Commit Graph

120 Commits (87e7ce5b1dad82f5d58162b14d64336f72a1a14e)

Author SHA1 Message Date
Matthew Cline 87e7ce5b1d New actions and creature filters, plus minor stuff
Multiple changes:
* Slight rearrangement of help message.
* Fixed bug where "Dead" flag wasn't being displayed with
  --showallflags.
* Added option "-saf" as a shortcut for --showallflags.
* Creature origin (memory pointer) and civilization number are
  displayed in the multi-line listing.
* Split logic for testing if creature is to be used off into it's
  own function, which is easier to read.
* Added "--type" filter, which can select tame creatures, wild
  creatures, demonic creatures, and so on.  If the creature type
  hasn't been changed from the default of DWARF then's it's
  automatically changed to ALL (but can still explicitly be set
  via '-c DWARF')
* Added actions to tame selected creatures and to mark them for
  butchering.
2011-07-07 00:48:57 -07:00
Petr Mrázek 07bb0408c1 Fix memory.xml and pdcurses.dll copy problems for good. 2011-05-26 12:33:38 +02:00
Petr Mrázek d2e01ec579 Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
Petr Mrázek b7aef4d84c Move dfstatus to supported. 2011-05-23 03:23:56 +02:00
Petr Mrázek e5e0391d76 stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds 2011-05-21 21:54:53 +02:00
Petr Mrázek 3fae382402 Missing dfstatus.cpp 2011-05-21 20:34:08 +02:00
Petr Mrázek bb99924b24 Curses support across platforms! 2011-05-21 20:32:53 +02:00
Petr Mrázek bba5f0884d Move grow and immolate to supported. 2011-05-15 06:25:19 +02:00
Petr Mrázek d9e9fae7a0 Unknown 1 was the grow counter. Added the immolate and grow tools. 2011-05-15 01:53:43 +02:00
Petr Mrázek 43fc15476a Added ability to set trees on fire. 2011-05-15 00:26:44 +02:00
Petr Mrázek 967d630936 Merge https://github.com/raoulxq/dfhack 2011-05-02 07:11:38 +02:00
Petr Mrázek 456a979244 Fun with tiletypes. Expect explosions. 2011-04-28 23:00:52 +02:00
Raoul XQ 13dad8480b Re-added file tools/playground/creaturemanager.cpp 2011-04-23 03:23:44 +02:00
Raoul XQ d53cd6163c Merge remote branch 'upstream/master' 2011-04-23 03:18:38 +02:00
Raoul XQ ac4c3481bd Renamed dfcreature to dfcreaturemanager 2011-04-23 03:09:47 +02:00
Raoul XQ 5d0ba0cac7 Added switches --revive, -rcs, -rms
- Switch -rcs, remove civil skills
 - Switch -rms, remove military skills (who would want that?)
 - Attempted to revive creature(s) with --revive, but it doesn't work (flag is there but invisible)
 - More space for "Current Job"
2011-04-23 02:45:18 +02:00
Petr Mrázek 66bb9d448c Big messy commit... 2011-04-20 01:28:47 +02:00
Petr Mrázek bc855b296f Merge branch 'master' of https://github.com/angavrilov/dfhack 2011-04-17 16:08:13 +02:00
Petr Mrázek 67ea981dc3 Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
Petr Mrázek e255a2cba6 Rename single character member variables from DFTileTypes to something sensible. 2011-04-17 11:37:36 +02:00
Petr Mrázek b0cb59a3f2 The item designator tool lives again. 2011-04-16 23:57:04 +02:00
Raoul XQ 22e26837c6 More examples for usage() 2011-04-15 09:14:42 +02:00
Alexander Gavrilov 56b29cf12e Merge remote-tracking branch 'origin/master' 2011-04-15 10:58:09 +04:00
Raoul XQ cff85edf88 Patch to detect empty job ID
Will output job ID instead.
2011-04-15 00:47:48 +02:00
Raoul XQ 634ead79a8 Allow comma separated list of IDs for -i 2011-04-14 18:12:58 +02:00
Alexander Gavrilov 5edde76b8f Remove owned status from all food lying on the ground.
