|  expwnent | 9e74ae58f2 | EventManager: Fixed a problem with deregistering event frequencies. | 2013-01-03 19:07:05 -05:00 | 
				
					
						|  expwnent | b82d6940b6 | Digging invaders: started on making invaders keep digging until done. | 2013-01-03 18:45:53 -05:00 | 
				
					
						|  expwnent | 1d6dec54c7 | Digging Invaders: reorganized the files to make it easier to work with. | 2013-01-03 18:14:16 -05:00 | 
				
					
						|  Warmist | 8ffafd8a26 | advfort: reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity. | 2013-01-04 00:48:24 +02:00 | 
				
					
						|  Warmist | 179c7ae32a | advfort: reset using df button. | 2013-01-03 23:53:42 +02:00 | 
				
					
						|  Warmist | e3ca612ed5 | many improvements to advfort: fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment | 2013-01-03 23:21:57 +02:00 | 
				
					
						|  expwnent | 84b8fae326 | Merge branch 'eventManager' into diggingInvaders-unstable | 2013-01-03 15:53:06 -05:00 | 
				
					
						|  expwnent | 910e398a7b | EventManager: added invasion event. | 2013-01-03 15:52:56 -05:00 | 
				
					
						|  expwnent | 34d9785ce5 | Digging Invaders: minor changes. | 2013-01-03 14:38:05 -05:00 | 
				
					
						|  expwnent | b62e50f2e1 | DiggingInvaders: get rid of the framework for assigning multiple dig/deconstruct/etc operations at the same time. | 2013-01-03 14:16:10 -05:00 | 
				
					
						|  expwnent | 0b68e66dc9 | DiggingInvaders: fixed a problem with deconstructing hatches. | 2013-01-03 13:32:50 -05:00 | 
				
					
						|  Warmist | c22c4d009c | Added convenience  functions to eventful (see Lua API.rst) | 2013-01-03 20:30:51 +02:00 | 
				
					
						|  Kelly Martin | 796e387398 | Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs | 2013-01-03 12:24:32 -06:00 | 
				
					
						|  expwnent | f60e44c395 | DiggingInvaders: minor changes. | 2013-01-03 13:11:11 -05:00 | 
				
					
						|  Anuradha Dissanayake | 7b561f108b | Fix hotkey detection | 2013-01-03 22:01:01 +13:00 | 
				
					
						|  expwnent | 7586e62374 | Digging Invaders: fixed a problem with removing constructions. | 2013-01-02 22:35:05 -05:00 | 
				
					
						|  expwnent | 5201870356 | Digging Invaders: get rid of debug prints. | 2013-01-02 22:13:23 -05:00 | 
				
					
						|  expwnent | ae43865489 | Digging Invaders: actually seems to basically work! | 2013-01-02 22:11:05 -05:00 | 
				
					
						|  expwnent | a0d2f262b0 | Update submodules. | 2013-01-02 21:38:53 -05:00 | 
				
					
						|  expwnent | 123f34bf85 | Ignore swap files. | 2013-01-02 21:06:48 -05:00 | 
				
					
						|  expwnent | 285ee3b399 | True transformation: got rid of debug print statements. | 2013-01-02 19:45:08 -05:00 | 
				
					
						|  expwnent | ec024c3b9f | Merge branch 'eventManager' into trueTransformation | 2013-01-02 19:26:45 -05:00 | 
				
					
						|  expwnent | 5865579b23 | EventManager: got rid of print statement. | 2013-01-02 19:26:37 -05:00 | 
				
					
						|  expwnent | a8b0a7e695 | EventManager: got rid of silly print statement. | 2013-01-02 19:25:24 -05:00 | 
				
					
						|  expwnent | 8c4e63e0cd | Merge branch 'eventManager' into trueTransformation | 2013-01-02 19:24:14 -05:00 | 
				
					
						|  expwnent | 6d2773856a | EventManager: fixed a few things. | 2013-01-02 19:23:40 -05:00 | 
				
