Alexander Gavrilov
8536785d1d
Boilers made out of unsuitable materials should explode!
2012-09-01 20:46:34 +04:00
Alexander Gavrilov
bae85ac77d
Make the steam engine consume liquids from Z level below.
2012-09-01 17:52:51 +04:00
Alexander Gavrilov
74501d3197
Try preventing "boiling water" from freezing, and dump steam on destroy.
2012-09-01 14:42:19 +04:00
Warmist
532839a4d5
Embark anywhere ported
2012-09-01 10:54:45 +03:00
Alexander Gavrilov
f158e1894d
Further work on steam engine.
...
- Display water inside as 'boiling' by hooking item_liquid_miscst.
- Store current power in flags to avoid mess if items disappear etc.
- Suspend/unsuspend stoke jobs depending on steam level.
- Implement intelligent steam use rate and boiler capacity cap.
- Modify appearance of special tiles to display status.
2012-09-01 11:29:05 +04:00
Alexander Gavrilov
e0097d8d43
Fix access to unnamed bits in bitfields, and allow hook.apply(false)
2012-09-01 11:25:24 +04:00
Warmist
7cabf1b843
Small bug fix
2012-09-01 10:13:08 +03:00
Warmist
d784d4bc40
Static code segment search for memscan.lua
2012-09-01 10:05:31 +03:00
Quietust
c68afdaad2
Display command key helper for Manipulator on Unit List, various tweaks
2012-08-31 20:35:35 -05:00
Warmist
c9c587af9a
small fix for boolean values
2012-09-01 01:27:01 +03:00
Warmist
af155db3be
Added whole bunch of editable things (units, jobs, flows)
2012-09-01 01:22:51 +03:00
Warmist
262233aa33
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-08-31 23:53:31 +03:00
Warmist
f8744e2ec2
Experimental stuff editor (can and will crash DF )
2012-08-31 23:46:33 +03:00
Alexander Gavrilov
ece0833c93
Prototype steam engine workshop :)
...
Very broken and incomplete still.
2012-09-01 00:22:55 +04:00
Alexander Gavrilov
0f1be28637
Follow xml changes.
2012-09-01 00:17:08 +04:00
Warmist
90021b4e5e
simple_embark/plugin.lua sanitized
2012-08-30 20:41:10 +03:00
Alexander Gavrilov
e6b2cb73af
Add a tweak for pressure plate creature weight limit rendering.
...
Print them as readable "???K", instead of the normal truncated numbers.
2012-08-30 20:48:06 +04:00
Warmist
6b7594dbd7
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-08-30 18:52:48 +03:00
Alexander Gavrilov
750eefe48a
Follow unconditional JMP chains in MSVC vmethod ptr detection.
2012-08-30 19:28:53 +04:00
Quietust
c414aafc59
Add "Toggle Group" key
2012-08-30 10:03:12 -05:00
Alexander Gavrilov
1dee51abb0
Use generic DOCTOR tile for wound dresser labor.
2012-08-30 19:01:43 +04:00
Quietust
7676f07b06
Display creature graphics tiles beneath the column headers
2012-08-30 09:46:09 -05:00
Kelly Martin
a8158cb19a
Merge remote-tracking branch 'q/master'
2012-08-30 09:25:26 -05:00
Kelly Martin
604cf80832
Repurpose the nestboxes plugin as a watcher that automatically forbids fertile eggs.
2012-08-30 09:23:11 -05:00
Alexander Gavrilov
cb125f3d89
Add a script to fix population cap problems.
2012-08-29 19:20:38 +04:00
Alexander Gavrilov
8a617edb10
Support "ls -a" to list scripts in subdirs.
2012-08-29 19:03:53 +04:00
Quietust
4e169558f5
Tweak column labels a bit
2012-08-28 15:52:26 -05:00
Quietust
b2587c1e6d
Fix skill sort
2012-08-28 15:33:22 -05:00
Warmist
fee3cfda96
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-08-28 20:18:12 +03:00
Alexander Gavrilov
834d7fa1fa
Tweak prospector: try using the biome elevation for soil depth.
...
Until a better idea presents itself (or maybe it is the right way).
Soil depth computation affects which soil layers are reported, and
Z level alignment of the layer stack.
2012-08-28 11:52:54 +04:00
Quietust
c587ea2c74
Add new tweak command to make Train orders no longer count as patrol duty
2012-08-27 14:06:10 -05:00
Alexander Gavrilov
f73cebff68
Account for caves and magma sea in pre-embark prospector.
2012-08-27 23:03:17 +04:00
Alexander Gavrilov
f1915915b4
Follow change in xml again.
2012-08-27 23:03:02 +04:00
Quietust
5ad9b82ace
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-08-27 09:17:27 -05:00
Quietust
faf3bdf2b7
Adjust grid display - labors without skills use different tiles, and skills without labors have a red background
2012-08-27 09:04:32 -05:00
Alexander Gavrilov
5fed060d7d
Follow field rename in xml.
2012-08-27 16:01:11 +04:00
Quietust
f562871867
Add ViewCre and Zoom-Cre to Manipulator (by forwarding them to Unitlist)
2012-08-26 13:58:37 -05:00
Alexander Gavrilov
b2bdc199cb
Fix NULL pointer access in ~virtual_identity.
2012-08-26 22:43:18 +04:00
Alexander Gavrilov
84f6663a07
Add a tweak to save the cursor position of dwarfmode between menus.
2012-08-26 21:19:56 +04:00
Alexander Gavrilov
8171652323
Support permaflow in liquids, including the gui.
2012-08-26 20:08:28 +04:00
Alexander Gavrilov
bee33fd486
Add a performance test for location caching in general refs.
2012-08-26 14:43:14 +04:00
Alexander Gavrilov
3402a3cd5d
Fix a deadlock problem between suspend in (un)load, and onupdate.
2012-08-26 14:43:14 +04:00
Alexander Gavrilov
7f1e4b46bc
Implement inheritance-aware vmethod interposing.
...
I.e. overwriting the vmethod in all vtables that use it, not only one.
2012-08-26 14:43:14 +04:00
Quietust
f6e4969e19
Key names are bright green, not dark green
2012-08-25 11:07:42 -05:00
Quietust
da6567e374
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-08-25 11:02:28 -05:00
Alexander Gavrilov
bd9800055d
Link to the lua library in the liquids plugin.
2012-08-25 20:01:03 +04:00
Quietust
dcdff40c85
Add sorting, command help; replace filtering with just using the current page of the UnitList viewscreen (and don't close it)
2012-08-25 10:57:50 -05:00
Alexander Gavrilov
41ad42d0fd
Expose the liquids plugin engine to lua, and make a wrapper gui script.
2012-08-25 10:37:03 +04:00
Petr Mrázek
21904fd607
Merge https://github.com/jjyg/dfhack
2012-08-24 22:30:39 +02:00
Petr Mrázek
9154564e71
Sync up submodules
2012-08-24 21:56:16 +02:00