Tim Walberg
24e2b5e66f
Linux 0.31.22 offsets
...
* rebased against 0.31.21 offsets instead of 0.31.19 - this removed the need for
a number of the offsets that were in the 0.5.13 release; cleaned those up
while preserving the other work in progress - some sections got reordered a
bit, but everything should still be there
2011-04-20 03:19:34 +02:00
Tim Walberg
ae0cf81aae
Linux 0.31.21 offsets
...
* minor differences between 0.31.20 and 0.31.21
2011-04-20 03:19:26 +02:00
Tim Walberg
b2b3fabe79
Linux 0.31.20 offsets
...
* it seems handling of some of the map features changed in this revision,
as some of the related offsets are no longer constants compiled into the
code, but come via indirect loads - comments in the Memory.xml file give
more detail
* added the rest of the available offsets, based against 0.31.19
2011-04-20 03:19:18 +02:00
Tim Walberg
898f585415
Linux 0.31.19 offsets
...
* added 0.31.19 offsets, based on 0.31.18
2011-04-20 02:51:48 +02:00
Tim Walberg
66207acc41
Linux 0.31.18 offsets
...
* rebase existing offsets against 0.31.16 linux
* add missing offsets
* Position/window_x and Position/window_y swapped places (probably optimizer
related, I would guess)
2011-04-20 02:51:42 +02:00
Tim Walberg
821d7c35f4
Linux 0.31.16 offsets
...
* remove "faek" entry that marked all offsets as invalid
* rebase 0.31.16 against 0.31.14
2011-04-20 02:51:32 +02:00
Petr Mrázek
2ed7dca69e
Install the batch file for prospector tool on windows. Prospector-related readme update.
2011-04-20 01:32:34 +02:00
Petr Mrázek
66bb9d448c
Big messy commit...
2011-04-20 01:28:47 +02:00
Petr Mrázek
bc855b296f
Merge branch 'master' of https://github.com/angavrilov/dfhack
2011-04-17 16:08:13 +02:00
Petr Mrázek
189f31e084
Split veinlook output into layer vein and base type, fix issue with bad counts of materials.
2011-04-17 15:51:52 +02:00
Petr Mrázek
cf3534bc42
Fix silly typo.
2011-04-17 13:13:23 +02:00
Petr Mrázek
67ea981dc3
Big ugly deuglyfication of DFTileTypes and its use in the tools.
2011-04-17 13:06:19 +02:00
Petr Mrázek
e255a2cba6
Rename single character member variables from DFTileTypes to something sensible.
2011-04-17 11:37:36 +02:00
Petr Mrázek
6e607d45d9
Fixed mingw32 build.
2011-04-17 01:48:58 +02:00
Petr Mrázek
8c79bc597a
Turn on cleartasks tool in the build system
2011-04-17 00:53:05 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
2d372aca3c
Merge branch 'master' of https://github.com/raoulxq/dfhack
2011-04-16 21:05:45 +02:00
Petr Mrázek
89169053ff
Item support for windows 31.25
2011-04-16 21:02:20 +02:00
Raoul XQ
22e26837c6
More examples for usage()
2011-04-15 09:14:42 +02:00
Alexander Gavrilov
56b29cf12e
Merge remote-tracking branch 'origin/master'
2011-04-15 10:58:09 +04:00
Raoul XQ
fa34f56c6d
Merge remote branch 'upstream/master'
2011-04-15 01:08:33 +02:00
Raoul XQ
cff85edf88
Patch to detect empty job ID
...
Will output job ID instead.
2011-04-15 00:47:48 +02:00
Raoul XQ
e6a6620635
Add empty jobs.
2011-04-15 00:47:09 +02:00
Raoul XQ
fc185eefdd
Add/update definitions in Memory.xml
2011-04-14 23:38:27 +02:00
Raoul XQ
634ead79a8
Allow comma separated list of IDs for -i
2011-04-14 18:12:58 +02:00
Alexander Gavrilov
5edde76b8f
Remove owned status from all food lying on the ground.
...
It is kinda late to dump an item that already produces miasma,
so take some preventive measures. Food that is being eaten or
carried should not be on the ground.
