Commit Graph

33 Commits (8dcff9bc5d622bb36456762b79775084287ee4f6)

Author SHA1 Message Date
Warmist 8dcff9bc5d Merge branch 'rendermax' of git://github.com/jjyg/dfhack 2013-06-24 10:34:03 +03:00
Warmist 5a82270aa6 Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-24 10:19:10 +03:00
Warmist abc9dc300e Prelimenary work on advmode 2013-06-24 03:47:42 +03:00
jj 19952b9139 rendermax: lights off when sleeping 2013-06-24 02:27:43 +02:00
jj b95683adb2 rendermax: sunlight travels down stairs 2013-06-24 02:22:30 +02:00
Japa b8d2ceb23b Made the low water check actually use floats. 2013-06-24 05:35:16 +05:30
jj 1a5169c70c Merge branch 'master' of git://github.com/JapaMala/dfhack into rendermax 2013-06-24 01:56:32 +02:00
jj fb5d248720 rendermax: basic daylight 2013-06-24 01:54:09 +02:00
Japa 2da136116d Added some fast checking for obstacles around lights, resulting in a huge speedup outside. 2013-06-24 05:10:01 +05:30
jj 50073ae406 rendermax: make citizen glow 2013-06-24 00:45:45 +02:00
Warmist 736f9e85fc Fixed skylight 2013-06-24 01:26:25 +03:00
Warmist 8c9de79812 Small fixes 2013-06-24 00:53:39 +03:00
Warmist f5f1328678 Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
2013-06-24 00:53:03 +03:00
Warmist 3d6f4d3478 Added transparency to ice walls 2013-06-24 00:36:43 +03:00
Warmist 6cd926b67e fix for map_block lights, fix for gem window color, dimmed the plant lights. 2013-06-24 00:10:52 +03:00
Japa c675ca467a Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise. 2013-06-24 02:35:03 +05:30
Warmist 06915aeded Fixed unload/disable crash. Added glowing plants. 2013-06-23 23:56:01 +03:00
Warmist 82deeafe89 Torches for statues, candles on the tables. 2013-06-23 22:28:26 +03:00
Warmist 0473f89fa2 Update water a bit. 2013-06-23 21:49:17 +03:00
Warmist 84ed3797d4 Merge branch 'master' of git://github.com/JapaMala/dfhack 2013-06-23 21:46:58 +03:00
Japa fd0c053a80 Added some more operators to the cell color class. 2013-06-24 00:14:06 +05:30
Warmist 1361b38f27 Merge branch 'master' of git://github.com/JapaMala/dfhack
Conflicts:
	plugins/rendermax/renderer_light.cpp
2013-06-23 21:35:13 +03:00
Warmist 4f7df238ea Fixed non-circular light. Do not show hidden tiles. 2013-06-23 21:29:03 +03:00
Japa f415ea2100 Made windows transmit colored light. 2013-06-23 23:51:25 +05:30
Warmist cb6130066d Performance improvements, added flickering cursor light. 2013-06-23 20:45:05 +03:00
Warmist 2c49c9e83c C++ version of light engine. 2013-06-23 19:25:42 +03:00
Warmist e3ee876a11 New line algo for lights 2013-06-23 12:20:35 +03:00
Warmist b35ea4d10c Fixed bug. 2013-06-23 09:19:29 +03:00
Warmist 4cc14641ac Implemented lua interface. 2013-06-22 17:40:52 +03:00
Warmist 906864feaa Added help for truecolor light testing thing. Also added colors. 2013-06-22 14:14:35 +03:00
Warmist c273377284 Forgot to add the plugin itself. Also some improvements 2013-06-22 13:29:58 +03:00
Warmist ea6a264fe2 rendermax: removed all the opengl and sdl stuff. Now it work with magic alone. 2013-06-22 03:45:42 +03:00
Warmist ebc51f1bd3 Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2013-06-21 22:47:23 +03:00