Added function to remove syndrome wound data

The presence of syndrome data in unit.syndromes.active generates corresponding wound data in unit.body.wounds. This wound data acts to produce all of the syndrome's actual effects, including but not limited to flag changes, interaction abilities, body transformation and display name alterations. Wound data persists when syndrome data is cleared from unit.syndromes.active. Since syndrome-util did not touch wound data at all, the erase function was completely ineffective at actually removing syndromes.

Note that syndromes also generate a bunch of data in the historical figure information of units. I have observed that this historical data is sufficient to restore the syndrome in a unit following map reload (at least in adventure mode), so its clearance (which needs to also include any corresponding interaction effects) will have to be addressed in a future update. As is, syndrome erasure remains incomplete.
develop
AtomicChicken 2018-04-20 17:14:03 +02:00 committed by GitHub
parent 0e7ab27850
commit c58ffdb922
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 11 additions and 1 deletions

@ -22,6 +22,15 @@ ResetPolicy = ResetPolicy or utils.invert({
"NewInstance"
})
function eraseSyndromeData(unit,syndromeId,oldestFirst)
for i = (oldestFirst and 0) or #unit.body.wounds-1,(oldestFirst and #unit.body.wounds-1) or 0,(oldestFirst and 1) or -1 do
if unit.body.wounds[i].syndrome_id == syndromeId then
unit.body.wounds:erase(i)
break
end
end
end
function eraseSyndrome(unit,syndromeId,oldestFirst)
local i1
local iN
@ -38,6 +47,7 @@ function eraseSyndrome(unit,syndromeId,oldestFirst)
local syndromes = unit.syndromes.active
for i=i1,iN,d do
if syndromes[i]['type'] == syndromeId then
eraseSyndromeData(unit,syndromeId,oldestFirst)
syndromes:erase(i)
return true
end
@ -50,6 +60,7 @@ local function eraseSyndromeClassHelper(unit,synclass)
local syndrome = df.syndrome.find(unitSyndrome.type)
for _,class in ipairs(syndrome.syn_class) do
if class.value == synclass then
eraseSyndromeData(unit,syndrome.id)
unit.syndromes.active:erase(i)
return true
end
@ -172,4 +183,3 @@ function infectWithSyndromeIfValidTarget(target,syndrome,resetPolicy)
end
return _ENV