Commit Graph

8398 Commits (a38aefbe4431fed01990ac8bbf71822aeafa7a6c)
 

Author SHA1 Message Date
lethosor 7d0df117ee dwarfmonitor: fix typo in function name 2018-05-12 14:59:26 -04:00
lethosor ad518faeec cursecheck: Replace setUnitNickname (older) with Units::setNickname 2018-05-12 14:59:04 -04:00
lethosor c15571caa0 Move isRouteVehicle, isSquadEquipment from workflow to Items module 2018-05-12 14:49:30 -04:00
lethosor abb903d28f command-prompt: support getSelectedPlant() 2018-05-12 13:02:52 -04:00
lethosor a34b34d3cb Move a few item functions from autotrade/stocks into DFHack::Items 2018-05-12 12:04:46 -04:00
lethosor a0ea756789 Add logo to docs 2018-05-12 11:02:34 -04:00
lethosor 5742e1868a Update many things for 0.44.10-beta1
Including authors update for #1265
2018-05-12 00:07:45 -04:00
Lethosor 98e81ab245
Merge pull request #1268 from danamlund/fix-unlikely-findunit-segfault
Fix unlikely GUI::getAnyUnit segfault
2018-05-11 23:53:17 -04:00
Lethosor fbe652d7a0
Merge pull request #1265 from db48x/allow-calling-blueprint-from-lua
this allows the blueprint plugin to be called from lua
2018-05-11 23:52:16 -04:00
lethosor 018deec912 Fix another occasional segfault in block-labors
Fixes #1057
2018-05-11 22:18:26 -04:00
lethosor 55181bb81c Add Bumber to authors
dfhack/scripts#54
2018-05-11 18:50:44 -04:00
Dan Amlund 759df34fce fix potential segfault 2018-05-11 17:51:32 +02:00
lethosor d51a1d700c Update scripts 2018-05-11 10:35:26 -04:00
lethosor 9d353c1ea7 tweak block-labors: fix crash if unit is null
Fixes #1057
2018-05-11 10:21:05 -04:00
lethosor ceaa518be9 Fix a potential segfault in getAnyUnit
See #1218
2018-05-11 10:04:10 -04:00
lethosor 10abece564 Fix duplicate condition in Gui::getAnyUnit() 2018-05-11 09:58:40 -04:00
lethosor 272cdcb2b5 Add function names to NullPointer and InvalidArgument exceptions 2018-05-11 09:49:27 -04:00
Ben Lubar 58636f5a27
Make 32-bit Linux builds also check for undefined symbols. 2018-05-10 11:20:19 -05:00
lethosor 1bb90f6436 Update required libs for Linux in Compile.rst 2018-05-09 22:47:42 -04:00
lethosor 8e76c612f6 Add SDL to RFR libs on Linux 2018-05-09 21:48:27 -04:00
lethosor c510e7d7a0 Merge branch 'linux-linker-check-defined' (cleaned) into develop 2018-05-09 21:40:15 -04:00
lethosor 77ee74be50 Only require symbols to be defined in plugins
Core uses some unresolved symbols on Linux
2018-05-09 21:36:51 -04:00
lethosor 5b2cc7dc6e Linux: Check for unresolved symbols at link time 2018-05-09 21:36:39 -04:00
Daniel Brooks a550c81628 update the CMakeList to link the blueprint plugin against the lua library 2018-05-09 18:25:26 -07:00
Daniel Brooks b127522992 Merge branch 'develop' into allow-calling-blueprint-from-lua 2018-05-09 12:55:17 -07:00
lethosor cd717a4fe8 Fix stockpiles header in Plugins.rst 2018-05-09 10:39:14 -04:00
lethosor b95e8f433a Update changelog, scripts 2018-05-09 10:37:03 -04:00
lethosor 2ada907420 Move stockpiles option (load/save) below stocks/autodump/etc
Fixes #1161
2018-05-09 10:33:41 -04:00
lethosor ead0092765 Ignore added stockpile keys when renaming stockpiles
Fixes #1267
2018-05-09 10:25:55 -04:00
lethosor 2a52582c1f Add Gui::inRenameBuilding 2018-05-09 10:23:05 -04:00
Daniel Brooks 1eac476db7 add a note to the docs 2018-05-08 16:04:35 -07:00
Daniel Brooks d15f87715e update comments 2018-05-08 13:04:14 -07:00
Daniel Brooks 554814920b this allows the blueprint plugin to be called from lua 2018-05-08 11:42:41 -07:00
lethosor c4c450a494 Merge branch 'develop' of gh:dfhack/dfhack into develop 2018-05-07 09:14:18 -04:00
lethosor 4fe55639be Update version/submodules to 0.44.10-alpha1 2018-05-07 00:25:21 -04:00
Quietust d2f59c5f90 Update Contributing (IDA Freeware 7.0, cl-linux-debug being 32-bit only)
Also add my IDC script for doing RTTI on 64-bit Windows binaries
2018-05-06 10:26:14 -06:00
lethosor 32d83be84a Add some recent stuff to changelog.txt 2018-05-05 16:36:16 -04:00
lethosor f4088dbd28 Update xml, scripts 2018-05-05 16:09:20 -04:00
lethosor b266c7322f Make fpause pause worldgen
Closes #1256
2018-05-05 16:08:06 -04:00
lethosor b0c007cae6 Add some build scripts for sublime 2018-05-05 16:05:26 -04:00
lethosor 0904e8aa93 Merge branch 'gui-autogems' into develop 2018-05-05 15:45:06 -04:00
lethosor c9d7f433a9 Update docs for autogems UI 2018-05-05 15:39:16 -04:00
lethosor 9d7feaf39d autogems: load blacklist from autogems.json
Closes #1027
2018-05-05 12:49:06 -04:00
lethosor 60d1c270c2 Display autogems config option 2018-05-04 23:07:21 -04:00
Ben Lubar 69373e367c
Merge pull request #1261 from BenLubar/pull-request-test
Replace submodule URLs with relative URLs so they will be downloaded via the same transport as the main repo (HTTPS or SSH, usually)
2018-04-24 11:41:21 -05:00
Ben Lubar 8f609d0ddf
Replace submodule URLs with relative URLs
They will be downloaded via the same transport as the main repo (HTTPS or SSH, usually)
2018-04-23 18:56:29 -05:00
AtomicChicken c58ffdb922
Added function to remove syndrome wound data
The presence of syndrome data in unit.syndromes.active generates corresponding wound data in unit.body.wounds. This wound data acts to produce all of the syndrome's actual effects, including but not limited to flag changes, interaction abilities, body transformation and display name alterations. Wound data persists when syndrome data is cleared from unit.syndromes.active. Since syndrome-util did not touch wound data at all, the erase function was completely ineffective at actually removing syndromes.

Note that syndromes also generate a bunch of data in the historical figure information of units. I have observed that this historical data is sufficient to restore the syndrome in a unit following map reload (at least in adventure mode), so its clearance (which needs to also include any corresponding interaction effects) will have to be addressed in a future update. As is, syndrome erasure remains incomplete.
2018-04-20 17:14:03 +02:00
lethosor a708b0b303 Add some includes in DataDefs.h 2018-04-19 21:11:43 -04:00
lethosor 5cd8aa0458 Update downloads to 0.44.09 2018-04-19 12:35:00 -04:00
lethosor 3b2112a56e Update scripts/exterminate 2018-04-19 12:14:08 -04:00