Alexander Gavrilov
36e44c682c
Add a plugin implementing 'add spatter to item' reactions.
2012-09-17 21:15:51 +04:00
Alexander Gavrilov
82e870c8dd
Move siege engine out of devel.
2012-09-17 14:59:59 +04:00
Alexander Gavrilov
d0e630d4c3
Move steam engine out of devel, since it should be fully functional.
2012-09-06 17:10:58 +04:00
Alexander Gavrilov
d5ea05ebb8
Implement a pressure plate sensitive to machine power.
...
When built next to a gearbox, it will monitor its powered state.
2012-09-06 12:37:29 +04:00
Alexander Gavrilov
8d876cc7d9
Support renaming some buildings, and arbitrary units, via gui script.
2012-09-05 21:27:42 +04:00
Alexander Gavrilov
bd9800055d
Link to the lua library in the liquids plugin.
2012-08-25 20:01:03 +04:00
Quietust
2c0a42296c
New plugin: Dwarf Manipulator - enter the [u]nits list and press [l]abors to get a DwarfTherapist-style labor editor
2012-08-21 15:43:32 -05:00
Petr Mrázek
6975f643fc
Fixage, syncing with structures
2012-07-09 01:05:40 +02:00
Timothy Collett
45456b2230
Enable building Stonesense and Ruby support
2012-07-05 11:39:27 -04:00
Petr Mrázek
8ff4f1a78e
Disable ruby plugin by default.
2012-05-20 22:58:02 +02:00
Petr Mrázek
489f22e550
Merge branch 'ruby' of https://github.com/jjyg/dfhack
2012-05-20 17:37:13 +02:00
harlanplayford
689cf3ee51
Added ForceEquip plugin to project
...
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:03:29 -04:00
jj
987cf697db
Merge upstream
2012-05-09 15:44:32 +02:00
jj
7a8db179ab
ruby: fix plugin/plant.rb, add onstatechange hook, use console proxy, general cleanup, enable build by default
2012-04-25 20:21:09 +02:00
Alexander Gavrilov
3282ac3db2
Add a hotkey command that sorts units in lists using lua comparators.
2012-04-21 15:43:52 +04:00
jj
0e10a8edff
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-18 18:50:48 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
jj
d901dd28cf
ruby: merge upstream
2012-04-17 14:40:59 +02:00
Petr Mrázek
c69af6ab9e
Fix missing lua linkage in burrows plugin.
2012-04-15 01:58:02 +02:00
Petr Mrázek
45ca8c6ac1
Merge https://github.com/angavrilov/dfhack
2012-04-15 00:13:39 +02:00
Alexander Gavrilov
cb49c92b99
Allow plugins to export functions to lua with safe reload support.
...
- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Petr Mrázek
bbf28eb33d
Disable df2minecraft again.
2012-04-14 14:15:46 +02:00
Alexander Gavrilov
2f54a48e63
Add a plugin that makes selected burrows auto-grow on digging.
2012-04-13 21:41:42 +04:00
jj
b2846492f4
ruby: compiles
2012-04-05 22:15:43 +02:00
Robert Heinrich
772c6b1cbb
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
2012-04-02 16:07:23 +02:00
Robert Heinrich
39787e9cd5
Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst.
2012-03-31 15:41:55 +02:00
Robert Heinrich
88c914142b
added plugin changeitem (change material type and base quality)
2012-03-29 15:33:54 +02:00
Robert Heinrich
cebdbff46d
minor updates in readme.rst; moved changelayer plugin to main plugin folder
2012-03-28 17:00:33 +08:00
Robert Heinrich
e63ba6f87d
added changelayer plugin
2012-03-26 04:15:42 +02:00
Petr Mrázek
ee66731d63
Remove Qt and server plugins.
2012-03-25 00:28:29 +01:00
Petr Mrázek
5453521da2
Make liquids and tiletypes reference Brushes.h in the build system
...
This should cause the header to show up in MSVC
2012-03-24 13:22:43 +01:00
Petr Mrázek
e90da2bff1
Move autolabor to main plugin folder
2012-03-24 01:29:09 +01:00
Petr Mrázek
13cf648634
Merge https://github.com/RossM/dfhack
2012-03-24 01:26:36 +01:00
Petr Mrázek
addb5c87aa
liquids vs liquidsgo: FIGHT!
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liquidsgo WINS, renamed to liquids to not confuse users.
2012-03-24 00:13:16 +01:00
Petr Mrázek
078caf363f
Move merged plugins into main plugin folder.
2012-03-23 23:49:28 +01:00
Robert Heinrich
aa807343cc
vampcheck is now generic cursecheck, added tweak clear-ghostly
2012-03-22 16:30:15 +01:00
Robert Heinrich
cf029e0a2e
fixed memory leak in liquids.cpp
2012-03-21 13:57:55 +01:00
Robert Heinrich
38686765a6
added plugin liquidsgo (like liquids but can run from hotkey)
2012-03-21 12:40:07 +01:00
Robert Heinrich
6c6438267b
add plugin vampcheck
2012-03-20 09:36:36 +01:00
unknown
89edfd4e15
Initial Autolabor code.
2012-03-16 21:45:52 -07:00
Alexander Gavrilov
605ee9669a
Plugin-exported functions now actually work.
2012-03-15 14:06:50 +04:00
Alexander Gavrilov
87f925e72e
Add support for exporting functions from plugins, with example in rename.
...
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Quietust
27a7f97174
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-03-11 15:32:16 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
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revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Quietust
1124ab25fb
Add map feature manager - allows enabling/disabling magma workshops as well as halting subterranean plant growth outside the caverns
2012-03-10 13:40:55 -06:00
Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
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Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00