scamtank
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9a661e1481
|
Extend fix/blood-del to include tears and sweat
This version of blood-del.lua will catch the new bodily emissions too, mostly from gremlins or gnomes.
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2015-03-22 14:24:51 +02:00 |
lethosor
|
10cfef0553
|
Fix whitespace issues
|
2015-02-14 22:53:06 -05:00 |
expwnent
|
ce4d1db5a0
|
More removing unneeded fixes.
|
2014-08-15 04:23:54 -04:00 |
expwnent
|
a8f810cc3b
|
Lots of tweaks.
|
2014-07-09 06:21:52 -04:00 |
expwnent
|
2827861edf
|
Fixed minor error in growthbug.
|
2014-06-27 06:09:01 -04:00 |
expwnent
|
0f5bbd5631
|
Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact.
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2014-06-27 03:46:22 -04:00 |
Alexander Gavrilov
|
6bef167f83
|
Add a couple of useful scripts and fix two missing NULL checks.
- A script to unstick jobs trying to build walls from the same tile.
- A devel script for viewing the path a unit is currently following.
|
2014-04-21 09:24:05 +04:00 |
Quietust
|
22dab5d807
|
Update XML, fix several scripts that were broken by field name changes
|
2014-04-14 12:30:34 -05:00 |
jj
|
ba4f649b3c
|
scripts: switch to windows lineendings
|
2013-04-21 14:21:53 +02:00 |
jj
|
d7f5f06d18
|
fix/stuckdoors: handle prone units + items too
|
2013-04-21 11:27:35 +02:00 |
Alexander Gavrilov
|
177e45bdd8
|
Improve fix/cloth-stockpile performance by 30% by reducing garbage.
|
2013-02-14 13:13:25 +04:00 |
Alexander Gavrilov
|
39dbaf743a
|
Add a script to fix cloth stockpiles by patching memory objects.
This patching needs to be done every time raws are reloaded.
|
2013-02-13 13:54:49 +04:00 |
jj
|
6bc791d985
|
follow df-structure rename unit.unknown8 + able_stand_*
|
2012-12-10 22:50:33 +01:00 |
Quietust
|
bbe94c006f
|
Update for temperaturest
|
2012-11-12 11:54:21 -06:00 |
Alexander Gavrilov
|
aaf5d181bd
|
Add yet one more performance-oriented tweak for temperature updates.
|
2012-09-14 12:14:36 +04:00 |
Alexander Gavrilov
|
cb125f3d89
|
Add a script to fix population cap problems.
|
2012-08-29 19:20:38 +04:00 |
jj
|
eb52410565
|
fix/loyaltycascade: reset enemy_status_cache.next_slot too
|
2012-08-12 00:46:03 +02:00 |
jj
|
030bd8ab57
|
fix/loyaltycascade: clear the enemy status cache, dont require a save/reload anymore
|
2012-08-12 00:24:34 +02:00 |
jj
|
85f1a6fa6a
|
add fix/loyaltycascade script
|
2012-08-11 22:25:40 +02:00 |
jj
|
cb04a082fd
|
move script/fixstuckdoors to script/fix/stuckdoors
|
2012-08-11 21:41:47 +02:00 |
Alexander Gavrilov
|
65e82f7c12
|
Support controllable error presentation verbosity in lua code.
Use qerror to squash stack traces and location prefix.
|
2012-06-22 16:36:50 +04:00 |
Alexander Gavrilov
|
6ca5a03008
|
Add 3 more lua scripts.
|
2012-06-13 10:54:28 +04:00 |
Alexander Gavrilov
|
d35d8d3431
|
Add the script to fix lagging fat dwarves.
|
2012-06-05 14:06:29 +04:00 |
Alexander Gavrilov
|
191071beb6
|
Add more lua scripts.
|
2012-05-08 12:55:06 +04:00 |