Commit Graph

23 Commits (8a28fe6dc23f7768b60bfbe7dedca496cc890801)

Author SHA1 Message Date
myk002 23461e17c2
separate sand bags into their own stockpile
since quantum stockpiling them dumps out their contents
2021-02-24 19:50:29 -08:00
myk002 a7440ca478
use wheelbarrows to haul occupied cages 2021-02-18 00:26:11 -08:00
myk002 6a5e6ffa00
add archery targets to services barracks
fix a few alignment problems
fix bolts alias
2021-02-17 08:24:50 -08:00
myk002 d0b259e9fb
set wheelbarrows in stone, corpse stockpiles; pots
also set farming dig to priority 2 instead of 3 so the player can use 3
for other higher-than-default-but lower-than-farming tasks

and make the roughgems stockpile find the newly-moved gems QSP properly
2021-02-13 07:07:41 -08:00
myk002 c5a5812377
embiggen feeder stockpiles on the industry level 2021-02-08 18:47:59 -08:00
myk002 c963da351a
doc updates, move booze further away from kitchen 2021-02-07 13:52:33 -08:00
myk002 64d797b4cf
fix a final few bugs found in playtesting
and doc updates
2021-02-05 12:28:29 -08:00
myk002 330bde7660
add heavy feeder piles
and other minor fixes found during playtesting
refine the embark profile suggestions
2021-02-04 23:01:12 -08:00
myk002 2eea9fd692
change central ramp to central stairs 2021-02-02 22:11:19 -08:00
myk002 5e135d2bb7
update help text and walkthroughs
make hospital and dining room more useful in the first build blueprint
separate out construction of the surface roof into a new stage so
dwarves aren't building too much at once
2021-02-01 19:47:48 -08:00
myk002 4c7e25739f
more dreamfort refinements (details on forum) 2021-01-31 19:36:05 -08:00
myk002 c8397ddaa8
significantly revamp the dreamfort blueprint set
as per the several pages of posts following http://www.bay12forums.com/smf/index.php?topic=176889.msg8239017#msg8239017
2021-01-30 18:45:44 -08:00
myk002 d43ccf118a
give names to stockpiles levers bridges and zones
and ensure diggers don't dig deeper than they need to using dig
priorities
2021-01-11 15:11:16 -08:00
Myk Taylor fc270677fd
add checklist for all required dreamfort commands 2021-01-11 15:11:16 -08:00
Myk Taylor 0e2d29cd8d increase readability of lists in dreamfort help 2020-10-25 14:25:02 -07:00
Myk Taylor b4498a262c update more dreamfort help, add automation.json 2020-10-23 21:12:04 -07:00
Myk Taylor a3bec346a7 clarify text a bit and move stair guide 2020-10-23 20:25:56 -07:00
Myk Taylor bc4dd7b1a3 add walkthroughs for each dreamfort level 2020-10-23 09:41:56 -07:00
Myk Taylor 914c24d873 use new quickfort features in dreamfort
parameterized aliases and configurable zones
2020-10-17 22:22:32 -07:00
Myk Taylor 09fbaba726 buildingplan: support all building types
Allow buildingplan to handle all building types, update the docs, and add in little extra fixes to ensure all the new types work correctly.
2020-10-16 14:23:35 -07:00
Myk Taylor 7cb77e8066 update dreamfort.csv
- use #notes blueprints instead of "invisible" "Notes" sheets
- remove smoothing guildhall blueprint
- rearrange statues in guildhall so no pre-smoothing is required
2020-09-19 15:42:24 -07:00
Myk Taylor 9598d02593 update quickfort blueprint library
- update dreamfort to use the new hauling route naming aliases
- add strategic whitespace to csv files to make them easier to read
- group related library files into subdirectories
- better filenames for exploratory-mining files
- add set of marker-mode layout helpers (inspired by Salford Sal's DF
  tutorial videos
  https://www.youtube.com/channel/UCVLgfAP_1VOlVLUJMJ7ahhA)
2020-08-27 13:20:27 -07:00
Myk Taylor a1c731870d initial files for the quickfort blueprint library 2020-08-16 13:49:32 -07:00