Commit Graph

4484 Commits (d4542b32fa3e1d60762fe2cf7cc66f00c34bc507)
 

Author SHA1 Message Date
Alexander Gavrilov 70a2ab9141 Fix crash due to incorrect loop bounds in add-spatter.
This caused a buffer overrun bug if an ADD_SPATTER
reaction had any non-improvement outputs.
2013-08-22 11:22:18 +04:00
Mikko Juola 506a60709e Add SDL_PushEvent() to one of the hooked SDL functions.
This is needed by Dfterm3 plugin.
2013-08-20 21:41:08 +03:00
Alexander Gavrilov df2e04db26 Update xml definitions. 2013-08-16 18:25:16 +04:00
jj 308e7b6820 fix renamed pregnancy_ptr/mystery to pregnancy_genes/caste 2013-08-10 01:57:11 +02:00
jj 090d7defc5 add NEWS entry for arena SC_WORLD_LOADED 2013-07-07 23:53:17 +02:00
jj 6f5c03b912 core: generate SC_WORLD_LOADED for arena too 2013-07-07 23:36:22 +02:00
jj 297fa86c34 follow df-structures change to drawBuilding 2013-07-07 17:40:28 +02:00
expwnent c1fef35b52 Renamed digSmart to digFlood. 2013-06-25 19:57:17 -04:00
expwnent 56e25bfa12 Documented invasion-now, moved it from devel scripts, and documented digSmart in readme. 2013-06-25 19:34:13 -04:00
expwnent ba73de5e35 EventManager: use units.all instead of units.active. 2013-06-20 21:34:32 -04:00
Alexander Gavrilov e15f5c451f Fix search for cur_season_tick and cur_season in devel/find-offsets.
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
2013-06-20 18:18:02 +04:00
Alexander Gavrilov 21dc3afede Find cur_year_tick_advmode in devel/find-offsets.lua 2013-06-20 17:20:04 +04:00
expwnent f459bfc4f1 diggingInvaders: added per-creature dig times and differentiated between smooth and rough constructions. 2013-06-15 23:04:15 -04:00
Quietust 8c6881beb6 Cleanup 2013-06-14 14:46:10 -05:00
Quietust 4193d9b5b3 Add new plugin for cleaning up construction building materials 2013-06-14 14:40:02 -05:00
Alexander Gavrilov 49409d4630 Follow xml changes. 2013-06-11 16:10:42 +04:00
expwnent 776d088eb9 diggingInvaders: tweaks. 2013-06-11 07:25:07 -04:00
expwnent f557376c3a diggingInvaders: make invaders dig slowly, in a configurable way. 2013-06-11 05:14:56 -04:00
expwnent 3e7bce8f2f diggingInvaders: tweak invasion-now to be more useful. 2013-06-11 02:30:52 -04:00
expwnent 1b260fe549 Made the per save onLoad and onUnload script use the right separator character for different operating systems. 2013-06-10 15:55:54 -04:00
expwnent 57c42e3927 Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches. 2013-06-10 15:43:14 -04:00
expwnent 0378bbb896 diggingInvaders: proper user interface. 2013-06-10 01:58:27 -04:00
expwnent 9f6638432f When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init. 2013-06-10 00:45:46 -04:00
expwnent 07a4839d8b diggingInvaders: made it easy to flip between int64 and int32 for distance cost. It did not make a significant difference in performance when I timed it. 2013-06-09 23:26:07 -04:00
expwnent 4e715ca44b diggingInvaders: made it only do a little work each frame instead of all at once with the pathfinding. 2013-06-09 23:07:51 -04:00
expwnent c4533dcb0c diggingInvaders: only path from one guy, and other minor tweaks. 2013-06-09 17:52:13 -04:00
expwnent d26b11eb40 diggingInvaders: cleaned up pick creation. 2013-06-09 17:20:23 -04:00
expwnent 638affee06 diggingInvaders: tweaked pick creation. Don't recreate if they already have one. 2013-06-09 16:23:41 -04:00
expwnent 08114cf574 diggingInvaders: more fixes. Still a few issues with ramps probably. 2013-05-31 20:39:43 -04:00
expwnent 2b7dfca21e diggingInvaders: cleanup, tweaks. Works for simple situations. 2013-05-31 19:27:22 -04:00
expwnent f8261348ff Merge branch 'master' into diggingInvaders
Also make edgeCost.cpp compile because I stopped midsentence for some reason.

Conflicts:
	library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent 5c827beae0 invasion-now: script to trigger invasions. 2013-05-31 15:54:25 -04:00
expwnent 909d686ae4 digSmart: remove print statement. 2013-05-31 13:41:31 -04:00
expwnent b82b3f2283 digSmart: added user interface and documentation. 2013-05-31 13:32:56 -04:00
expwnent b945b36016 digSmart: framework in place for finding the bug. When a tile is actively being dug, the dig designation is cleared. If you designate the tile again for digging, multiple dwarves might try to dig it at the same time, leading to job cancellation spam when one finishes. 2013-05-31 12:23:28 -04:00
expwnent 20fa38da7e digSmart: still doesn't working, but learning more. Something weird happens with dig designations. 2013-05-31 00:49:35 -04:00
expwnent 4ba73bc171 Merge branch 'master' into digSmart 2013-05-30 22:22:16 -04:00
expwnent 8982abc163 treefarm: automatically chop trees and dig obsidian 2013-05-30 22:18:08 -04:00
expwnent aed5f4178f Update xml. 2013-05-30 20:06:06 -04:00
expwnent 594247b57e skeletonShort: slightly easier to copy+paste it to start new plugins, but is more illegible to new DFHackers. 2013-05-30 19:07:22 -04:00
expwnent e0b27a6873 Update xml. 2013-05-28 19:55:26 -04:00
expwnent 9ee3da876e Documentation. 2013-05-25 20:44:07 -04:00
expwnent ee9bddf831 autoSyndrome comment tweaks 2013-05-25 20:23:59 -04:00
expwnent 3403146461 Merge remote-tracking branch 'peterix/master'
Conflicts:
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-05-25 20:08:56 -04:00
expwnent 83a9e5c837 autoSyndrome: added reset policies, allowing modders to specify what to do if a unit already has the syndrome in question. 2013-05-25 14:26:42 -04:00
expwnent 22f31ca3ad workNow tweaks 2013-05-25 12:23:38 -04:00
expwnent 638b2e974c EventManager: cleaned up manageEvents considerably, using a function pointer array. 2013-05-25 12:19:54 -04:00
expwnent bcaaa72387 EventManager should use a CoreSuspender just in case. 2013-05-25 11:50:43 -04:00
expwnent 5cca0b84a3 fastdwarf: made it work better when both fastdwarf and teledwarf are enabled. 2013-05-25 11:07:59 -04:00
expwnent 141043363d autoSyndrome: need to check JOB_COMPLETED very often to catch cancelled jobs properly. 2013-05-25 10:20:22 -04:00