doomchild
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b1ed423f98
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added map coordinate struct and the callback needed to flatten the std::map of coords to features into an array
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2011-03-14 14:59:03 -05:00 |
doomchild
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d347713860
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Merge remote branch 'upstream/master'
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2011-03-14 09:54:19 -05:00 |
Petr Mrázek
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cb86f52993
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minor liquids bugfix, added typedef for planecoord so that stonesense builds. Build system bits. Doxygen bits.
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2011-03-13 19:38:32 +01:00 |
Petr Mrázek
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b6d02768b4
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No DbgHelp.h
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2011-03-12 11:01:53 +01:00 |
doomchild
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870be3a1e7
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added tree buffer allocators
renamed a couple of allocators for consistency
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2011-03-11 16:58:22 -06:00 |
doomchild
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6e54715706
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added ReadVegetation
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2011-03-11 16:56:21 -06:00 |
Petr Mrázek
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4e3a66fcd8
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-11 22:38:25 +01:00 |
doomchild
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b75f513238
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updated creature caste and type structs
removed some (now) unneeded callbacks
made a better t_creaturetype -> c_creaturetype converter
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2011-03-11 14:09:51 -06:00 |
Petr Mrázek
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c223bb858f
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Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig.
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2011-03-11 03:09:45 +01:00 |
doomchild
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1de2efb162
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updated documentation
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2011-03-09 14:25:32 -06:00 |
doomchild
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44cbc3fd5c
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fixed allocator callbacks to take pointers to pointers so they'll actually, you know, WORK
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2011-03-09 12:23:20 -06:00 |
doomchild
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187a8a0578
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added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
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2011-03-09 12:22:00 -06:00 |
mikestewart
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5c32991c40
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Corrected game mode enum and added a mode changing tool to the playground.
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2011-03-07 00:19:12 -05:00 |
Petr Mrázek
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bbbea3d023
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-06 23:57:22 +01:00 |
Petr Mrázek
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9b0c426f9c
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The age of creatures is signed int.
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2011-03-06 11:42:02 +01:00 |
doomchild
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4cf037d5d3
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changed a couple of argument types to be more explicit
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2011-03-03 14:15:38 -06:00 |
doomchild
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368f3c1b2e
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added World getter renamed get_Window to get_WindowIO
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2011-03-03 14:14:59 -06:00 |
Petr Mrázek
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f307d2c4c3
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Merge https://github.com/doomchild/dfhack
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2011-03-03 17:51:27 +01:00 |
Petr Mrázek
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6f7a8e3af5
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Export fail removal - sa_feature, other minor changes
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2011-03-03 17:50:17 +01:00 |
doomchild
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f4be3ef4fe
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updated to use t_gamemodes struct in Read/WriteGameMode calls
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2011-03-03 10:18:27 -06:00 |
Petr Mrázek
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680fe2981e
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Merge branch 'master' of https://github.com/tomprince/dfhack
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2011-03-03 16:56:38 +01:00 |
Petr Mrázek
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552180d430
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Merge branch 'master' of https://github.com/doomchild/dfhack
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2011-03-03 16:24:26 +01:00 |
Petr Mrázek
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509971d6b1
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Small fix of the GameMode enum
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2011-03-02 09:07:37 +01:00 |
Tom Prince
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a82e249205
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Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
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2011-03-01 17:29:27 -05:00 |
Tom Prince
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f477fc002c
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Fix lots of -Wall warnings.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
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2011-03-01 17:19:18 -05:00 |
Petr Mrázek
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267bc1d446
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Game/Control mode improvements. Use dfposition to check them.
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2011-03-01 22:18:26 +01:00 |
doomchild
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0b77744905
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added game mode reader
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2011-03-01 14:38:55 -06:00 |
doomchild
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bdb0ebd8ea
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added grass vein and world construction readers
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2011-03-01 14:38:18 -06:00 |
Petr Mrázek
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fa220531b7
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Proper enum for game mode
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2011-03-01 13:08:20 +01:00 |
Petr Mrázek
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b1061d0f94
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Game mode reading, removed some include paths
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2011-03-01 06:59:23 +01:00 |
Petr Mrázek
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c6a402c2b8
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One more vein type. No ready for use.
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2011-02-27 20:43:44 +01:00 |
Petr Mrázek
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254aec1787
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Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
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2011-02-27 13:59:45 +01:00 |
Petr Mrázek
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4284b948a0
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Creature matgloss, creature and color matgloss offsets.
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2011-02-27 09:48:08 +01:00 |
Petr Mrázek
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97bfa32a82
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More cleanup in the Process lands.
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2011-02-24 11:43:33 +01:00 |
Tom Prince
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9b854be327
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Remove duplicate code implementing readInt.
Implement one version in terms of the other.
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2011-02-23 02:04:29 -05:00 |
Tom Prince
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6ca0dd7c1d
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Fix Process class.
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2011-02-23 04:01:07 +01:00 |
Petr Mrázek
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02e6e46d5f
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Grass veins
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2011-02-17 01:54:45 +01:00 |
Petr Mrázek
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3835ba0f75
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Search tools run on windows and moved to supported, some windows segment/heap/PE section enumeration work.
New windows dependency: ntdll.lib
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2011-02-14 03:58:32 +01:00 |
Petr Mrázek
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e958b8432a
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More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled.
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2011-02-12 10:26:36 +01:00 |
Petr Mrázek
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5bed6c5949
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Sync, autosearch skeleton.
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2011-02-08 22:55:40 +01:00 |
Petr Mrázek
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8439b3fa7d
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Required fixes for properly exporting the new symbols.
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2010-11-19 02:40:38 +01:00 |
Petr Mrázek
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ac91f46b6c
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Merged patches from Rainer Keller
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2010-11-17 20:50:50 +01:00 |
Petr Mrázek
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1a93c73737
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Big chunk of windows 31.18 offsets.
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2010-11-17 04:48:06 +01:00 |
Petr Mrázek
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9ac7c1a9f2
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memory.xml invalidation (untested)
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2010-11-08 00:10:59 +01:00 |
Petr Mrázek
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457b331be7
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Small fixes
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2010-11-03 10:45:29 +01:00 |
Petr Mrázek
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ab1a3a8cef
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Salt/Stagnant water finally understood.
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2010-10-29 07:36:06 +02:00 |
Petr Mrázek
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70cb93d9f4
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Fixed includes, unified formatting.
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2010-10-25 04:39:14 +02:00 |
zilpin
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92d0468694
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added more information to probe.
added pit-with-floor option to hellhole.
bug fixes for the fake magma pipe in hellhole.
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2010-10-20 12:31:16 -04:00 |
zilpin
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3acc410857
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Tile Types update, and new hellhole n deramp tools in playground
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2010-10-17 00:21:18 -04:00 |
Petr Mrázek
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b3121b898d
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Urrgh. Seriously.
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2010-10-07 01:23:35 +02:00 |