Quietust
8d40ca8be6
Add "faststart" plugin to make DF start faster
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In particular, it makes the game's "Loading..." screen animate
as quickly as possible, shortening it from around 10 seconds to
slightly more than 1 second.
A conditional build setting makes it skip the animation as well,
making it slightly faster yet.
Ideally, this should become part of the Tweak plugin, but we're
not building that right now.
2023-04-06 19:47:21 -06:00
Myk
30bb3d7050
Merge pull request #3168 from myk002/myk_script_paths
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read mods from all mod dirs and only use most recent versions
2023-04-05 15:54:24 -07:00
Myk
7294678e27
Update docs/changelog.txt
2023-04-04 22:42:58 -07:00
silverflyone
d42d9ec626
Update changelog.txt
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Fix log entry
2023-04-05 12:53:39 +10:00
Myk Taylor
cf847109ce
read mods from all mod dirs and only use most recent versions
2023-04-03 15:59:42 -07:00
TaxiService
3628f8c554
Update docs/changelog.txt
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YES PLS
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-04-03 21:29:24 +02:00
Taxi Service
4dc7b3cc43
attempt to make changelog entry work
2023-04-03 21:25:59 +02:00
Taxi Service
57146c527a
added changelog entry
2023-04-03 21:20:45 +02:00
Taxi Service
7c63ea9394
added BOLD_FRAME and INTERIOR_MEDIUM_FRAME
2023-04-03 20:13:57 +02:00
Myk
7d293c89a2
Merge pull request #3148 from myk002/myk_hotkey_menu
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[hotkeys] adjust text margin in popup menu for wide scrollbar
2023-04-02 09:48:16 -07:00
Myk Taylor
9461e609a0
adjust text margin in hotkey menu for wide scrollbar
2023-04-01 22:53:35 -07:00
Myk
5846c3fc12
Update changelog.txt
2023-04-01 22:11:38 -07:00
Myk Taylor
d13dfd7d49
interpret shrubbery as floor instead of wall
2023-03-31 19:29:01 -07:00
Kelly Kinkade
51236f90fa
update steam launcher
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this version launches dwarf fortress via the steam client
the existing one doesn't set up the steam app context which means access to DF's steam workshop is broken. launching through the steam client avoids this issue.
2023-03-31 21:05:19 -05:00
Myk Taylor
38d4eea7ac
bump to 50.07-beta2
2023-03-31 05:02:02 -07:00
Myk Taylor
12e7ae1207
sync tags from spreadsheet
2023-03-29 00:29:44 -07:00
Myk
8b9a2321ae
Merge pull request #3122 from myk002/myk_automaterial
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[buildingplan] implement automaterial selection
2023-03-29 00:01:47 -07:00
Myk Taylor
f2958a5529
implement automaterial selection for buildingplan
2023-03-28 23:51:52 -07:00
Myk Taylor
147b0ba84a
fix and extend Labels/CycleHotkeyLabels
2023-03-28 23:36:49 -07:00
Myk
921e08e97a
Merge branch 'develop' into myk_buildingplan_suspendmanager
2023-03-28 06:52:42 -07:00
Myk
ab2f3b1373
Merge pull request #3115 from myk002/myk_confirm_burrow
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[confirm] add check for removing burrows via the repaint menu
2023-03-28 06:47:27 -07:00
Myk Taylor
02b52fcb3d
confirm for removing burrows via the repaint menu
2023-03-27 16:11:21 -07:00
Tachytaenius
df51835b1c
Amend main module code in modding guide
2023-03-27 22:05:06 +01:00
Myk Taylor
d5c8237c91
update changelog
2023-03-27 03:53:10 -07:00
Myk Taylor
8da7e216a4
buildingplan - suspendmanager integration
2023-03-27 02:24:56 -07:00
Kelly Kinkade
f3862e3eec
tailor: gatekeep debugging code
2023-03-27 00:44:20 -05:00
Kelly Kinkade
4a173aac99
tailor: fix #3093 , #3103
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I significantly restructured the assignment algorithm to eliminate the overproduction issues in #3093
#3103 is addressed by excluding units that don't have the caste-level EQUIPS flag
closes #3093
closes #3103
2023-03-27 00:07:40 -05:00
Myk Taylor
0ba4225d85
support showing a different tile on hover for Labels
2023-03-25 15:19:24 -07:00
Myk
4108c57c0d
Merge pull request #3091 from ab9rf/getplants
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reenable getplants
2023-03-25 13:11:04 -07:00
Myk Taylor
6a3e61519a
remove reference to Tachy Guns
2023-03-25 12:56:54 -07:00
Myk Taylor
7cb9d3fe8c
formatting
2023-03-25 12:56:54 -07:00
Myk Taylor
e4579a4aa1
update modding guide
2023-03-25 12:56:54 -07:00
Myk Taylor
de576b5586
start updating modding guide
2023-03-25 12:56:54 -07:00
Myk Taylor
57d6cab10f
wording
2023-03-25 12:56:54 -07:00
Myk Taylor
c3946247d6
update docs for Core
2023-03-25 12:56:54 -07:00
Myk Taylor
76bacee238
dynamically add mod scripts to the script path
2023-03-25 12:56:48 -07:00
Myk
8b7223d1e2
Merge pull request #3086 from myk002/myk_buildingplan_no_filter_items
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[buildingplan] allow player to choose any item when choosing items manually
2023-03-25 12:55:37 -07:00
Myk
9a5a259fa9
Merge pull request #3088 from myk002/myk_buildingplan_normalize_stairs
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[buildingplan] normalize stairs so they all use the same filter
2023-03-25 12:55:29 -07:00
Myk Taylor
2627820bfa
untested -> unavailable
2023-03-25 12:35:01 -07:00
Kelly Kinkade
df286ab71e
reenable getplants
2023-03-25 10:18:06 -05:00
Myk Taylor
2bc92042a5
allow enable to interpret aliases
2023-03-24 23:25:24 -07:00
Myk Taylor
d67d57af3d
tombstone autounsuspend and add alias
2023-03-24 23:25:14 -07:00
Myk Taylor
a8822bdefa
take carved stairs into account when auto building stairs
2023-03-24 15:43:02 -07:00
Myk Taylor
58eaf33b08
normalize stairs so they all use the same filter
2023-03-24 15:26:17 -07:00
Myk Taylor
fe0590503f
mark tiles with magma or deep water as "not free"
2023-03-24 15:05:17 -07:00
Myk Taylor
c8f590cbac
allow player to choose any item when choosing items manually
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that is, ignore the global and building-specific filters
2023-03-24 14:36:06 -07:00
Myk Taylor
99d050d0a8
respect building size limits
2023-03-24 14:06:39 -07:00
Myk
da2ef0365d
Merge branch 'develop' into myk_the_case_of_the_missing_mask
2023-03-23 15:48:53 -07:00
Kelly Kinkade
95f6e6e5be
tailor: fix material overrun issue
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properly track materials required for already-queued jobs
fixes #3056
2023-03-23 16:23:06 -05:00
Myk Taylor
873e94ea5d
actually record the deserialized material mask val
2023-03-23 10:48:33 -07:00