Commit Graph

87 Commits (9319ebfba0f2890605f9ba3541b9a4955316bf18)

Author SHA1 Message Date
lethosor ac71fa8070 Add isValidLabor() to Units module
Closes #711 and could avoid potential issues when editing units from
other civs with manipulator.
2015-10-30 18:41:09 -04:00
lethosor e02815dc30 Fix manipulator crash when selecting from empty custom profession list 2015-07-31 16:46:00 -04:00
lethosor 825d46af51 Move ListColumn class to a separate header 2015-07-28 21:48:00 -04:00
James Logsdon f8d8baef39 Remove explicit tokens and use ENUM_KEY_STR for profession templates 2015-03-25 15:04:52 -04:00
expwnent 4fac0aff0d Fix compile: missing include in plugins/manipulator.cpp. 2015-03-24 12:25:50 -04:00
James Logsdon caed509d0b Simply maniuplator professions by adding the text token to the SkillColumn entries 2015-03-19 03:30:03 -04:00
lethosor c2eba99cb9 Create professions folder if necessary 2015-03-05 16:57:58 -05:00
lethosor efa9224eef Merge remote-tracking branch 'lethosor/manipulator-expansion' into develop 2015-03-05 16:55:30 -05:00
lethosor 6f276ac419 Shorten option width to stay within 80 columns 2015-03-05 16:48:11 -05:00
lethosor be2349d67d Revert "Expose manipulator columns to Lua"
This reverts commit 1d8b2d8cea.
2015-03-05 16:32:57 -05:00
James Logsdon 1ebb1f1d11 Add current job as a view mode in manipulator 2015-02-28 17:09:58 -05:00
James Logsdon 2549f116a0 Custom Profession Templates in manipulator! 2015-02-24 15:51:24 -05:00
James Logsdon c2c8ae6a44 Add current job as a view mode in manipulator 2015-02-24 15:51:24 -05:00
lethosor 1d8b2d8cea Expose manipulator columns to Lua 2015-02-24 15:50:27 -05:00
lethosor 70824ade14 Allow shift to extend selection 2015-02-24 15:50:27 -05:00
lethosor e2d7a7395e Add several additional format options
Also set do_refresh_names and call calcIDs() when needed
2015-02-24 15:50:27 -05:00
lethosor c36daa4d7d Fix a few minor StringFormatter issues
* Recognize the end of a format specifier properly
* Make '$' actually work
2015-02-24 15:50:27 -05:00
lethosor 5a92080cc1 Add various ID formatting options, allow editing a single dwarf 2015-02-24 15:50:27 -05:00
lethosor b5797daa8a Allow custom nicknames/profession names to use format specifiers
Also prevent selecting/applying operations to uneditable units
2015-02-24 15:50:27 -05:00
lethosor 21e96ba369 Implement batch operation callbacks and a basic string formatter 2015-02-24 15:50:26 -05:00
lethosor 9d600f00a0 Add batch operations menu 2015-02-24 15:50:26 -05:00
lethosor 481e5cc19e Implement dwarf selection 2015-02-24 15:50:25 -05:00
Chris Dombroski c179f5b913 Extract some stuff from zone.cpp to plugins/Units.{h,cpp} 2015-01-28 21:28:32 -05:00
lethosor 7da9ab8f80 Merge remote-tracking branch 'lethosor/0.40.22-plugins'
Also update NEWS
2015-01-05 16:37:34 -05:00
lethosor ee958c0f8f Update some plugins/scripts for 0.40.22
* autolabor, manipulator: Add BUILD_CONSTRUCTION and BUILD_ROAD labors
* mousequery: Support "toggle engravings" sidebar mode
* devel/export-dt-ini.lua: Add body_part_flags

Conflicts:
	plugins/mousequery.cpp
2014-12-21 16:49:33 -05:00
lethosor a615723b38 Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
lethosor e3c13fc555 Add gelding to autolabor and manipulator 2014-12-02 17:30:16 -05:00
expwnent 87443035a9 Merge remote-tracking branch 'quietust/develop' into develop
Conflicts:
	plugins/manipulator.cpp
2014-11-02 04:05:51 -05:00
Quietust bad923130c Manipulator - remove minimum width for Labors column, since it triggered the "should never happen" case upon extending the first column from 4 to 6 2014-11-01 11:24:05 -05:00
Quietust f08a32f4e2 Update Manipulator to display stress level instead of happiness 2014-10-31 13:33:35 -05:00
Alexander Gavrilov 04ec2c9932 Update version to v0.40.14 and hack things so they compile.
Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Eric Wald ac73c0eeba Allowing non-labor skills to sort stably. 2014-10-21 22:49:50 -06:00
Eric Wald 169da1342d Switching Dwarf Manipulator to a stable sort.
This means, for example, that when you sort by one skill, then by a second, dwarves with the first skill but not the second will still be grouped together.
2014-10-21 22:43:56 -06:00
Quietust cfefc23e6a Add new labors to Manipulator 2014-08-11 15:21:24 -05:00
Alexander Gavrilov 002bd5240b Bump version to v0.40.07 and update find-offsets to new pressure plate UI. 2014-08-11 14:14:42 +04:00
Quietust f34d68e567 Actual correct fix here 2014-08-05 20:28:09 -05:00
Quietust 86c036b7d3 Add an extra check that was missing 2014-08-05 20:19:31 -05:00
Quietust 1bcfcd36f6 Avoid buffer overrun on mouse clicks 2014-08-05 19:59:53 -05:00
Quietust 97de21357c First pass for 0.40 compatibility; still lots left to do, but this will at least build 2014-07-21 13:18:29 -05:00
Quietust 9625d56384 Update Manipulator to respect entity permitted_labor settings
This has the effect of locking out the Alchemy labor, which is how it's
supposed to work in-game (but doesn't due to bug #6511)
2014-06-24 08:36:36 -05:00
Pierre-David Bélanger a751df4219 Allow to toggle between Profession and Squad view instead of wasting screen space with a new column 2014-06-10 22:59:28 -04:00
Pierre-David Bélanger 044f958551 Squad column and squad info in Dwarf Manipulator (manipulator plugin) 2014-06-09 21:58:16 -04:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
Quietust e9141f34f6 Adjust minimum widths so they actually work at 80x25 without glitching out 2012-11-24 11:13:54 -06:00
Quietust c58f30ba00 Use teal background instead of red for no-labor cells 2012-11-24 10:37:22 -06:00
Quietust cdc44b74f2 Fix possible crash when using shift+enter on cells that don't have labors 2012-11-24 10:36:32 -06:00
jj 4dfe46e26f manipulator: fix column width calculations for 80x25 window 2012-11-24 16:52:21 +01:00
Quietust 139fd07df3 missed a spot 2012-11-23 19:23:06 -06:00
Quietust e3eb325d36 Minimize references to gps->dimx/dimy 2012-11-23 19:18:56 -06:00
Alexander Gavrilov edf80ff748 Show the sex of the unit in the bottom line of Dwarf Manipulator. 2012-11-04 18:03:02 +04:00