lethosor
a615723b38
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
Quietust
92946e5fbc
Minor reveal fix - only preallocate unreveal data for existing map blocks
2014-08-31 11:43:19 -05:00
Quietust
e711605413
Some minor corrections
2014-07-21 13:26:34 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
Quietust
23acf276b4
Silence warning C4800 on Windows
2014-06-03 08:58:31 -05:00
Quietust
463bb8d498
Update plugins to use CR_WRONG_USAGE where appropriate
2013-10-30 15:58:14 -05:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
Alexander Gavrilov
459c69046b
Dissolve the World module class into a namespace.
...
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov
db91850464
Sync to the change in gamemode/gametype globals.
2012-06-16 14:42:56 +04:00
Alexander Gavrilov
c7b922250b
More maps api refactoring and renaming.
...
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Petr Mrázek
004acdad4e
Tweaks!
...
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Quietust
a4ce1fff13
Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account
2012-03-13 15:40:38 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
...
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Quietust
e43a87b13b
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-03 14:13:51 -06:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Quietust
5019af038b
Allow Reveal to be used in Adventurer mode
2012-03-01 22:52:40 -06:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Quietust
e4a0b2aaf9
Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes
2012-02-18 11:36:06 -06:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Quietust
2cc6bcf0e9
Use CoreSuspender and namespace df::enums
2012-01-21 18:31:15 -06:00
Quietust
cbac8259ed
Fix unreveal
2012-01-20 10:13:34 -06:00
Quietust
7da633b6ef
Optimize reveal - instead of walking the entire map, just iterate across the list of blocks
2012-01-19 22:36:34 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
4bb724cd6c
Significant cleanup of Maps module - next step will be to kill it properly
2012-01-19 14:11:52 -06:00
Quietust
e82055986e
Only use #include <> for system libraries - for everything else, use ""
2012-01-15 14:54:14 -06:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Petr Mrázek
5007419fcd
Add nopause command.
2011-11-06 01:26:57 +01:00
Petr Mrázek
70ebacead0
Add possibility to reveal hell without pausing.
2011-10-25 21:36:22 +02:00
Petr Mrázek
a0f99ef707
Many tweaks to plugins, reorganized the build system and removed more cruft.
2011-08-14 08:42:21 +02:00
Petr Mrázek
e04dd8f101
The old unreveal flood fill is now the revflood command.
2011-08-02 03:48:59 +02:00
Petr Mrázek
459d48d75a
Made the linux console super awesome. The dfhack script won't LD_PRELOAD dfhack for gdb.
2011-07-15 15:55:01 +02:00
Petr Mrázek
792d272fbf
Windows side of the Console rewrite
2011-07-14 04:05:27 +02:00
Petr Mrázek
630b746cfe
Integrate linenoise into Console - Linux part
2011-07-13 11:45:30 +02:00
Petr Mrázek
5209162403
reveal - shorter commands, reversed safe and hell mode (safe is now default)
2011-07-09 13:52:00 +02:00
Petr Mrázek
d894ef0ffa
Hotkey UI for linux.
2011-07-09 11:33:58 +02:00
Petr Mrázek
8b298f8d91
More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
...
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek
4cd80fa5d4
Only warn user when needed.
2011-07-06 12:52:16 +02:00
Petr Mrázek
8318213b97
Safe version of reveal (no hell)
2011-07-06 12:26:45 +02:00
Petr Mrázek
56a409d9a4
sync, some map data structures, commented out some dead code
2011-07-06 11:13:36 +02:00
Petr Mrázek
00ddb45dbd
Added optional plugin_onupdate function, called each Core update.
2011-06-27 02:13:01 +02:00
Petr Mrázek
722531f590
Added destructor code for PluginManager, console color reset funstion.
2011-06-25 08:05:17 +02:00
Petr Mrázek
6fd7d42f00
Plugin manager, reworked kittens and reveal.
2011-06-25 05:35:29 +02:00
Petr Mrázek
f8cdd95b09
Console revamp - linux part.
2011-06-22 08:14:21 +02:00
Petr Mrázek
c6dc4900d2
Very basic plugin system.
2011-06-20 04:29:38 +02:00