Japa
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2da136116d
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Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
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2013-06-24 05:10:01 +05:30 |
jj
|
50073ae406
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rendermax: make citizen glow
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2013-06-24 00:45:45 +02:00 |
jj
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e388dac794
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Merge branch 'master' of git://github.com/warmist/dfhack into rendermax
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2013-06-24 00:42:33 +02:00 |
Japa
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30697ee115
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Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-24 03:58:23 +05:30 |
Japa
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a2cef2d86a
|
Merge branch 'master' of https://github.com/warmist/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
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2013-06-24 03:58:07 +05:30 |
Warmist
|
736f9e85fc
|
Fixed skylight
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2013-06-24 01:26:25 +03:00 |
Warmist
|
8c9de79812
|
Small fixes
|
2013-06-24 00:53:39 +03:00 |
Warmist
|
f5f1328678
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
|
2013-06-24 00:53:03 +03:00 |
Japa
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fe41504952
|
Merge branch 'master' of https://github.com/warmist/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
Still broken. Needs boundary checking.
|
2013-06-24 03:11:46 +05:30 |
Warmist
|
3d6f4d3478
|
Added transparency to ice walls
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2013-06-24 00:36:43 +03:00 |
Warmist
|
6cd926b67e
|
fix for map_block lights, fix for gem window color, dimmed the plant lights.
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2013-06-24 00:10:52 +03:00 |
Japa
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c675ca467a
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Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
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2013-06-24 02:35:03 +05:30 |
Warmist
|
06915aeded
|
Fixed unload/disable crash. Added glowing plants.
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2013-06-23 23:56:01 +03:00 |
Warmist
|
82deeafe89
|
Torches for statues, candles on the tables.
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2013-06-23 22:28:26 +03:00 |
Warmist
|
0473f89fa2
|
Update water a bit.
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2013-06-23 21:49:17 +03:00 |
Warmist
|
84ed3797d4
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
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2013-06-23 21:46:58 +03:00 |
Japa
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fd0c053a80
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Added some more operators to the cell color class.
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2013-06-24 00:14:06 +05:30 |
Warmist
|
1361b38f27
|
Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
plugins/rendermax/renderer_light.cpp
|
2013-06-23 21:35:13 +03:00 |
Warmist
|
4f7df238ea
|
Fixed non-circular light. Do not show hidden tiles.
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2013-06-23 21:29:03 +03:00 |
Japa
|
f415ea2100
|
Made windows transmit colored light.
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2013-06-23 23:51:25 +05:30 |
Warmist
|
cb6130066d
|
Performance improvements, added flickering cursor light.
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2013-06-23 20:45:05 +03:00 |
Japa
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140371a0c7
|
Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 22:05:02 +05:30 |
Warmist
|
2c49c9e83c
|
C++ version of light engine.
|
2013-06-23 19:25:42 +03:00 |
Warmist
|
4ab750e9f3
|
light.lua: more help, changed screen exit key to '`'. Made it recalculate only when needed.
|
2013-06-23 13:28:22 +03:00 |
Japa
|
25ab75137b
|
Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 15:27:04 +05:30 |
Warmist
|
f7f70f4062
|
Light now fallsoff according to tile contents (water for now only)
|
2013-06-23 12:55:14 +03:00 |
Warmist
|
e3ee876a11
|
New line algo for lights
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2013-06-23 12:20:35 +03:00 |
Japa
|
be953ba4ab
|
Merge branch 'master' of https://github.com/warmist/dfhack
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2013-06-23 12:07:14 +05:30 |
Warmist
|
76f4c51a29
|
Another file forgotten
|
2013-06-23 09:36:04 +03:00 |
Japa
|
bea2cd74d6
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 11:50:09 +05:30 |
Warmist
|
b35ea4d10c
|
Fixed bug.
|
2013-06-23 09:19:29 +03:00 |
Japa
|
77a301db27
|
Merge branch 'master' of https://github.com/warmist/dfhack
|
2013-06-23 02:45:14 +05:30 |
Japa
|
3c386cb27c
|
Added git ignore.
|
2013-06-23 02:43:49 +05:30 |
Warmist
|
17cf52206a
|
Added light script. Can be ran with "static" to recalculate only on '~' press.
|
2013-06-22 23:18:09 +03:00 |
Warmist
|
4cc14641ac
|
Implemented lua interface.
|
2013-06-22 17:40:52 +03:00 |
Warmist
|
906864feaa
|
Added help for truecolor light testing thing. Also added colors.
|
2013-06-22 14:14:35 +03:00 |
Warmist
|
c273377284
|
Forgot to add the plugin itself. Also some improvements
|
2013-06-22 13:29:58 +03:00 |
Warmist
|
ea6a264fe2
|
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
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2013-06-22 03:45:42 +03:00 |
Warmist
|
ebc51f1bd3
|
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
|
2013-06-21 22:47:23 +03:00 |
expwnent
|
ba73de5e35
|
EventManager: use units.all instead of units.active.
|
2013-06-20 21:34:32 -04:00 |
Alexander Gavrilov
|
e15f5c451f
|
Fix search for cur_season_tick and cur_season in devel/find-offsets.
It seems the one-off error is a problem with the original
save I used, and not the result of some general behavior.
|
2013-06-20 18:18:02 +04:00 |
Alexander Gavrilov
|
21dc3afede
|
Find cur_year_tick_advmode in devel/find-offsets.lua
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2013-06-20 17:20:04 +04:00 |
Japa
|
dc78f16e2b
|
Added a simple unity project that connects to DF and pulls a list of plugins.
|
2013-06-17 23:53:36 +05:30 |
expwnent
|
f459bfc4f1
|
diggingInvaders: added per-creature dig times and differentiated between smooth and rough constructions.
|
2013-06-15 23:04:15 -04:00 |
Quietust
|
8c6881beb6
|
Cleanup
|
2013-06-14 14:46:10 -05:00 |
Quietust
|
4193d9b5b3
|
Add new plugin for cleaning up construction building materials
|
2013-06-14 14:40:02 -05:00 |
Warmist
|
67ba3d0043
|
Added building filter to advfort.
|
2013-06-14 10:20:36 +03:00 |
Alexander Gavrilov
|
49409d4630
|
Follow xml changes.
|
2013-06-11 16:10:42 +04:00 |
expwnent
|
776d088eb9
|
diggingInvaders: tweaks.
|
2013-06-11 07:25:07 -04:00 |
expwnent
|
f557376c3a
|
diggingInvaders: make invaders dig slowly, in a configurable way.
|
2013-06-11 05:14:56 -04:00 |