|  expwnent | 0b68e66dc9 | DiggingInvaders: fixed a problem with deconstructing hatches. | 2013-01-03 13:32:50 -05:00 | 
				
					
						|  expwnent | f60e44c395 | DiggingInvaders: minor changes. | 2013-01-03 13:11:11 -05:00 | 
				
					
						|  expwnent | 7586e62374 | Digging Invaders: fixed a problem with removing constructions. | 2013-01-02 22:35:05 -05:00 | 
				
					
						|  expwnent | 5201870356 | Digging Invaders: get rid of debug prints. | 2013-01-02 22:13:23 -05:00 | 
				
					
						|  expwnent | ae43865489 | Digging Invaders: actually seems to basically work! | 2013-01-02 22:11:05 -05:00 | 
				
					
						|  expwnent | 144e0b4dcb | Digging Invaders: merged eventManager and recent. | 2013-01-02 11:26:30 -05:00 | 
				
					
						|  expwnent | 46b9148277 | Digging invaders: it still doesn't work, but now it's a lot simpler. | 2012-12-20 00:35:45 -05:00 | 
				
					
						|  expwnent | 9cb3f19630 | Digging invaders: Minor changes. Still unstable. | 2012-12-19 20:44:22 -05:00 | 
				
					
						|  expwnent | fcbc5d1cb0 | Digging invaders. Temp commit. Unstable. | 2012-12-19 18:46:46 -05:00 | 
				
					
						|  expwnent | a09764e77b | Digging Invaders: more optimizations. | 2012-12-18 15:22:21 -05:00 | 
				
					
						|  expwnent | 110a9a5579 | Digging Invaders: a bit faster. | 2012-12-17 20:44:35 -05:00 | 
				
					
						|  expwnent | 937769874d | Digging Invaders: kind of works, but WAAAAAY too slow. | 2012-12-17 20:12:11 -05:00 | 
				
					
						|  expwnent | 957a4da474 | Minor changes. | 2012-12-17 18:05:57 -05:00 | 
				
					
						|  expwnent | ef80dbacde | More fiddling. Almost kind of works. | 2012-12-17 17:36:35 -05:00 | 
				
					
						|  expwnent | 76fcf1c335 | Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far. | 2012-12-17 14:22:45 -05:00 | 
				
					
						|  expwnent | 94673e447d | diggingInvaders: reimplemented path-based digging. Works kind of ok. | 2012-12-17 13:37:02 -05:00 | 
				
					
						|  expwnent | ed1766936b | diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case. | 2012-12-17 00:54:39 -05:00 | 
				
					
						|  expwnent | bf25ea5129 | diggingInvaders: fixed a major bug with edge sorting. | 2012-12-17 00:17:07 -05:00 | 
				
					
						|  expwnent | a61cbc661b | diggingInvaders: starting a rewrite. Unstable | 2012-12-16 21:44:23 -05:00 | 
				
					
						|  expwnent | 9aa95ddca8 | diggingInvaders: int -> int32_t | 2012-12-16 17:06:46 -05:00 | 
				
					
						|  expwnent | 2760484c37 | diggingInvaders: cleanup. | 2012-12-16 16:53:02 -05:00 | 
				
					
						|  expwnent | 45efcfc763 | Warning: does not work. Temp commit! | 2012-08-24 11:40:51 -04:00 | 
				
					
						|  expwnent | cb24f1e53a | Converted tabs to spaces. | 2012-08-23 22:25:25 -04:00 | 
				
					
						|  expwnent | 6de9049dcc | Very rough draft. Invaders tend to overdestroy buildings. They also overdig. Also they only do it on user request. Also it happens instantly. Also they can't dig through constructions. Also I have tabs in the indentation. | 2012-08-23 22:12:07 -04:00 |