15 -06:00 |
Kelly Martin
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57233cb350
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Merge branch 'master' of https://github.com/angavrilov/dfhack.git
Conflicts:
scripts/autofarm.rb (resolved with added bug correction)
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2012-11-30 11:09:03 -06:00 |
Kelly Martin
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9e30bf0dff
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Autofarm: use player's actual seed stocks as basis for plantable seeds, instead of player entity's hypothetically plantable seeds. Avoids designating a plot for planting with seeds the player doesn't have.
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2012-11-30 11:05:37 -06:00 |
Alexander Gavrilov
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0bfe006016
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Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
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2012-11-30 19:10:17 +04:00 |
jj
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9ed7a56202
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deathcause: handle non-dead units
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2012-11-30 15:50:35 +01:00 |
Anuradha Dissanayake
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210c1650ec
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Add stockpile screen searching capability
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2012-12-01 01:01:04 +13:00 |
Alexander Gavrilov
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2cb594ba89
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Tweak the workflow lua api: include history in output of listConstraints.
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2012-11-30 14:48:05 +04:00 |
Anuradha Dissanayake
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abe027c940
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Copy changes from ag fork
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2012-11-30 22:44:05 +13:00 |
Kelly Martin
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f8dea0e9f9
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Autofarm: only try to plant things that have seeds.
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2012-11-29 18:19:53 -06:00 |