Commit Graph

14 Commits (9be928541cc27ae5e46c76bdcc072fef6a6ed49d)

Author SHA1 Message Date
PeridexisErrant 403e9f60b2 More informative "ls" messages
Because printing the name of the script doesn't help; it's already on
the left!
2016-04-15 16:28:41 +10:00
expwnent 5a7c667c89 Remove trailing whitespace. 2016-03-02 04:39:59 -05:00
expwnent e3a12baaa6 Update create-unit so that civ -1 creatures are not histfigs and mitigated screen-movement bug. See http://www.bay12forums.com/smf/index.php?topic=139553.msg6845001#msg6845001 2016-03-02 00:40:34 -05:00
expwnent d1073a35d6 modtools/create-unit: checked for args.civId ~= -1 2016-02-20 19:00:47 -05:00
lethosor f3d86f5947 Restore correct game type 2015-11-09 17:25:55 -05:00
PeridexisErrant aee2655886 Merge branch 'develop' of https://github.com/DFHack/dfhack into NEWS-cleanup 2015-10-28 10:07:13 +11:00
lethosor 7dd091e57a create-unit: add nickname option 2015-10-26 21:02:03 -04:00
PeridexisErrant abb882618b Move modtools docs 2015-10-24 10:57:04 +11:00
expwnent ab749ab0c8 Tweak create-unit and remove trailing whitespace. 2015-09-15 03:17:57 -04:00
expwnent 836fbe8650 Increment version of create-unit. 2015-09-15 02:20:23 -04:00
expwnent 6730e58bcf scripts/modtools/create-unit.lua: fix indentation and add todo list. 2015-09-15 02:19:31 -04:00
expwnent d4300ab814 scripts/modtools/create-unit.lua: now you can set the age (in years) of newly-created units. 2015-09-15 01:36:29 -04:00
expwnent ea74ec7132 Made "help" argument to scripts/modtools/create-unit.lua work correctly. 2015-09-15 01:07:31 -04:00
expwnent 7b91730352 Initial commit for modtools/create-unit.lua. 2015-07-27 08:46:01 -04:00