expwnent
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46b9148277
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Digging invaders: it still doesn't work, but now it's a lot simpler.
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2012-12-20 00:35:45 -05:00 |
expwnent
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9cb3f19630
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Digging invaders: Minor changes. Still unstable.
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2012-12-19 20:44:22 -05:00 |
expwnent
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ee4f37ff72
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Merge branch 'canWalkBetween' into diggingInvaders
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2012-12-19 20:31:17 -05:00 |
expwnent
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7972902c81
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stepBetween: named a few things better, and fixed a lot.
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2012-12-19 20:30:37 -05:00 |
expwnent
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fcbc5d1cb0
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Digging invaders. Temp commit. Unstable.
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2012-12-19 18:46:46 -05:00 |
expwnent
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a93c0223a2
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EventManager: unstable. Temp commit.
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2012-12-18 20:28:30 -05:00 |
expwnent
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555c754636
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EventManager: added construction and building events.
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2012-12-18 18:34:38 -05:00 |
Kelly Martin
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a9fec84c72
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Autolabor: add paved roads.
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2012-12-18 16:23:02 -06:00 |
expwnent
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a09764e77b
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Digging Invaders: more optimizations.
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2012-12-18 15:22:21 -05:00 |
expwnent
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110a9a5579
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Digging Invaders: a bit faster.
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2012-12-17 20:44:35 -05:00 |
expwnent
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937769874d
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Digging Invaders: kind of works, but WAAAAAY too slow.
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2012-12-17 20:12:11 -05:00 |
expwnent
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957a4da474
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Minor changes.
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2012-12-17 18:05:57 -05:00 |
expwnent
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515eb3b060
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Reverted the silly changes to Buildings module that didn't work anyway.
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2012-12-17 17:38:47 -05:00 |
expwnent
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ef80dbacde
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More fiddling. Almost kind of works.
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2012-12-17 17:36:35 -05:00 |
expwnent
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76fcf1c335
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Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far.
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2012-12-17 14:22:45 -05:00 |
expwnent
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94673e447d
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diggingInvaders: reimplemented path-based digging. Works kind of ok.
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2012-12-17 13:37:02 -05:00 |
expwnent
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ed1766936b
|
diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case.
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2012-12-17 00:54:39 -05:00 |
expwnent
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3fde504ae2
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Merge branch 'canWalkBetween' into diggingInvaders
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2012-12-17 00:25:31 -05:00 |
expwnent
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22837af8d7
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canWalkBetween: fixed bug involving ramps.
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2012-12-17 00:25:14 -05:00 |
expwnent
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bf25ea5129
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diggingInvaders: fixed a major bug with edge sorting.
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2012-12-17 00:17:07 -05:00 |
expwnent
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d79583a2c9
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Merge branch 'canWalkBetween' into diggingInvaders
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2012-12-16 23:39:36 -05:00 |
expwnent
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1a6a09281b
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canWalkBetween: forgot a case with ramps.
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2012-12-16 23:37:15 -05:00 |
expwnent
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d2be8f18e1
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canWalkBetween: forgot a case with stairs.
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2012-12-16 23:30:35 -05:00 |
expwnent
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01e5e93825
|
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
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2012-12-16 23:26:50 -05:00 |
expwnent
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a61cbc661b
|
diggingInvaders: starting a rewrite. Unstable
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2012-12-16 21:44:23 -05:00 |
expwnent
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9aa95ddca8
|
diggingInvaders: int -> int32_t
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2012-12-16 17:06:46 -05:00 |
expwnent
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2760484c37
|
diggingInvaders: cleanup.
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2012-12-16 16:53:02 -05:00 |
expwnent
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131d19e4cf
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Merge branch 'eventManager' into diggingInvaders
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2012-12-16 16:43:58 -05:00 |
expwnent
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8a242b3c0d
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Merge branch 'master' into diggingInvaders
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2012-12-16 16:34:45 -05:00 |
expwnent
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78aab90f3a
|
EventManager: whitespace.
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2012-12-16 16:27:08 -05:00 |
expwnent
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0b157974f5
|
Merge branch 'eventManager' into autoSyndrome
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2012-12-16 15:40:08 -05:00 |
expwnent
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3951d4d204
|
EventManager: made it safe to register/unregister while events are being triggered.
|
2012-12-16 15:39:39 -05:00 |
Kelly Martin
|
4ac6d9c0c3
|
Autolabor: add a number of destroy furniture labors (all "haul furniture")
|
2012-12-16 00:03:26 -06:00 |
Kelly Martin
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8bf359ba02
|
Autolabor: add labor for ivory & horn crafts (yawn)
|
2012-12-15 21:18:06 -06:00 |
expwnent
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75db99a3c7
|
autoSyndrome: deleted an unused constant.
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2012-12-15 18:52:05 -05:00 |
expwnent
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3e5537e321
|
autoSyndrome: made it use EventManager.
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2012-12-15 18:47:51 -05:00 |
expwnent
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dae162a0b4
|
Merge branch 'eventManager' into autoSyndrome
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2012-12-15 18:18:59 -05:00 |
expwnent
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d4d8e69556
|
EventManager: Allowed absolute time registration.
|
2012-12-15 18:08:59 -05:00 |
expwnent
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935058f0a5
|
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
|
2012-12-15 17:43:41 -05:00 |
expwnent
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86e002f3ff
|
EventManager: added item creation event.
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2012-12-15 16:49:13 -05:00 |
expwnent
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b0314755e0
|
EventManager: added unit death event.
|
2012-12-15 14:40:11 -05:00 |
Warmist
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4af6b728b7
|
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
|
2012-12-15 13:27:16 +02:00 |
expwnent
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155a4d044c
|
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
|
2012-12-14 23:29:28 -05:00 |
expwnent
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cf619a519e
|
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
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2012-12-14 22:14:38 -05:00 |
expwnent
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747723187f
|
EventManager: first draft.
|
2012-12-14 21:05:38 -05:00 |
Kelly Martin
|
cd7c39f2db
|
Autolabor: add deconstruct labor for cages
|
2012-12-14 09:34:03 -06:00 |
Warmist
|
08f454cc81
|
Removed old reactionhooks.lua
|
2012-12-14 16:41:59 +02:00 |
Warmist
|
e46d434c25
|
Missing lua file for eventful.
|
2012-12-14 16:33:26 +02:00 |
expwnent
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af7f11fdfa
|
autoSyndrome: made the syndrome logic make more sense.
|
2012-12-13 11:30:37 -05:00 |
jj
|
bba96494f3
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ruby: add unit_hostiles to list hostiles units (duh)
|
2012-12-13 17:20:21 +01:00 |