expwnent
9cb3f19630
Digging invaders: Minor changes. Still unstable.
2012-12-19 20:44:22 -05:00
expwnent
ee4f37ff72
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-19 20:31:17 -05:00
expwnent
7972902c81
stepBetween: named a few things better, and fixed a lot.
2012-12-19 20:30:37 -05:00
expwnent
fcbc5d1cb0
Digging invaders. Temp commit. Unstable.
2012-12-19 18:46:46 -05:00
expwnent
a09764e77b
Digging Invaders: more optimizations.
2012-12-18 15:22:21 -05:00
expwnent
110a9a5579
Digging Invaders: a bit faster.
2012-12-17 20:44:35 -05:00
expwnent
937769874d
Digging Invaders: kind of works, but WAAAAAY too slow.
2012-12-17 20:12:11 -05:00
expwnent
957a4da474
Minor changes.
2012-12-17 18:05:57 -05:00
expwnent
ef80dbacde
More fiddling. Almost kind of works.
2012-12-17 17:36:35 -05:00
expwnent
76fcf1c335
Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far.
2012-12-17 14:22:45 -05:00
expwnent
94673e447d
diggingInvaders: reimplemented path-based digging. Works kind of ok.
2012-12-17 13:37:02 -05:00
expwnent
ed1766936b
diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case.
2012-12-17 00:54:39 -05:00
expwnent
bf25ea5129
diggingInvaders: fixed a major bug with edge sorting.
2012-12-17 00:17:07 -05:00
expwnent
d79583a2c9
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-16 23:39:36 -05:00
expwnent
01e5e93825
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
2012-12-16 23:26:50 -05:00
expwnent
a61cbc661b
diggingInvaders: starting a rewrite. Unstable
2012-12-16 21:44:23 -05:00
expwnent
9aa95ddca8
diggingInvaders: int -> int32_t
2012-12-16 17:06:46 -05:00
expwnent
2760484c37
diggingInvaders: cleanup.
2012-12-16 16:53:02 -05:00
expwnent
131d19e4cf
Merge branch 'eventManager' into diggingInvaders
2012-12-16 16:43:58 -05:00
expwnent
8a242b3c0d
Merge branch 'master' into diggingInvaders
2012-12-16 16:34:45 -05:00
expwnent
935058f0a5
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
2012-12-15 17:43:41 -05:00
expwnent
86e002f3ff
EventManager: added item creation event.
2012-12-15 16:49:13 -05:00
expwnent
b0314755e0
EventManager: added unit death event.
2012-12-15 14:40:11 -05:00
expwnent
155a4d044c
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
2012-12-14 23:29:28 -05:00
expwnent
cf619a519e
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
2012-12-14 22:14:38 -05:00
expwnent
747723187f
EventManager: first draft.
2012-12-14 21:05:38 -05:00
Petr Mrázek
0c70a448d0
Update submodules
2012-11-07 23:06:02 +01:00
Alexander Gavrilov
f6b6d730a0
Fix fix-armory constantly trying to store ammo already stored in chest.
2012-11-07 22:49:40 +04:00
Alexander Gavrilov
edf80ff748
Show the sex of the unit in the bottom line of Dwarf Manipulator.
2012-11-04 18:03:02 +04:00
Alexander Gavrilov
9bf24bde10
More various updates for search.
...
- Keep the search state as long as the screen is alive.
- Properly forget saved state when clearing search.
- Fix the start column in render for stocks screen.
- Allow search by profession in all Units pages.
- Dismiss search when trying to trade.
2012-11-03 15:34:04 +04:00
Alexander Gavrilov
8bccfb1e9a
Fix gcc compiler errors and warnings in search, reindent plugin_init, etc.
2012-11-03 14:31:07 +04:00
Alexander Gavrilov
43ab172652
Merge remote-tracking branch 'falconne/master'
...
Conflicts:
plugins/zone.cpp
2012-11-03 14:07:42 +04:00
Alexander Gavrilov
71c1ba84e3
Merge remote-tracking branch 'q-github/master'
2012-11-03 14:05:15 +04:00
Quietust
3257eb80a1
Add checks to avoid crashing if we encounter a soulless unit
2012-11-02 16:28:48 -05:00
jj
0a78064467
ruby: raise on invalid enum symbols
2012-10-31 16:11:06 +01:00
Alexander Gavrilov
69bdb0f8b8
Update fix-armory documentation and comments.
2012-10-31 11:31:31 +04:00
Alexander Gavrilov
05b73af9bb
Extend fix-armory with support for storing ammo in barracks.
2012-10-30 23:20:34 +04:00
Quietust
c4f544d796
Fix stupid MSVC
2012-10-30 13:50:14 -05:00
Quietust
b46885bb3c
Fix compile
2012-10-30 11:48:28 -05:00
Alexander Gavrilov
4fa826d2b9
Block instant creation of store in stockpile jobs when removing uniforms.
2012-10-30 13:11:57 +04:00
Alexander Gavrilov
3ff5d38a5c
Add a few utility functions to the main library.
2012-10-30 12:40:26 +04:00
Alexander Gavrilov
dc2805b1f3
Link the renderer vtable from libgraphics on linux.
2012-10-30 10:38:32 +04:00
Quietust
cd14bdfd43
Disable dfstream by default
2012-10-29 22:29:07 -05:00
Quietust
3a6b0357a2
Fix compilation on Windows, incorporate latest df-structures data
2012-10-29 16:56:22 -05:00
Quietust
c69ae2fc4a
Merge https://github.com/Mortal/dfhack
2012-10-29 16:34:26 -05:00
Mathias Rav
7646fa6aa3
Add dfstream plugin. Broadcasts the Dwarf Fortress display on TCP port 8008. For use with https://github.com/Mortal/dfstream
2012-10-29 22:18:50 +01:00
Alexander Gavrilov
7219200d17
Split the armory tweak into a separate plugin - it is too big now.
2012-10-28 22:05:00 +04:00
Alexander Gavrilov
ed4904fb66
Add a tweak that makes dwarves haul equipment from stockpiles to the armory.
2012-10-28 21:13:28 +04:00
Alexander Gavrilov
fa88ee5f17
Update the armory tweak to protect other potential squad equipment.
...
Specifically clothing in cabinets and flasks/backpacks/quivers in boxes.
2012-10-28 15:37:16 +04:00
Alexander Gavrilov
4c2c6a1911
Fix handling of Collect Webs jobs in workflow.
2012-10-26 23:53:18 +04:00