2011-04-14 20:06:36 +04:00
Petr Mrázek
34128c2f6d
Item Accessor method pointer was used incorrectly.
2011-04-14 15:16:12 +02:00
Raoul XQ
c3f7d6f2b2
Switch -c all to show all creatures
2011-04-14 14:53:55 +02:00
Petr Mrázek
1a8c27ce01
Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module.
2011-04-14 01:42:03 +02:00
Alexander Gavrilov
1d805ca328
Implement a program to hack away bug 3708 (unengraveable ghosts).
...
TODO: Test long-term consequences.
2011-04-13 22:04:32 +04:00
Alexander Gavrilov
ebc4d21e66
Improve name structure handling, and support duplicating them (on linux).
...
The name structure actually contains additional linguistical data,
ignoring which produces wrong renderings for non-dwarfish names.
This data also obviously has to be copied with the structure.
Copying STL strings works by replicating the shared copy logic
(i.e. incrementing the reference counter), but leaks memory owned
by the string being overwritten.
2011-04-13 20:36:10 +04:00
Raoul XQ
21e499f69d
Fix for display issues
...
- Switch -i didn't work without -c for non-dwarfs
- Enable killing of non-dwarf children
2011-04-13 15:42:52 +02:00
Raoul XQ
2d1f1b45af
Renamed dfskillmodify to dfcreature.
2011-04-13 14:47:53 +02:00
Raoul XQ
841c4b042c
Kill creature(s) with --kill
2011-04-13 14:42:53 +02:00
Raoul XQ
547dbe05fa
Add --showallflags flag to display all flags
...
Add --showallflags flag to display all flags of a creature. (Default: Display a few important ones.)
2011-04-13 13:22:14 +02:00
Raoul XQ
1d1c10601d
Add --showdead flag to also display dead creatures
...
- Add --showdead flag to also display dead creatures
- Display more creature flags
- Updated usage()
2011-04-13 12:47:50 +02:00
Raoul XQ
30d5bfbf47
Show creature type (again)
2011-04-13 11:55:18 +02:00
Alexander Gavrilov
ced036708f
When searching for a string buffer, use the key as a substring.
...
The dfincremental ui does not allow entering strings with trailing
whitespace, and anyway sometimes it is difficult to guess how a GUI
string actually ends. Therefore it is probably more generic to
search for buffers that simply begin with the entered string.
2011-04-13 11:45:16 +04:00
Alexander Gavrilov
538a5f3d81
Hide more build-specific files.
2011-04-13 11:43:10 +04:00
Raoul XQ
ad93afc1ee
Hide skills with level 0 and 0 experience points
...
- Hide skills with level 0 and 0 experience points
- Tabs to spaces
2011-04-13 06:30:37 +02:00
Raoul XQ
19c4371581
Add switch -1 to skillmodify.cpp
2011-04-13 01:47:15 +02:00
Petr Mrázek
2aad508d2b
Merge branch 'master' of https://github.com/raoulxq/dfhack into raoulxq-master
2011-04-12 14:00:04 +02:00
Petr Mrázek
f5911a14a6
Some const correctness, re-enabled job printing in the creature dump tool.
2011-04-12 13:59:07 +02:00
Raoul XQ
d10d8316e7
Reduced verbosity.
2011-04-12 13:51:20 +02:00
Raoul XQ
bb80b246d1
Fix for -ah adding wrong labors.
2011-04-12 13:47:11 +02:00
Raoul XQ
f2c60a3cfb
Fix for materialAt()->veinMaterialAt()
2011-04-12 13:16:10 +02:00
Raoul XQ
74856ad00a
Added tools/playground/digpattern
...
Small utility to dig certain patterns (in this case 3x3 bedrooms).
2011-04-12 13:03:34 +02:00
Raoul XQ
05f33853e1
Merge remote branch 'upstream/master'
...
Conflicts:
tools/playground/CMakeLists.txt
2011-04-12 12:38:49 +02:00
Raoul XQ
46485a70c4
Remove magic numbers, smaller display changes
...
- Remove magic numbers
- Show social skills only when -ss is given
- Hide hauler labors when +sh is given
- Add -v for verbose
2011-04-12 12:19:01 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00