					
						|  expwnent | d4afa4b6e4 | True Transformation: turn into something temporarily, then permanently transform into another creature. If you try to do that with a syndrome, you can't do it recursively. | 2013-01-02 19:21:25 -05:00 | 
				
					
						|  expwnent | 0f2b9a3524 | Merge branch 'trueTransformation' into trueTransformation2 | 2013-01-02 18:31:15 -05:00 | 
				
					
						|  expwnent | 4e4e382b8f | EventManager: added syndrome event. | 2013-01-02 18:30:15 -05:00 | 
				
					
						|  expwnent | 03650dbdbd | True transformation. Temp commit. | 2013-01-02 17:32:11 -05:00 | 
				
					
						|  Warmist | 8b5e847dfa | New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops. | 2013-01-02 23:43:38 +02:00 | 
				
					
						|  expwnent | 38ef75418a | AutoSyndrome: added an option to delete boiling rocks as they are created (on by default). | 2013-01-02 14:09:16 -05:00 | 
				
					
						|  expwnent | 5e2877be23 | AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes. | 2013-01-02 13:47:59 -05:00 | 
				
					
						|  expwnent | bf0f0e910b | Merge branch 'eventManager' into autoSyndrome | 2013-01-02 12:40:20 -05:00 | 
				
					
						|  expwnent | d35164656f | Merge branch 'recent' into diggingInvaders-unstable Conflicts:
	library/modules/Job.cpp
	library/modules/Maps.cpp | 2013-01-02 11:36:57 -05:00 | 
				
					
						|  expwnent | f680ef7ee3 | Made git ignore vim swap files. | 2013-01-02 11:30:06 -05:00 | 
				
					
						|  expwnent | 144e0b4dcb | Digging Invaders: merged eventManager and recent. | 2013-01-02 11:26:30 -05:00 | 
				
					
						|  expwnent | c3b2ae2137 | EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. | 2013-01-02 11:07:56 -05:00 | 
				
					
						|  Anuradha Dissanayake | 581a8dd955 | Prevent material selection cursor from going past its bounds | 2013-01-02 22:27:26 +13:00 | 
				
					
						|  expwnent | fa78d6ccfc | Merge branch 'recent' into eventManager-unstable Conflicts:
	library/modules/Job.cpp | 2013-01-02 03:16:45 -05:00 | 
				
					
						|  expwnent | b320fb25f3 | AutoSyndrome: added smart arguments for location, worker id, and reaction id. | 2013-01-02 00:07:23 -05:00 | 
				
					
						|  expwnent | 4e99841862 | EventManager: made Buildings module keep track of buildings so that it can do findAtTile in constant time. | 2013-01-01 22:22:31 -05:00 | 
				
					
						|  Anuradha Dissanayake | 1fe3a0e343 | Merge branch 'automaterial_box' | 2013-01-02 14:01:11 +13:00 | 
				
					
						|  Kelly Martin | 41615d0446 | Autolabor: adjust idle clawback to deal with "pickup equipment" for miners. | 2013-01-01 17:53:24 -06:00 | 
				
					
						|  Kelly Martin | d50aa24ebf | Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters | 2013-01-01 16:35:09 -06:00 | 
				
					
						|  Kelly Martin | 3a24565728 | Autolabor: add construction labor for hatch. | 2013-01-01 15:12:45 -06:00 | 
				
					
						|  Anuradha Dissanayake | 7df7b1758c | Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box | 2013-01-01 19:51:29 +13:00 | 
				
					
						|  Anuradha Dissanayake | a1eadd0f08 | Allocate sky blocks when needed. Allow stairs to be designated on top of each other in open space. | 2013-01-01 19:46:11 +13:00 | 
				
					
						|  expwnent | 0572e87d7b | SkyEternal: allocates new z-levels of sky as needed, or on request. | 2012-12-31 13:57:59 -05:00 | 
				
					
						|  Kelly Martin | 6ab8c8c30e | Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells. | 2012-12-28 07:58:29 -06:00 |