It is kinda late to dump an item that already produces miasma,
so take some preventive measures. Food that is being eaten or
carried should not be on the ground.
2011-04-14 20:06:36 +04:00
Raoul XQ c3f7d6f2b2 Switch -c all to show all creatures 2011-04-14 14:53:55 +02:00
Alexander Gavrilov 1d805ca328 Implement a program to hack away bug 3708 (unengraveable ghosts).
TODO: Test long-term consequences.
2011-04-13 22:04:32 +04:00
Raoul XQ 21e499f69d Fix for display issues
- Switch -i didn't work without -c for non-dwarfs
- Enable killing of non-dwarf children
2011-04-13 15:42:52 +02:00
Raoul XQ 2d1f1b45af Renamed dfskillmodify to dfcreature. 2011-04-13 14:47:53 +02:00
Raoul XQ 841c4b042c Kill creature(s) with --kill 2011-04-13 14:42:53 +02:00
Raoul XQ 547dbe05fa Add --showallflags flag to display all flags
Add --showallflags flag to display all flags of a creature. (Default: Display a few important ones.)
2011-04-13 13:22:14 +02:00
Raoul XQ 1d1c10601d Add --showdead flag to also display dead creatures
- Add --showdead flag to also display dead creatures
- Display more creature flags
- Updated usage()
2011-04-13 12:47:50 +02:00
Raoul XQ 30d5bfbf47 Show creature type (again) 2011-04-13 11:55:18 +02:00
Raoul XQ ad93afc1ee Hide skills with level 0 and 0 experience points
- Hide skills with level 0 and 0 experience points
- Tabs to spaces
2011-04-13 06:30:37 +02:00
Raoul XQ 19c4371581 Add switch -1 to skillmodify.cpp 2011-04-13 01:47:15 +02:00
Raoul XQ d10d8316e7 Reduced verbosity. 2011-04-12 13:51:20 +02:00
Raoul XQ bb80b246d1 Fix for -ah adding wrong labors. 2011-04-12 13:47:11 +02:00
Raoul XQ f2c60a3cfb Fix for materialAt()->veinMaterialAt() 2011-04-12 13:16:10 +02:00
Raoul XQ 74856ad00a Added tools/playground/digpattern
Small utility to dig certain patterns (in this case 3x3 bedrooms).
2011-04-12 13:03:34 +02:00
Raoul XQ 05f33853e1 Merge remote branch 'upstream/master'
Conflicts:
	tools/playground/CMakeLists.txt
2011-04-12 12:38:49 +02:00
Raoul XQ 46485a70c4 Remove magic numbers, smaller display changes
- Remove magic numbers
- Show social skills only when -ss is given
- Hide hauler labors when +sh is given
- Add -v for verbose
2011-04-12 12:19:01 +02:00
Petr Mrázek 212500ee00 Big Items refactor, made all the Accessor offsets optional. 2011-04-11 22:13:06 +02:00
Raoul van Putten 0a27f27431 Cleanup command line arguments and usage() in skillmodify.cpp 2011-04-11 14:02:21 +02:00
Raoul XQ 62833a2048 Add dfskillmodify 2011-04-11 13:16:47 +02:00
Raoul XQ 4e6cef8b7b Changed tabs into spaces 2011-04-11 13:15:51 +02:00
Petr Mrázek 77f0885d9e Merge https://github.com/angavrilov/dfhack into items 2011-04-11 12:48:28 +02:00
Raoul XQ 62a7c3037c Added skillmodify.cpp 2011-04-11 12:41:12 +02:00
Alexander Gavrilov 325e817d71 Improve the owner cleanup program a bit more. 2011-04-11 14:33:30 +04:00
Alexander Gavrilov 109d20d251 Add an experimental program for cleaning up garbage owned by dwarfs.
As noted by Quietust on the forum, cleaning the owned flag from the
items does not actually remove the owner, but the item ceases to be
protected from manipulation by other dwarfs. This should be enough
to work around various bugs, like untouchable rotten food producing
miasma, or dwarfs littering the place with worn objects.
2011-04-10 23:25:41 +04:00