Kelly Kinkade
d780dc6847
reenable autolabor for testing
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minimum required to make work:
* realign the job table
* add code to flip/flop the work detail enable flag
2023-02-02 15:37:36 -06:00
Myk Taylor
be40d55e64
update seedwatch
2023-02-01 04:03:28 -08:00
John Cosker
37b5be1f35
Implement autoslab engraving feature ( #1 )
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* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Josh Cooper
739263eb59
Re-introduces channel-safely plugin to the build
2023-01-24 16:25:41 -08:00
eamondo2
8f7788ec20
Merge branch 'develop' into automelt
2023-01-22 20:32:43 -05:00
Myk Taylor
f0d44342d8
first attempt at a manager orders overlay
2023-01-22 03:08:36 -08:00
eamondo2
3fc4d056c3
initial automelt
2023-01-20 17:58:48 -05:00
Myk
310940e1a2
Merge branch 'develop' into Autoclothing
2023-01-20 14:05:26 -08:00
Myk Taylor
4183bace4d
update autodump, only commands, add hotkeys
2023-01-20 09:31:44 -08:00
Myk
116f9bf8e6
Merge pull request #2641 from myk002/myk_buildingplan
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minimal implementation of buildingplan
2023-01-20 09:28:26 -08:00
Kelly Kinkade
b598b38891
tailor: reenable and improve logging
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reenable plugin
remove `using std;`
switch to standard logger and add some debug and trace level log messages
2023-01-18 14:49:38 -06:00
Myk Taylor
a96ddcec80
add buildingplan skeleton
2023-01-16 23:55:39 -08:00
Myk Taylor
9606f7bf4f
remove ones that don't work, mark as tested those that do
2023-01-14 09:50:17 -08:00
Myk Taylor
dbc26f0d37
enable next batch of plugins to test
2023-01-14 01:28:33 -08:00
Rose
0e021e392d
Added a report to autoclothing, as well as some changes to DFHack::Units to enable it.
2023-01-13 21:20:01 -08:00
Myk Taylor
8f434bf9a6
add blueprint back to the build (dig and build phases only)
2023-01-13 12:36:16 -08:00
Myk Taylor
99350bdb73
add xlsxreader back to the build
2023-01-13 09:45:33 -08:00
Myk Taylor
49cd82a9b8
enable a batch of compilable plugins for testing
2023-01-12 13:48:58 -08:00
Myk Taylor
ad4ce706f1
enable fastdwarf (no changes)
2023-01-10 00:46:52 -08:00
Myk Taylor
60170f252f
add regrass plugin back in (no changes)
2023-01-10 00:42:37 -08:00
Myk Taylor
7cf703ef23
turn down Ruby support
2023-01-09 23:59:55 -08:00
Myk
c33274ef11
Merge pull request #2575 from myk002/myk_autochop
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Update and validate autochop
2023-01-09 23:51:56 -08:00
Myk
bb90ff0b32
Merge pull request #2566 from ab9rf/5005-autofarm
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reenable autofarm and add persistence support
2023-01-09 23:48:35 -08:00
Myk Taylor
3938721df0
enable seedwatch (no changes)
2023-01-09 16:25:01 -08:00
Kelly Kinkade
f0aa7a76de
reenable autofarm and add persistence support
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note that persistence does not appear to work properly right now so this hasn't been fully tested
2023-01-09 18:05:15 -06:00
Myk Taylor
3518a13dea
add cleanowned back to the build (no changes)
2023-01-09 15:45:45 -08:00
Myk Taylor
2da3510ade
add stonesense to the build (if configured); docs
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the `overlay` command option has been removed
2023-01-09 14:59:38 -08:00
Myk
2efd77fb6b
Merge pull request #2578 from myk002/myk_orders
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enable orders plugin
2023-01-09 13:13:54 -08:00
Myk Taylor
3cf3e3f5b6
enable orders, no updates needed
2023-01-09 02:03:55 -08:00
Myk Taylor
2877f87d78
implement new autochop
2023-01-08 23:28:06 -08:00
Rose
60a2f615c0
Enabled probe, and fixed the one thing preventing it from compiling.
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Before this can be considered updated, it would need to be able to find the currently selected building or creature from the game, but it does work as-is when the keyboard cursor is enabled in the game.
2023-01-07 21:06:47 -08:00
Rose
1808cfc51b
Merge remote-tracking branch 'DFHack/develop' into develop
2023-01-06 19:53:41 -08:00
Kelly Kinkade
779e159512
enable reveal
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`reveal demon` is disabled due to double popup bug
`reveal` also has guidance text that appears if the player is in graphics mode explaining the limitations of the new renderer
2023-01-06 13:56:19 -06:00
Rose
0d18dd508a
Merge remote-tracking branch 'DFHack/develop' into develop
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# Conflicts:
# library/xml
2023-01-04 15:02:33 -08:00
Rose
67b95bf35f
Compile Remote Fortress Reader
2023-01-04 15:01:46 -08:00
Myk
f72b3524ae
Merge pull request #2545 from myk002/myk_autobutcher
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update autobutcher to work with v50
2023-01-02 20:43:21 -08:00
Myk Taylor
bebecec1e5
update autobutcher to work with new zoo structures
2023-01-01 16:32:56 -08:00
Myk Taylor
11333e3872
update pathable plugin to support v50 maps
2022-12-31 21:05:03 -08:00
Myk Taylor
e8a1e10272
build wave 1 and 2 plugins
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but don't enable anything by default yet
2022-12-19 13:43:33 -08:00
Myk Taylor
a1110ec894
also don't build stonesense, isoworld, dev plugins
2022-12-18 17:31:54 -08:00
Myk Taylor
990f9f6061
comment out all plugins and default tool init
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until we can prove things work in v50
2022-12-18 17:25:18 -08:00
myk002
dec6d3d379
Revert "update google protobuf to 3.21.10"
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This reverts commit 9dabf51ac7
.
2022-12-07 11:59:48 -08:00
myk002
9dabf51ac7
update google protobuf to 3.21.10
2022-12-07 11:59:15 -08:00
myk002
7e6b8618ea
remove command-prompt
2022-12-04 15:56:11 -08:00
myk002
e0aff474f3
move buildingplan into subdir
2022-12-02 14:22:48 -08:00
Myk
344ed4312b
Merge pull request #2111 from cppcooper/channel-safely
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Channel safely
2022-11-23 12:41:50 -08:00
myk002
cb338e4257
remove resume plugin
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all functionality has been migrated to unsuspend
2022-11-21 15:27:40 -08:00
Josh Cooper
22414f26fa
Implements plugin: channel-safely v0.1
2022-11-21 09:26:55 -08:00
Kelly Kinkade
aa78c626f9
collect autolabor plugins into one directory
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these plugins all share code, moving them into a common directory will make refactoring the code shared between them more straightforward
2022-11-20 01:58:08 -06:00
myk002
d7fba5c720
add stub lua layer for overlay
2022-11-14 16:40:34 -08:00