Japa
8efac385cc
changed tile direction to a string, rather than a hard to understand int.
2015-01-19 19:58:09 +05:30
Japa
3e91d34ab3
remotefortressreader.cpp only sends map changes now.
2015-01-11 16:16:53 +05:30
Japa
5626bb8da7
layer and vein materials were being set wrong.
2015-01-04 19:05:48 +05:30
Japa
c373e57c02
Added world names.
2014-12-31 17:50:43 +05:30
Japa
bc58b0a822
Added map location to info.
2014-12-17 19:42:40 +05:30
Japa
cc5a78f848
Added function to get the map size, and fixed a stupid material bug.
2014-12-17 08:40:29 +05:30
Japa
6982de88bd
Added very basic viewport size and position sending.
2014-12-12 21:04:23 +05:30
Japa
d11df5b87f
Added a simple unit listing to remotefortressreader.cpp. Updated stonesense.
2014-12-11 20:10:49 +05:30
Japa
22edb5a033
Merge branch 'master' of https://github.com/DFHack/dfhack
...
Conflicts:
library/xml
plugins/isoworld
plugins/rendermax/CMakeLists.txt
plugins/rendermax/renderer_light.cpp
plugins/rendermax/renderer_light.hpp
plugins/rendermax/renderer_opengl.hpp
plugins/rendermax/rendermax.cpp
plugins/rendermax/rendermax.lua
2014-12-11 17:53:19 +05:30
expwnent
19e977528c
Merge branch 'autolabor-artisans' of https://github.com/pkdawson/dfhack into develop
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Conflicts:
NEWS
2014-12-04 23:49:13 -05:00
expwnent
c83ed531bc
Merge remote-tracking branches 'lethosor/stocks-esc', 'lethosor/patch-8', 'lethosor/0.40.19-update-labors' and 'lethosor/fixTexts' into develop
2014-12-04 23:34:48 -05:00
Lethosor
16c2d4df99
stocks: Make LEAVESCREEN have priority over text entry
...
This should fix conflicts if LEAVESCREEN is bound to "Space" only
2014-12-03 17:52:42 -05:00
lethosor
2d7ea52c40
Clarify autolabor initialization failure
2014-12-02 17:58:30 -05:00
lethosor
e3c13fc555
Add gelding to autolabor and manipulator
2014-12-02 17:30:16 -05:00
expwnent
7859da7d77
Update stonesense.
2014-11-30 12:31:29 -05:00
expwnent
921f0dd06a
Merge remote-tracking branch 'quietust/develop' into develop
2014-11-30 11:31:59 -05:00
expwnent
9dbe639919
Merge pull request #402 from Ramblurr/stockpiles
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plugin: Stockpile Settings Serialization
2014-11-28 23:15:46 -05:00
Patrick Dawson
a6ae6d4c28
autolabor: Fix compile on Windows.
...
VC10 wants an explicit return type for lambdas.
2014-11-28 00:55:26 +01:00
Patrick Dawson
794e1ee6f0
autolabor: Document and improve the talent pool parameter.
2014-11-27 21:13:20 +01:00
Casey Link
cb6d4da2f2
stockpules: fix protobuf-lite support
...
Looks like we lost more than just TextFormat when we lost full protobuf
support. Copied these two serialization functions over.
2014-11-27 16:36:42 +01:00
Patrick Dawson
8b1b32a499
autolabor: Add a talent pool parameter.
2014-11-27 15:56:14 +01:00
Casey Link
d352d0f42d
stockpiles: remove dependency on full protobuf
2014-11-27 14:23:54 +01:00
Casey Link
de919050b1
Revert "install the full protobuf library"
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This reverts commit 443a9676e1
.
2014-11-27 13:40:11 +01:00
Casey Link
7cbb1ed043
Revert "use full protobuf library project wide"
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This reverts commit f100d30f56
.
2014-11-27 13:39:30 +01:00
Casey Link
b6f5bcb7dc
stockpiles: fix compilation on windows
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VS2010 only supports a subset of C++11
2014-11-27 13:28:17 +01:00
lethosor
445640f80c
Allow commands invoked through command-prompt to access selected items/units/buildings
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Fixes #273
2014-11-25 20:25:31 -05:00
Quietust
84d24ca13f
Fix Hold->HoldTerrain, also use a proper fix for Attack
2014-11-25 11:30:25 -06:00
Casey Link
f100d30f56
use full protobuf library project wide
...
since plugins are using full protobuf, there is no reason
for everything not to. this removes the need to ship both the full
protobuf lib and the protobuf-lite lib.
2014-11-25 10:48:51 +01:00
Casey Link
063b669f6b
stockpiles: cleanup output and add docs
2014-11-22 18:57:56 +01:00
Casey Link
00c1676744
stockpiles: correct typo
2014-11-22 18:54:22 +01:00
Casey Link
e599f4b1e1
stockpiles: more user documentation
2014-11-22 18:33:49 +01:00
Casey Link
f2d4bf53bd
stockpiles: fix empty list crash
...
I was clear()ing all empty stockpile index vectors , but DF expects them
to be initialized with '\0' despite the fact they aren't used.
To keep DF happy and prevent segfaults, we now initialize all lists to
their appropriate sizes with a sane default value.
2014-11-22 18:33:49 +01:00
Casey Link
869a92dfc5
stockpiles: handle all metals and stones
2014-11-22 18:33:49 +01:00
Casey Link
0e8832f05d
stockpiles: overwrite existing files
2014-11-22 18:33:49 +01:00
Casey Link
f1ce575be3
stockpiles: animals list still shown even when disabled
2014-11-22 18:33:49 +01:00
Casey Link
4f2851199e
stockpiles: handle animal cages and prepared meals
2014-11-22 18:33:49 +01:00
Casey Link
e525b47815
stockpiles: make gem other mats more robust
2014-11-22 18:33:49 +01:00
Casey Link
eb3a71c739
stockpiles: fix finished goods quality
2014-11-22 18:33:48 +01:00
Casey Link
12b27e09bb
stockpiles: handle furniture sand_bags field
2014-11-22 18:33:48 +01:00
Casey Link
98a1278128
stockpiles: fix quality unserialization
2014-11-22 18:33:48 +01:00
Casey Link
cc1e4d16a2
stockpiles: allow loading without file extension
2014-11-22 18:33:48 +01:00
Casey Link
e66732f731
stockpiles: add missing protobuf field
2014-11-22 18:33:48 +01:00
Casey Link
79c65e0fcf
stockpiles: fix male/female creature mat lookups
2014-11-22 18:33:48 +01:00
Casey Link
44af084e8e
stockpiles: import from disk and write to memory
2014-11-22 18:33:48 +01:00
Casey Link
543a88d03d
stockpiles: pass correct filename
2014-11-22 18:33:48 +01:00
Casey Link
c251aeabe3
stockpiles: add optional debug output
2014-11-22 18:33:48 +01:00
Casey Link
86ba81a3a9
stockpiles: format with ANSI style and 4 spaces
2014-11-22 18:33:48 +01:00
Casey Link
a4d19070e8
stockpiles: write some documentation
2014-11-22 18:33:48 +01:00
Casey Link
f7ed821ef9
stockpiles: serialization complete
...
* working file import/export
2014-11-22 18:33:48 +01:00
Casey Link
224a19295d
stockpiles: serialize through weapons+trap components
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* generalize itemdefs
2014-11-22 18:33:48 +01:00