Commit Graph

153 Commits (cd04b18e6d4f257273d67ea5a995fdbe2b28b67c)

Author SHA1 Message Date
simon cd04b18e6d New offsets for windows version ... tests 2010-05-19 17:05:25 +02:00
simon 77f7b1a494 Memory offsets for 31.04 windows 2010-05-18 18:25:37 +02:00
simon 3e57950228 New memory values skeleton 2010-05-17 15:49:28 +02:00
simon df90c6be2c New world module, sporting right now date readings 2010-05-12 15:27:51 +02:00
simon db1decea0a Creature birth date and time is now read 2010-05-12 14:41:43 +02:00
simon 76dddb8419 Support for the TLCM_TIMING attribute in color descriptors 2010-05-12 14:21:31 +02:00
simon a7fb5efb28 default race attributes values are now decoded and displayed 2010-05-10 13:11:46 +02:00
simon d435313632 Body parts are decoded
Color modifiers parts are decoded
2010-05-05 13:48:01 +02:00
simon 0c0eaa66d8 Eyes color are now decoded 2010-05-05 12:57:05 +02:00
simon 99b0d7dc1e Color modifiers are now decoded for castes 2010-05-05 11:17:40 +02:00
simon 2356e49768 proper offsets for sex and caste (they are different things) 2010-05-04 16:47:40 +02:00
simon 32176875f9 preliminary improvement system 2010-05-04 16:46:15 +02:00
U-glouglou\simon f46a7f1213 Basic code for item handling, now it should be tested :) 2010-05-02 10:35:23 +02:00
simon 9f939687ec Some generic material is decoded, although not well 2010-04-30 17:42:31 +02:00
simon c8d0f391fa Offset for race extracts 2010-04-30 17:03:41 +02:00
simon 7b35f976e5 material types are extracted from items ! 2010-04-30 16:17:10 +02:00
simon f0406f408e tentative item reading stuff 2010-04-29 17:00:34 +02:00
Petr Mrázek df3efe23fb Fix creature moods on 0.31.01 and 0.31.02 2010-04-27 20:18:46 +02:00
simon ff9a4d6091 test description of metal bars 2010-04-26 17:33:17 +02:00
simon bc08be3cbb Another flag is useful here 2010-04-26 17:19:20 +02:00
simon 2188ab1122 Add support for reading those strange flags in the mood materials 2010-04-26 15:34:07 +02:00
simon 2c4aa5a970 fixed offset 2010-04-26 15:20:27 +02:00
simon b59b552f93 Mood reading preliminary support 2010-04-26 13:23:57 +02:00
U-glouglou\simon 80d10a9748 mood offset 2010-04-23 20:12:32 +02:00
Petr Mrázek ddc2dd354d operator precedence! 2010-04-23 04:00:41 +02:00
simon 494cc49b51 new offsets and data related to mood 2010-04-21 16:12:14 +02:00
simon 06cb869940 an appearance vector location 2010-04-21 11:00:10 +02:00
simon 0b782333ca offsets for RGB color descriptors, and shapes 2010-04-20 18:25:15 +02:00
Petr Mrázek 8676ba5f07 Extremely basic map feature reading, lives in vector check ... 2010-04-20 04:37:45 +02:00
simon 1ff7f6e478 Add civilization support :
* field in creature structure
* offset of the player civilization id
2010-04-19 14:36:21 +02:00
simon 9705e05d8c Creature tile description support
Reading of the tile character and colors in the race structure, plus
offsets in Memory.xml.
Upgrade of creaturedump
2010-04-19 11:23:11 +02:00
Petr Mrázek 96b42f8ac1 Fix linux crashes. 2010-04-19 00:32:50 +02:00
Petr Mrázek caa482fbd1 Support for reading/writing temperature, extended veinlook 2010-04-17 15:30:25 +02:00
Petr Mrázek 59cdbeefe7 catsplosion ported, doesn't work 2010-04-15 13:04:58 +02:00
Petr Mrázek ab3a842fdb Support for creature castes 2010-04-14 22:12:02 +02:00
Petr Mrázek e8a3106b10 Plant/Wood materials reading fixed. 2010-04-14 12:16:56 +02:00
Petr Mrázek 2594cd4eb3 Fix language vector for 0.31.03 2010-04-13 23:21:31 +02:00
Petr Mrázek 81cf60c0e0 Fixes to creature offsets. Needs more checking. 2010-04-13 07:36:16 +02:00
Petr Mrázek 88a3d96ef6 0.31.03 support. Creature soul offsets need a bit of work it seems. 2010-04-13 05:46:26 +02:00
Petr Mrázek e85b429127 Throw exceptions on memory read errors! Fix reading creatures that have no soul. 2010-04-13 03:11:26 +02:00
Petr Mrázek 549b845738 Custom buildings (tested) 2010-04-13 00:03:29 +02:00
Petr Mrázek da0602dbb1 Dirty bit for creature equipment pickup on labor setting 2010-04-12 18:19:53 +02:00
Petr Mrázek 6ba2804b68 Creature traits, added back map occupancy. 2010-04-12 00:48:25 +02:00
Petr Mrázek 80ad47c82c Fix 'building_windmillstst' 2010-04-11 13:32:35 +02:00
Petr Mrázek 5ef87773be Infinite loop fix related to block events. Added traction bench to known buildings. 2010-04-11 13:03:00 +02:00
Petr Mrázek d96d2018a8 Hotkey reading 2010-04-11 02:32:50 +02:00
Petr Mrázek ce279302d5 Possibly figured out building type offsets.
buildingsdump improvements (interacts with cursor, dump all with no parameters)
2010-04-09 15:16:14 +02:00
Petr Mrázek fb01ecf6c9 Buildings - names, type offsets and other stuff could be wrong 2010-04-09 14:44:00 +02:00
Petr Mrázek c08d696d56 Creature mental attributes 2010-04-09 03:21:42 +02:00
Petr Mrázek 409e3ffcf0 More creature stuff 2010-04-09 02:08:46 +02:00